Player Matchup

Hun Batz
Hun Batz
Silver IV
IPASHOKPRIMETIME
Hun Batz
Silver IV
Level 127
God Stats
26W - 23L
1,427 SR
Queue Stats
928W - 987L
708 MMR
Solo
Danzaburou
Danzaburou
Silver III
KanisoVanguard
Danzaburou
Silver III
Level 103
God Stats
13W - 11L
1,562 SR
Queue Stats
447W - 443L
725 MMR
Solo
Zeus
Zeus
Silver IV
RussBucket98
Zeus
Silver IV
Level 87
God Stats
15W - 14L
1,586 SR
Queue Stats
99W - 109L
738 MMR
Solo
Terra
Terra
Silver V
Waduhekk76
Terra
Silver V
Level 63
God Stats
4W - 9L
1,363 SR
Queue Stats
116W - 138L
183 MMR
Solo
Erlang Shen
Erlang Shen
Bronze II
sebacore96
Erlang Shen
Bronze II
Level 139
God Stats
13W - 14L
1,500 SR
Queue Stats
462W - 527L
100 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,488 SR
491 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,376 SR
473 MMR
Xing Tian
Xing Tian
Silver V
LFM_Brandon
Xing Tian
Silver V
Level 88
God Stats
50W - 49L
1,395 SR
Queue Stats
349W - 374L
596 MMR
Party 1
Thanatos
Thanatos
Bronze I
LFM_Josue
Thanatos
Bronze I
Level 86
God Stats
34W - 47L
1,443 SR
Queue Stats
555W - 590L
503 MMR
Party 1
Camazotz
Camazotz
Silver V
Merlin4075
Camazotz
Silver V
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 94L
755 MMR
Solo
Izanami
Izanami
Bronze I
frenzezone
Izanami
Bronze I
Level 73
God Stats
18W - 16L
1,445 SR
Queue Stats
47W - 66L
324 MMR
Solo
Persephone
Persephone
Bronze II
joset1231
Persephone
Bronze II
Level 117
God Stats
0W - 5L
1,095 SR
Queue Stats
183W - 272L
188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 6
14,079
587
13,148
18,720
9,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
KanisoVanguard
Danzaburou
18
4 / 5 / 7
13,287
554
15,721
18,189
7,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
8 / 5 / 1
11,802
492
17,096
16,099
7,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
15
1 / 4 / 11
11,168
465
4,227
20,036
20,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
sebacore96
Erlang Shen
20
12 / 2 / 3
14,655
611
23,243
22,497
22,021
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
CthulhuCu ChulainnArachneTsukuyomiSet

VS

Bans
JanusGuan YuSkadiKaliCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LFM_Brandon
Xing Tian
15
0 / 4 / 6
9,919
413
6,057
19,744
18,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
LFM_Josue
Thanatos
17
8 / 10 / 3
11,802
492
11,233
21,054
8,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Merlin4075
Camazotz
19
2 / 7 / 1
11,798
492
10,410
28,588
14,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
frenzezone
Izanami
19
6 / 7 / 3
11,953
498
11,227
17,465
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
joset1231
Persephone
17
1 / 4 / 6
11,100
463
14,152
14,378
5,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
32
Kills
17
17
Deaths
32
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Danzaburou
KanisoVanguard
Danzaburou
4
5
7
1.5
L
Xing Tian
LFM_Brandon
Xing Tian
0
4
6
0.75
L
Thanatos
LFM_Josue
Thanatos
8
10
3
0.95
L
Camazotz
Merlin4075
Camazotz
2
7
1
0.36
W
8
5
1
1.7
W
Terra
1
4
11
1.63
L
Izanami
frenzezone
Izanami
6
7
3
1.07
L
Persephone
joset1231
Persephone
1
4
6
1
W
Erlang Shen
sebacore96
Erlang Shen
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,435
Damage
53,079
95,541
Taken
101,229
67,744
Mitigated
52,564
40,628
Healing
33,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,148
3,183
0
2,747
18,720
9,768
2,068
6,299
12,421
46
121,937
W
Danzaburou
KanisoVanguard
Danzaburou
15,721
6,533
0
7,958
18,189
7,624
6,848
4,694
13,495
0
89,753
L
Xing Tian
LFM_Brandon
Xing Tian
6,057
758
0
2,368
19,744
18,304
0
6,258
13,486
37,555
0
L
Thanatos
LFM_Josue
Thanatos
11,233
5,529
479
9,194
21,054
8,326
0
2,266
18,788
0
69,922
L
Camazotz
Merlin4075
Camazotz
10,410
3,141
0
14,887
28,588
14,698
0
3,646
24,942
297
77,375
W
17,096
2,288
1,758
6,926
16,099
7,644
1,692
4,333
11,766
57,794
0
W
Terra
4,227
240
3,807
5,681
20,036
20,687
694
6,914
13,122
25,680
0
L
Izanami
frenzezone
Izanami
11,227
7,461
0
2,905
17,465
5,977
778
4,620
12,845
0
77,745
L
Persephone
joset1231
Persephone
14,152
1,890
387
3,070
14,378
5,259
1,400
4,577
9,798
71,669
0
W
Erlang Shen
sebacore96
Erlang Shen
23,243
15,508
0
11,751
22,497
22,021
4,304
4,824
17,673
0
91,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,991
Gold Earned
56,572
543
Minions Killed
555
0
Camps Cleared
0
2,051,760
Distance Traveled
2,059,481
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,079
587
159
7
0
494,181
7
W
Danzaburou
13,287
554
143
6
0
373,288
9
L
Xing Tian
9,919
413
64
3
0
440,570
4
L
Thanatos
11,802
492
97
4
0
393,523
2
L
Camazotz
11,798
492
139
6
0
430,926
4
W
Zeus
11,802
492
66
3
0
299,094
0
W
Terra
11,168
465
33
1
0
479,713
9
L
Izanami
11,953
498
157
7
0
415,466
3
L
Persephone
11,100
463
98
4
0
378,996
4
W
Erlang Shen
14,655
611
142
6
0
405,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role