Player Matchup

Neith
Neith
JesterOfRift
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Rafaelfprb
Bacchus
Level 82
God Stats
3W - 4L
1,383 SR
Queue Stats
21W - 28L
1,339 Elo+
Party 2
Merlin
Merlin
lordananab
Merlin
Level 88
God Stats
17W - 17L
1,712 SR
Queue Stats
83W - 89L
1,319 Elo+
Party 2
Team Averages
Level 66
1,532 SR
1,386 Elo+

VS

Team Averages
Level 74
1,474 SR
1,375 Elo+
Raijin
Raijin
Mork_Py
Raijin
Level 39
God Stats
0W - 1L
1,234 SR
Queue Stats
73W - 118L
1,364 Elo+
Party 1
Artemis
Artemis
TEC33
Artemis
Level 159
God Stats
38W - 74L
1,451 SR
Queue Stats
217W - 294L
1,445 Elo+
Solo
Guan Yu
Guan Yu
fabriziopro719
Guan Yu
Level 24
God Stats
0W - 1L
1,737 SR
Queue Stats
10W - 15L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
10,239
683
10,001
9,194
4,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Rafaelfprb
Bacchus
13
2 / 2 / 9
10,766
718
6,134
11,531
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
lordananab
Merlin
15
7 / 2 / 5
10,800
720
15,981
6,430
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mork_Py
Raijin
12
3 / 4 / 2
9,311
621
5,734
11,867
3,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
TEC33
Artemis
12
2 / 3 / 2
8,995
600
6,715
11,238
5,116
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 5
9,250
617
2,861
16,145
13,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
7
7
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Raijin
Mork_Py
Raijin
3
4
2
1
W
Bacchus
Rafaelfprb
Bacchus
2
2
9
3.25
L
Artemis
TEC33
Artemis
2
3
2
1
L
2
5
5
0.9
W
Merlin
lordananab
Merlin
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,116
Damage
15,310
27,155
Taken
39,250
22,616
Mitigated
22,394
8,031
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,001
4,460
0
1,601
9,194
4,036
1,786
2,833
6,361
0
46,379
L
Raijin
Mork_Py
Raijin
5,734
636
807
2,548
11,867
3,894
0
7,546
3,891
35,205
0
W
Bacchus
Rafaelfprb
Bacchus
6,134
711
945
2,865
11,531
16,051
245
1,705
9,826
15,003
0
L
Artemis
TEC33
Artemis
6,715
1,820
0
0
11,238
5,116
0
5,036
5,916
0
37,031
L
2,861
347
2,122
4,640
16,145
13,384
0
8,401
7,200
0
13,635
W
Merlin
lordananab
Merlin
15,981
606
547
2,073
6,430
2,529
1,466
1,222
5,208
62,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
27,556
204
Minions Killed
120
0
Camps Cleared
0
809,245
Distance Traveled
782,707
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,239
683
92
6
0
246,255
2
L
Raijin
9,311
621
51
3
0
252,187
4
W
Bacchus
10,766
718
10
1
0
303,814
3
L
Artemis
8,995
600
49
3
0
238,307
6
L
Guan Yu
9,250
617
20
1
0
292,213
0
W
Merlin
10,800
720
102
7
0
259,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role