Player Matchup

Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum III
 
Ravana
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum V
FAMOUS CMB
Cupid
Platinum V
Level 129
God Stats
2W - 1L
2,022 SR
Queue Stats
81W - 65L
1,577 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
JollyColt459058
Sun Wukong
Platinum IV
Level 45
God Stats
2W - 3L
1,726 SR
Queue Stats
69W - 40L
1,778 MMR
Party 1
Hera
Hera
Platinum III
jacolbas71
Hera
Platinum III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 111L
1,699 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,650 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,509 SR
1,651 MMR
Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum II
L3gendx34271
Mulan
Platinum II
Level 101
God Stats
5W - 12L
1,456 SR
Queue Stats
341W - 331L
1,677 MMR
Solo
Sobek
Sobek
Gold II
Quaint_MF_bird
Sobek
Gold II
Level 147
God Stats
7W - 8L
1,524 SR
Queue Stats
237W - 221L
1,712 MMR
Solo
Anhur
Anhur
Gold II
Rousing52
Anhur
Gold II
Level 125
God Stats
0W - 2L
1,369 SR
Queue Stats
29W - 28L
1,673 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
hugoo19h
Erlang Shen
Gold II
Level 36
God Stats
20W - 15L
1,698 SR
Queue Stats
107W - 113L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
3 / 0 / 9
7,664
590
3,996
8,642
8,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
 
Ravana
12
6 / 0 / 4
7,330
564
6,202
6,439
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
13
1 / 0 / 5
7,129
548
4,914
5,211
1,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JollyColt459058
Sun Wukong
14
5 / 1 / 2
8,299
638
10,215
14,262
7,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 4
7,398
569
6,428
7,534
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ApolloDanzaburouCu ChulainnScyllaJanus

VS

Bans
SetYmirNu WaYemojaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 3 / 2
6,922
532
6,578
6,811
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 0
7,205
554
9,591
14,015
9,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,723
440
3,142
8,835
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Rousing52
Anhur
11
0 / 4 / 0
6,201
477
3,513
8,170
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Erlang Shen
hugoo19h
Erlang Shen
11
2 / 3 / 0
6,695
515
2,738
9,802
5,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
4
4
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
0
9
7.5
W
Ravana
 
Ravana
6
0
4
8
L
Kukulkan
 
Kukulkan
1
3
2
0.67
W
Cupid
1
0
5
3.5
W
Sun Wukong
JollyColt459058
Sun Wukong
5
1
2
6
L
1
4
0
0.25
L
0
2
1
0.25
L
Anhur
Rousing52
Anhur
0
4
0
0
L
Erlang Shen
hugoo19h
Erlang Shen
2
3
0
0.67
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,755
Damage
25,562
42,088
Taken
47,633
22,253
Mitigated
26,498
20,846
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,996
1,148
0
2,618
8,642
8,298
0
3,001
5,507
12,624
0
W
Ravana
 
Ravana
6,202
1,845
0
3,656
6,439
2,510
17
2,446
3,962
0
27,710
L
Kukulkan
 
Kukulkan
6,578
336
0
957
6,811
2,373
0
2,819
3,992
51,568
0
W
Cupid
4,914
2,331
489
2,670
5,211
1,642
0
807
4,402
0
49,282
W
Sun Wukong
JollyColt459058
Sun Wukong
10,215
2,060
0
8,041
14,262
7,533
0
76
14,186
0
51,469
L
9,591
1,242
0
6,094
14,015
9,721
0
0
14,015
0
50,984
L
3,142
326
0
4,592
8,835
5,993
0
1,940
6,895
15,993
0
L
Anhur
Rousing52
Anhur
3,513
1,939
0
2,243
8,170
2,681
0
1,549
6,621
0
36,625
L
Erlang Shen
hugoo19h
Erlang Shen
2,738
1,392
0
1,385
9,802
5,730
0
4,116
5,686
0
43,687
W
6,428
1,708
0
3,372
7,534
2,270
55
3,054
4,311
51,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,820
Gold Earned
32,746
361
Minions Killed
393
0
Camps Cleared
0
1,327,729
Distance Traveled
1,244,136
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,664
590
16
1
0
245,383
3
W
Ravana
7,330
564
53
4
0
290,268
3
L
Kukulkan
6,922
532
116
9
0
233,966
1
W
Cupid
7,129
548
94
7
0
276,747
4
W
Sun Wukong
8,299
638
98
8
0
260,031
0
L
Mulan
7,205
554
106
8
0
231,295
3
L
Sobek
5,723
440
18
1
0
280,043
5
L
Anhur
6,201
477
70
5
0
216,689
2
L
Erlang Shen
6,695
515
83
6
0
282,143
2
W
Hera
7,398
569
100
8
0
255,300
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role