Player Matchup

Anubis
Anubis
Ezeav
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Feguima9
Ratatoskr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,181 Elo+
Party 1
Fenrir
Fenrir
LeoSolo15111
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,228 Elo+
Party 1
Ra
Ra
PeMu
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 60L
1,500 Elo+
Solo
Bastet
Bastet
xVTyTraPz
Bastet
Level 18
God Stats
9W - 14L
1,355 SR
Queue Stats
34W - 52L
1,250 Elo+
Solo
Team Averages
Level 13
1,471 SR
1,332 Elo+

VS

Team Averages
Level 21
1,549 SR
1,401 Elo+
Thanatos
Thanatos
LeozinSavage_TJH
Thanatos
Level 28
God Stats
2W - 3L
1,488 SR
Queue Stats
7W - 8L
1,277 Elo+
Solo
Olorun
Olorun
aktHiDAN66
Olorun
Level 15
God Stats
3W - 0L
1,744 SR
Queue Stats
6W - 1L
1,801 Elo+
Solo
Bakasura
Bakasura
kylorem
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,080 Elo+
Solo
Guan Yu
Guan Yu
ot3πo
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
sewi97
Scylla
Level 28
God Stats
17W - 12L
1,512 SR
Queue Stats
30W - 29L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ezeav
Anubis
20
28 / 6 / 7
24,016
572
66,623
45,323
25,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Feguima9
Ratatoskr
20
10 / 9 / 13
19,785
471
34,602
38,119
17,072
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
20
10 / 16 / 4
17,012
405
18,058
39,626
15,910
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
PeMu
Ra
12
1 / 8 / 4
13,117
312
2,625
7,436
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
xVTyTraPz
Bastet
20
5 / 9 / 7
18,370
437
19,474
35,974
15,615
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 11 / 2
22,072
526
34,360
43,208
16,570
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
aktHiDAN66
Olorun
20
8 / 19 / 4
17,717
422
15,860
35,160
11,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
kylorem
Bakasura
17
0 / 17 / 9
14,372
342
1,092
26,984
8,360
Guan Yu
ot3πo
Guan Yu
20
3 / 4 / 14
16,923
403
16,775
48,286
37,822
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
sewi97
Scylla
20
16 / 5 / 9
24,684
588
46,248
34,360
17,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
84
54
Kills
46
48
Deaths
56
35
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ezeav
Anubis
28
6
7
5.25
L
Ratatoskr
Feguima9
Ratatoskr
10
9
13
1.83
L
Fenrir
10
16
4
0.75
W
19
11
2
1.82
L
Ra
PeMu
Ra
1
8
4
0.38
W
Olorun
aktHiDAN66
Olorun
8
19
4
0.53
W
Bakasura
kylorem
Bakasura
0
17
9
0.26
W
Guan Yu
ot3πo
Guan Yu
3
4
14
2.5
W
Scylla
sewi97
Scylla
16
5
9
4.1
L
Bastet
xVTyTraPz
Bastet
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,382
Damage
114,335
166,478
Taken
187,998
76,280
Mitigated
91,859
55,297
Healing
70,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ezeav
Anubis
66,623
7,912
550
34,815
45,323
25,345
1,896
21,134
23,949
158,388
0
L
Ratatoskr
Feguima9
Ratatoskr
34,602
7,834
0
4,468
38,119
17,072
1,398
15,284
22,835
0
162,666
L
Fenrir
18,058
6,330
0
2,501
39,626
15,910
205
16,125
23,153
3,542
45,775
W
34,360
20,265
111
29,830
43,208
16,570
1,358
18,378
24,830
0
208,103
L
Ra
PeMu
Ra
2,625
1,036
139
478
7,436
2,338
1,260
3,010
4,426
21,902
0
W
Olorun
aktHiDAN66
Olorun
15,860
8,109
200
6,429
35,160
11,222
7,159
9,453
25,707
88,867
0
W
Bakasura
kylorem
Bakasura
1,092
851
0
2,376
26,984
8,360
0
11,025
15,959
0
11,172
W
Guan Yu
ot3πo
Guan Yu
16,775
3,837
1,198
22,098
48,286
37,822
2,835
15,312
32,974
7,479
53,437
W
Scylla
sewi97
Scylla
46,248
5,085
379
7,846
34,360
17,885
4,881
16,366
17,994
214,187
0
L
Bastet
xVTyTraPz
Bastet
19,474
7,681
0
12,346
35,974
15,615
4,369
9,567
26,167
0
114,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,300
Gold Earned
95,768
609
Minions Killed
784
0
Camps Cleared
0
2,887,195
Distance Traveled
3,245,522
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
24,016
572
174
4
0
566,281
4
L
Ratatoskr
19,785
471
172
4
0
840,932
2
L
Fenrir
17,012
405
63
2
0
672,223
0
W
Thanatos
22,072
526
197
5
0
687,236
0
L
Ra
13,117
312
44
1
0
248,615
5
W
Olorun
17,717
422
143
3
0
559,912
0
W
Bakasura
14,372
342
34
1
0
564,152
2
W
Guan Yu
16,923
403
82
2
0
659,635
0
W
Scylla
24,684
588
328
8
0
774,587
1
L
Bastet
18,370
437
156
4
0
559,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role