Player Matchup

Fafnir
Fafnir
Migueldelasuse
Fafnir
Level 27
God Stats
0W - 1L
1,110 SR
Queue Stats
156W - 160L
1,582 Elo+
Party 1
Zeus
Zeus
OofasLeFourbe
Zeus
Level 27
God Stats
8W - 7L
1,649 SR
Queue Stats
175W - 185L
1,609 Elo+
Party 1
Medusa
Medusa
Pedroelmanifico
Medusa
Level 28
God Stats
14W - 16L
1,559 SR
Queue Stats
149W - 141L
1,615 Elo+
Party 1
Amaterasu
Amaterasu
darotdelta
Amaterasu
Level 38
God Stats
9W - 8L
1,711 SR
Queue Stats
69W - 72L
1,609 Elo+
Party 1
Arachne
Arachne
ramomn444
Arachne
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,506 SR
1,583 Elo+

VS

Team Averages
Level 19
1,518 SR
1,573 Elo+
Guan Yu
Guan Yu
FlynnRus
Guan Yu
Level 29
God Stats
13W - 11L
1,501 SR
Queue Stats
99W - 85L
1,514 Elo+
Solo
Ymir
Ymir
Komotinipoutana
Ymir
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 15L
1,510 Elo+
Party 2
Mercury
Mercury
MickJack
Mercury
Level 16
God Stats
2W - 1L
1,662 SR
Queue Stats
19W - 15L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sarodar
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 53L
1,800 Elo+
Solo
Merlin
Merlin
Zombarchos
Merlin
Level 17
God Stats
5W - 3L
1,425 SR
Queue Stats
34W - 27L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
5,806
447
1,604
8,816
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 4 / 0
6,539
503
5,594
5,096
1,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 2
5,908
454
4,977
8,243
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
darotdelta
Amaterasu
11
2 / 1 / 1
6,525
502
6,065
7,185
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
ramomn444
Arachne
1
0 / 0 / 0
3,954
304
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FlynnRus
Guan Yu
12
2 / 0 / 4
6,906
531
5,757
7,024
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 8
5,984
460
2,635
4,706
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
MickJack
Mercury
11
1 / 1 / 4
6,572
506
3,390
7,361
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Sarodar
Ah Muzen Cab
10
2 / 3 / 4
6,273
483
4,309
6,342
1,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
Zombarchos
Merlin
11
4 / 2 / 0
7,169
551
3,372
5,462
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
10
10
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
FlynnRus
Guan Yu
2
0
4
4
W
1
0
8
5
W
Mercury
MickJack
Mercury
1
1
4
3
L
0
3
4
0.67
L
2
4
0
0.5
L
2
2
2
1.5
W
Ah Muzen Cab
Sarodar
Ah Muzen Cab
2
3
4
1.33
W
Merlin
Zombarchos
Merlin
4
2
0
2
L
Amaterasu
darotdelta
Amaterasu
2
1
1
2.5
L
Arachne
ramomn444
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,240
Damage
19,463
29,340
Taken
30,895
14,012
Mitigated
12,196
5,883
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
FlynnRus
Guan Yu
5,757
1,062
1,132
4,458
7,024
4,621
713
1,118
5,706
0
34,616
W
2,635
419
0
223
4,706
1,664
0
1,948
2,758
9,227
0
W
Mercury
MickJack
Mercury
3,390
675
0
1,971
7,361
2,184
0
704
6,561
0
30,664
L
1,604
524
0
1,046
8,816
5,531
0
1,064
7,677
8,478
0
L
5,594
226
0
370
5,096
1,509
240
2,370
2,701
35,861
0
L
4,977
1,893
0
2,792
8,243
2,102
0
2,439
5,729
0
28,617
W
Ah Muzen Cab
Sarodar
Ah Muzen Cab
4,309
988
99
1,137
6,342
1,903
672
1,150
5,192
0
31,060
W
Merlin
Zombarchos
Merlin
3,372
34
0
1,276
5,462
1,824
1,490
2,278
3,184
32,730
0
L
Amaterasu
darotdelta
Amaterasu
6,065
2,161
0
1,675
7,185
4,870
0
134
6,811
0
26,938
L
Arachne
ramomn444
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,732
Gold Earned
32,904
205
Minions Killed
277
0
Camps Cleared
0
894,024
Distance Traveled
1,286,845
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,906
531
76
6
0
276,054
6
W
Ymir
5,984
460
15
1
0
265,573
4
W
Mercury
6,572
506
74
6
0
276,464
0
L
Fafnir
5,806
447
22
2
0
254,226
4
L
Zeus
6,539
503
67
5
0
203,256
0
L
Medusa
5,908
454
53
4
0
201,758
2
W
Ah Muzen Cab
6,273
483
43
3
0
228,575
0
W
Merlin
7,169
551
69
5
0
240,179
1
L
Amaterasu
6,525
502
63
5
0
234,784
4
L
Arachne
3,954
304
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role