Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Baby LinkOG
Cerberus
Level 155
God Stats
7W - 4L
1,766 SR
Queue Stats
560W - 502L
1,622 Elo+
Party 3
Achilles
Achilles
FeelingGoodMan
Achilles
Level 157
God Stats
26W - 20L
1,607 SR
Queue Stats
195W - 180L
1,625 Elo+
Party 3
Eset
Eset
ObiJoshinObi
Eset
Level 157
God Stats
10W - 4L
1,500 SR
Queue Stats
433W - 400L
1,651 Elo+
Party 3
Apollo
Apollo
Sythemeister
Apollo
Level 156
God Stats
11W - 8L
1,532 SR
Queue Stats
251W - 238L
1,596 Elo+
Party 3
Team Averages
Level 156
1,581 SR
1,599 Elo+

VS

Team Averages
Level 131
1,466 SR
1,601 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
JungleTempo
Cernunnos
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 90L
1,675 Elo+
Party 1
Tiamat
Tiamat
XenoVX
Tiamat
Level 141
God Stats
5W - 7L
1,438 SR
Queue Stats
114W - 93L
1,564 Elo+
Party 1
Geb
Geb
troxxyboxxy
Geb
Level 126
God Stats
4W - 4L
1,252 SR
Queue Stats
68W - 51L
1,692 Elo+
Party 1
Sun Wukong
Sun Wukong
xAlbertox123
Sun Wukong
Level 139
God Stats
7W - 4L
1,642 SR
Queue Stats
178W - 161L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
4
0 / 0 / 0
3,167
452
410
1,573
300
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Baby LinkOG
Cerberus
6
0 / 1 / 1
4,022
575
1,828
3,184
1,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
8
3 / 0 / 0
4,632
662
1,546
3,462
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 2
3,984
569
971
3,383
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
6
0 / 2 / 1
3,637
520
2,667
3,475
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 1 / 1
4,254
608
1,286
3,753
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
JungleTempo
Cernunnos
8
1 / 0 / 2
4,362
623
2,543
3,134
694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
XenoVX
Tiamat
7
0 / 1 / 1
4,193
599
1,492
2,118
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
3 / 1 / 2
4,538
648
2,086
4,573
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
xAlbertox123
Sun Wukong
8
0 / 0 / 0
4,375
625
1,455
3,261
946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
5
5
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Thanatos
 
Thanatos
1
1
1
1.5
L
Cerberus
Baby LinkOG
Cerberus
0
1
1
0.5
L
Achilles
3
0
0
3
W
Cernunnos
JungleTempo
Cernunnos
1
0
2
2
L
0
2
2
0.5
L
Apollo
0
2
1
0.25
W
Tiamat
XenoVX
Tiamat
0
1
1
0.5
W
3
1
2
4
W
Sun Wukong
xAlbertox123
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,422
Damage
8,862
15,077
Taken
16,839
4,223
Mitigated
5,409
5,965
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
410
127
0
960
1,573
300
0
0
1,573
0
3,876
W
Thanatos
 
Thanatos
1,286
146
0
3,156
3,753
1,064
0
363
3,326
0
14,114
L
Cerberus
Baby LinkOG
Cerberus
1,828
33
0
1,474
3,184
1,092
0
914
2,202
13,189
0
L
Achilles
1,546
656
0
1,504
3,462
1,106
0
331
3,113
0
18,038
W
Cernunnos
JungleTempo
Cernunnos
2,543
1,264
0
1,995
3,134
694
692
266
2,868
0
19,334
L
971
125
0
965
3,383
884
0
1,268
1,973
13,089
0
L
Apollo
2,667
1,492
0
1,062
3,475
841
0
837
2,638
0
17,874
W
Tiamat
XenoVX
Tiamat
1,492
87
0
694
2,118
913
181
674
1,416
17,579
0
W
2,086
418
0
1,422
4,573
1,792
0
795
3,750
6,759
0
W
Sun Wukong
xAlbertox123
Sun Wukong
1,455
304
0
805
3,261
946
0
581
2,680
0
21,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,442
Gold Earned
21,722
148
Minions Killed
161
0
Camps Cleared
0
571,938
Distance Traveled
629,793
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,167
452
9
1
0
50,377
0
W
Thanatos
4,254
608
38
5
0
132,194
0
L
Cerberus
4,022
575
27
4
0
139,823
3
L
Achilles
4,632
662
41
6
0
138,978
4
W
Cernunnos
4,362
623
23
3
0
105,865
1
L
Eset
3,984
569
39
6
0
121,061
1
L
Apollo
3,637
520
32
5
0
121,699
1
W
Tiamat
4,193
599
47
7
0
135,183
1
W
Geb
4,538
648
13
2
0
142,677
2
W
Sun Wukong
4,375
625
40
6
0
113,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role