Player Matchup

The Morrigan
The Morrigan
Gold V
NTNT27
The Morrigan
Gold V
Level 69
God Stats
3W - 2L
1,625 SR
Queue Stats
163W - 149L
1,511 MMR
Solo
Mercury
Mercury
Gold III
Ninjarabeeeee
Mercury
Gold III
Level 79
God Stats
43W - 31L
1,652 SR
Queue Stats
403W - 387L
1,523 MMR
Solo
Heimdallr
Heimdallr
Platinum V
PureFramez
Heimdallr
Platinum V
Level 88
God Stats
32W - 33L
1,681 SR
Queue Stats
111W - 110L
1,724 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
cZitrus
Jormungandr
Gold IV
Level 65
God Stats
27W - 23L
1,645 SR
Queue Stats
92W - 100L
1,416 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
itzz_top_L4yer
Kuzenbo
Bronze III
Level 104
God Stats
0W - 2L
1,311 SR
Queue Stats
105W - 113L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 81
1,583 SR
1,535 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,735 SR
1,535 MMR
Loki
Loki
Platinum III
Amzeri-29
Loki
Platinum III
Level 160
God Stats
164W - 124L
1,738 SR
Queue Stats
616W - 600L
1,714 MMR
Party 1
Danzaburou
Danzaburou
Silver III
SoraDuWTF333
Danzaburou
Silver III
Level 126
God Stats
5W - 6L
1,792 SR
Queue Stats
245W - 230L
1,411 MMR
Party 1
Anubis
Anubis
Bronze III
littleblade0
Anubis
Bronze III
Level 65
God Stats
2W - 0L
1,747 SR
Queue Stats
18W - 30L
1,554 MMR
Solo
Cabrakan
Cabrakan
Gold III
ooShyy
Cabrakan
Gold III
Level 98
God Stats
10W - 6L
1,897 SR
Queue Stats
279W - 280L
1,494 MMR
Solo
Hercules
Hercules
Bronze III
victor_gt_11
Hercules
Bronze III
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NTNT27
The Morrigan
15
3 / 9 / 3
9,738
443
8,868
10,304
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
19
6 / 9 / 3
11,852
539
16,440
20,058
8,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
PureFramez
Heimdallr
17
1 / 4 / 3
10,581
481
7,431
13,320
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
cZitrus
Jormungandr
15
3 / 1 / 4
9,633
438
11,364
16,233
21,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 9 / 1
8,483
386
8,577
22,035
23,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ApolloSetJanusNu WaScylla

VS

Bans
Cu ChulainnKhepriFenrirCthulhuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
4 / 2 / 15
11,577
526
11,779
16,141
7,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SoraDuWTF333
Danzaburou
19
14 / 2 / 9
13,860
630
24,530
16,200
8,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
4 / 4 / 12
11,053
502
10,223
13,535
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
ooShyy
Cabrakan
17
8 / 1 / 17
12,359
562
14,053
19,064
30,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
victor_gt_11
Hercules
15
2 / 5 / 8
9,824
447
3,399
13,507
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
14
Kills
32
32
Deaths
14
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Loki
4
2
15
5.75
L
The Morrigan
NTNT27
The Morrigan
3
9
3
0.5
L
Mercury
6
9
3
0.83
L
Heimdallr
PureFramez
Heimdallr
1
4
3
0.63
W
Danzaburou
SoraDuWTF333
Danzaburou
14
2
9
9.25
L
Jormungandr
cZitrus
Jormungandr
3
1
4
5
L
1
9
1
0.17
W
Anubis
4
4
12
2.5
W
Cabrakan
ooShyy
Cabrakan
8
1
17
16.5
W
Hercules
victor_gt_11
Hercules
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,680
Damage
63,984
81,950
Taken
78,447
62,903
Mitigated
63,771
12,639
Healing
31,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,779
4,474
0
6,814
16,141
7,149
1,418
3,017
12,985
0
87,227
L
The Morrigan
NTNT27
The Morrigan
8,868
1,429
0
753
10,304
4,145
315
2,652
7,257
48,401
5,893
L
Mercury
16,440
6,514
0
590
20,058
8,510
0
4,992
15,041
0
100,887
L
Heimdallr
PureFramez
Heimdallr
7,431
2,925
0
5,103
13,320
5,130
0
3,206
10,114
0
66,951
W
Danzaburou
SoraDuWTF333
Danzaburou
24,530
13,835
0
7,173
16,200
8,530
4,867
4,280
11,826
0
109,325
L
Jormungandr
cZitrus
Jormungandr
11,364
2,600
0
3,781
16,233
21,174
578
4,466
11,617
58,484
0
L
8,577
2,649
243
2,169
22,035
23,944
135
8,768
13,157
22,043
0
W
Anubis
10,223
390
0
6,691
13,535
6,998
1,052
4,853
8,356
61,185
0
W
Cabrakan
ooShyy
Cabrakan
14,053
3,017
0
6,591
19,064
30,743
134
5,955
12,896
41,359
0
W
Hercules
victor_gt_11
Hercules
3,399
564
0
4,107
13,507
10,351
0
5,763
7,406
0
28,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,287
Gold Earned
58,673
487
Minions Killed
516
0
Camps Cleared
0
1,948,174
Distance Traveled
2,271,628
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,577
526
130
6
0
493,619
5
L
The Morrigan
9,738
443
95
4
0
317,744
2
L
Mercury
11,852
539
151
7
0
436,679
1
L
Heimdallr
10,581
481
135
6
0
368,868
5
W
Danzaburou
13,860
630
170
8
0
442,927
4
L
Jormungandr
9,633
438
87
4
0
384,502
1
L
Kuzenbo
8,483
386
19
1
0
440,381
4
W
Anubis
11,053
502
117
5
0
382,832
4
W
Cabrakan
12,359
562
34
2
0
511,594
3
W
Hercules
9,824
447
65
3
0
440,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role