Player Matchup

Artemis
Artemis
B_Fiz503
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,599 Elo+
Solo
Anubis
Anubis
JeffreyB_ackup
Anubis
Level 28
God Stats
10W - 8L
1,598 SR
Queue Stats
72W - 72L
1,625 Elo+
Solo
King Arthur
King Arthur
MrBones757
King Arthur
Level 2
God Stats
16W - 17L
1,227 SR
Queue Stats
97W - 94L
1,170 Elo+
Solo
Medusa
Medusa
OneWithnolife
Medusa
Level 25
God Stats
11W - 17L
1,468 SR
Queue Stats
56W - 62L
1,557 Elo+
Solo
Hun Batz
Hun Batz
vilicarl
Hun Batz
Level 29
God Stats
14W - 12L
1,488 SR
Queue Stats
70W - 79L
1,477 Elo+
Solo
Team Averages
Level 18
1,456 SR
1,485 Elo+

VS

Team Averages
Level 3
1,544 SR
1,503 Elo+
Guan Yu
Guan Yu
MejiasCa
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo
Bakasura
Bakasura
VSE gustavo
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 32L
1,265 Elo+
Solo
Hades
Hades
VTNC-Honesto
Hades
Level 2
God Stats
57W - 36L
1,720 SR
Queue Stats
72W - 57L
1,705 Elo+
Solo
Chernobog
Chernobog
l_CRISTU_l
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,158 Elo+
Solo
Nemesis
Nemesis
luciafariaxx
Nemesis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B_Fiz503
Artemis
12
7 / 4 / 6
8,343
521
5,266
7,606
2,331
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
12 / 3 / 0
12,262
766
13,101
13,606
5,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
MrBones757
King Arthur
12
3 / 3 / 12
8,210
513
6,320
12,828
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
9 / 2 / 6
9,159
572
7,133
7,691
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
vilicarl
Hun Batz
14
3 / 4 / 9
8,961
560
2,625
10,120
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MejiasCa
Guan Yu
9
1 / 8 / 2
6,148
384
2,394
10,294
6,185
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
VSE gustavo
Bakasura
8
0 / 7 / 9
6,278
392
1,326
7,558
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
13 / 5 / 0
10,639
665
21,673
14,473
9,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
l_CRISTU_l
Chernobog
8
1 / 7 / 1
5,879
367
1,195
9,856
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
luciafariaxx
Nemesis
9
0 / 11 / 3
6,007
375
2,643
11,292
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
34
Kills
15
16
Deaths
38
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
B_Fiz503
Artemis
7
4
6
2.5
W
12
3
0
4
L
Guan Yu
MejiasCa
Guan Yu
1
8
2
0.25
W
King Arthur
MrBones757
King Arthur
3
3
12
3
W
9
2
6
6
L
Bakasura
VSE gustavo
Bakasura
0
7
9
0.64
L
13
5
0
2.6
L
Chernobog
l_CRISTU_l
Chernobog
1
7
1
0.21
L
Nemesis
luciafariaxx
Nemesis
0
11
3
0.14
W
Hun Batz
vilicarl
Hun Batz
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,445
Damage
29,231
51,851
Taken
53,473
22,260
Mitigated
22,279
19,435
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
B_Fiz503
Artemis
5,266
4,103
0
1,256
7,606
2,331
1,585
3,474
4,107
0
19,434
W
13,101
457
0
8,860
13,606
5,402
4,782
7,580
5,961
76,486
0
L
Guan Yu
MejiasCa
Guan Yu
2,394
837
185
734
10,294
6,185
149
1,881
8,338
0
13,293
W
King Arthur
MrBones757
King Arthur
6,320
1,310
0
2,466
12,828
8,025
1,146
4,350
8,384
0
26,197
W
7,133
3,692
0
2,693
7,691
2,867
6,528
4,743
2,913
0
37,933
L
Bakasura
VSE gustavo
Bakasura
1,326
988
0
393
7,558
1,911
348
319
7,164
0
8,024
L
21,673
813
273
7,098
14,473
9,521
290
7,545
6,784
69,639
0
L
Chernobog
l_CRISTU_l
Chernobog
1,195
982
0
2,826
9,856
2,091
0
1,548
8,258
0
20,938
L
Nemesis
luciafariaxx
Nemesis
2,643
851
0
577
11,292
2,571
0
1,808
9,384
0
19,297
W
Hun Batz
vilicarl
Hun Batz
2,625
974
0
4,160
10,120
3,635
4,394
1,526
8,479
0
42,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,935
Gold Earned
34,951
377
Minions Killed
217
0
Camps Cleared
0
1,268,760
Distance Traveled
1,195,109
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,343
521
42
3
0
215,261
2
W
Anubis
12,262
766
153
10
0
166,619
1
L
Guan Yu
6,148
384
20
1
0
253,414
0
W
King Arthur
8,210
513
34
2
0
313,467
1
W
Medusa
9,159
572
68
4
0
269,663
4
L
Bakasura
6,278
392
21
1
0
207,947
1
L
Hades
10,639
665
115
7
0
267,613
1
L
Chernobog
5,879
367
29
2
0
209,122
1
L
Nemesis
6,007
375
32
2
0
257,013
5
W
Hun Batz
8,961
560
80
5
0
303,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role