Player Matchup

Ganesha
Ganesha
BodeVei0
Ganesha
Level 136
God Stats
6W - 2L
1,503 SR
Queue Stats
161W - 175L
1,452 Elo+
Solo
Susano
Susano
Shadowgalacty
Susano
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 58L
1,530 Elo+
Solo
Anubis
Anubis
cossenodex
Anubis
Level 110
God Stats
10W - 7L
1,693 SR
Queue Stats
107W - 89L
1,518 Elo+
Solo
Janus
Janus
gabrielzits
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
torrao negao
Danzaburou
Level 115
God Stats
22W - 27L
1,403 SR
Queue Stats
374W - 407L
1,544 Elo+
Solo
Team Averages
Level 110
1,520 SR
1,509 Elo+

VS

Team Averages
Level 115
1,463 SR
1,583 Elo+
Ra
Ra
LRossatoC
Ra
Level 86
God Stats
4W - 6L
1,622 SR
Queue Stats
205W - 176L
1,656 Elo+
Solo
Yemoja
Yemoja
LordArrow02
Yemoja
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
207W - 187L
1,579 Elo+
Party 1
Thanatos
Thanatos
PHraideN
Thanatos
Level 124
God Stats
25W - 24L
1,485 SR
Queue Stats
365W - 333L
1,595 Elo+
Party 1
Skadi
Skadi
Vaquitalok
Skadi
Level 74
God Stats
12W - 8L
1,107 SR
Queue Stats
63W - 64L
1,523 Elo+
Solo
Hercules
Hercules
Yogressive
Hercules
Level 159
God Stats
7W - 11L
1,601 SR
Queue Stats
160W - 182L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BodeVei0
Ganesha
10
0 / 1 / 2
6,107
509
2,910
5,048
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 0 / 1
6,931
578
3,795
5,278
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
cossenodex
Anubis
11
2 / 2 / 3
6,618
552
4,479
6,518
3,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 1 / 2
6,848
571
3,703
3,449
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
torrao negao
Danzaburou
11
1 / 0 / 1
6,691
558
3,845
5,937
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,303
525
1,437
4,468
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
9
0 / 0 / 2
5,766
481
2,859
4,844
2,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
PHraideN
Thanatos
11
2 / 3 / 1
6,432
536
3,934
8,649
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
10
0 / 2 / 0
5,590
466
1,772
5,742
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Yogressive
Hercules
13
2 / 0 / 0
6,961
580
2,092
7,333
5,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
4
4
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BodeVei0
Ganesha
0
1
2
1
L
0
2
1
0.25
L
Yemoja
0
0
2
1
L
Thanatos
PHraideN
Thanatos
2
3
1
0.83
W
4
0
1
4.5
L
Skadi
0
2
0
0
L
Hercules
Yogressive
Hercules
2
0
0
2
W
Anubis
cossenodex
Anubis
2
2
3
1.75
W
0
1
2
1
W
Danzaburou
torrao negao
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,732
Damage
12,094
26,230
Taken
31,036
10,113
Mitigated
13,402
13,055
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BodeVei0
Ganesha
2,910
304
0
1,290
5,048
2,742
0
1,073
3,975
21,461
0
L
1,437
37
137
1,453
4,468
1,242
0
1,330
3,138
36,571
0
L
Yemoja
2,859
350
563
1,825
4,844
2,040
177
1,613
3,231
15,583
0
L
Thanatos
PHraideN
Thanatos
3,934
576
0
6,922
8,649
2,964
0
2,777
5,872
0
35,158
W
3,795
1,102
0
3,410
5,278
1,665
0
185
5,083
0
38,413
L
Skadi
1,772
575
0
2,057
5,742
1,273
0
1,519
4,223
0
29,910
L
Hercules
Yogressive
Hercules
2,092
507
0
3,209
7,333
5,883
0
3,853
3,480
0
33,888
W
Anubis
cossenodex
Anubis
4,479
282
0
2,823
6,518
3,201
0
1,203
5,135
36,749
0
W
3,703
358
0
1,193
3,449
848
760
0
3,449
41,107
0
W
Danzaburou
torrao negao
Danzaburou
3,845
825
0
4,339
5,937
1,657
970
1,645
4,292
0
38,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,195
Gold Earned
31,052
353
Minions Killed
340
0
Camps Cleared
0
1,171,635
Distance Traveled
1,110,273
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,107
509
7
1
0
253,706
5
L
Ra
6,303
525
86
7
0
232,216
4
L
Yemoja
5,766
481
35
3
0
226,890
3
L
Thanatos
6,432
536
78
7
0
235,749
3
W
Susano
6,931
578
69
6
0
273,851
3
L
Skadi
5,590
466
63
5
0
194,476
2
L
Hercules
6,961
580
78
7
0
220,942
3
W
Anubis
6,618
552
85
7
0
228,541
3
W
Janus
6,848
571
100
8
0
210,065
3
W
Danzaburou
6,691
558
92
8
0
205,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role