Player Matchup

Cupid
Cupid
Fouldex
Cupid
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,529 Elo+
Party 2
Tiamat
Tiamat
adrian_elcrak
Tiamat
Level 99
God Stats
3W - 3L
1,299 SR
Queue Stats
77W - 63L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
sellaadri
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,866 Elo+
Party 2
Team Averages
Level 89
1,433 SR
1,647 Elo+

VS

Team Averages
Level 99
1,604 SR
1,593 Elo+
Kukulkan
Kukulkan
Doctor__Yiggles
Kukulkan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
587W - 457L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
Dr_Sleezy_
Sylvanus
Level 28
God Stats
40W - 30L
1,656 SR
Queue Stats
329W - 257L
1,563 Elo+
Party 1
Fenrir
Fenrir
S1b3rs1ch0
Fenrir
Level 127
God Stats
20W - 6L
1,657 SR
Queue Stats
312W - 214L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fouldex
Cupid
14
1 / 12 / 2
12,355
537
4,572
19,798
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 5 / 2
12,416
540
15,539
15,125
10,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
sellaadri
Cthulhu
15
1 / 9 / 2
12,481
543
19,024
27,000
35,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 2 / 12
15,566
677
25,998
22,120
14,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Dr_Sleezy_
Sylvanus
18
1 / 0 / 20
15,486
673
10,111
16,022
19,184
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
S1b3rs1ch0
Fenrir
19
16 / 1 / 5
16,724
727
18,477
19,410
10,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
3
Kills
26
26
Deaths
3
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
2
12
7.5
W
Sylvanus
Dr_Sleezy_
Sylvanus
1
0
20
11
L
Cupid
Fouldex
Cupid
1
12
2
0.17
W
Fenrir
S1b3rs1ch0
Fenrir
16
1
5
18.5
L
1
5
2
0.4
L
Cthulhu
sellaadri
Cthulhu
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,135
Damage
54,586
61,923
Taken
57,552
54,292
Mitigated
44,183
8,237
Healing
37,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
25,998
2,782
0
9,504
22,120
14,223
619
13,362
8,314
119,104
0
W
Sylvanus
Dr_Sleezy_
Sylvanus
10,111
1,129
7,822
10,170
16,022
19,184
318
10,255
5,369
31,116
0
L
Cupid
Fouldex
Cupid
4,572
2,852
244
2,338
19,798
8,403
224
12,192
7,606
0
39,485
W
Fenrir
S1b3rs1ch0
Fenrir
18,477
5,871
0
9,937
19,410
10,776
987
9,836
9,186
0
99,022
L
15,539
452
0
2,434
15,125
10,129
0
9,610
5,515
60,816
0
L
Cthulhu
sellaadri
Cthulhu
19,024
1,174
1,276
1,945
27,000
35,760
0
14,352
12,648
45,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,252
Gold Earned
47,776
237
Minions Killed
287
0
Camps Cleared
0
1,216,901
Distance Traveled
1,264,570
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,566
677
156
7
0
425,401
2
W
Sylvanus
15,486
673
31
1
0
402,424
4
L
Cupid
12,355
537
82
4
0
357,687
2
W
Fenrir
16,724
727
100
4
0
436,745
4
L
Tiamat
12,416
540
114
5
0
427,895
3
L
Cthulhu
12,481
543
41
2
0
431,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role