Player Matchup

Ullr
Ullr
ANDYhao
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Elirain
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 59L
1,665 Elo+
Party 3
Artemis
Artemis
Tsenamu
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
XpomfritzX
Terra
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 200L
1,515 Elo+
Party 2
Osiris
Osiris
Yuunkai
Osiris
Level 90
God Stats
6W - 1L
1,805 SR
Queue Stats
192W - 167L
1,487 Elo+
Party 2
Team Averages
Level 117
1,561 SR
1,533 Elo+

VS

Team Averages
Level 61
1,391 SR
1,488 Elo+
Cernunnos
Cernunnos
CallMeSick
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,625 Elo+
Party 1
Ganesha
Ganesha
DerAllerechteEno
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,479 Elo+
Solo
Thoth
Thoth
MrRescue
Thoth
Level 29
God Stats
1W - 2L
1,157 SR
Queue Stats
26W - 42L
1,465 Elo+
Solo
Ah Puch
Ah Puch
SebCza
Ah Puch
Level 107
God Stats
7W - 5L
1,509 SR
Queue Stats
335W - 282L
1,617 Elo+
Party 1
Ra
Ra
kagola
Ra
Level 19
God Stats
1W - 1L
1,288 SR
Queue Stats
11W - 24L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ANDYhao
Ullr
17
3 / 3 / 10
10,402
612
14,305
16,014
8,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Elirain
Hercules
19
2 / 2 / 10
11,688
688
12,653
39,895
38,594
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Tsenamu
Artemis
16
4 / 6 / 9
10,365
610
18,183
23,362
11,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
16
2 / 5 / 6
9,946
585
13,214
29,877
24,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
Yuunkai
Osiris
19
3 / 4 / 9
11,390
670
21,207
21,786
22,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CallMeSick
Cernunnos
19
6 / 5 / 10
11,942
702
29,457
20,001
10,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
0 / 3 / 18
10,785
634
10,773
24,729
38,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
MrRescue
Thoth
17
1 / 4 / 15
10,937
643
16,384
10,862
4,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
SebCza
Ah Puch
20
8 / 1 / 10
12,356
727
36,757
13,145
6,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
20
5 / 1 / 14
11,964
704
14,095
16,446
9,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
87
14
Kills
20
20
Deaths
14
44
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ullr
ANDYhao
Ullr
3
3
10
2.67
W
Cernunnos
CallMeSick
Cernunnos
6
5
10
2.2
W
0
3
18
3
L
Hercules
Elirain
Hercules
2
2
10
3.5
W
Thoth
MrRescue
Thoth
1
4
15
2.13
W
Ah Puch
SebCza
Ah Puch
8
1
10
13
L
Artemis
Tsenamu
Artemis
4
6
9
1.42
L
Terra
2
5
6
1
L
Osiris
Yuunkai
Osiris
3
4
9
1.88
W
Ra
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,562
Damage
107,466
130,934
Taken
85,183
105,305
Mitigated
71,012
80,161
Healing
51,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
ANDYhao
Ullr
14,305
4,471
4,582
1,413
16,014
8,076
254
9,999
6,015
0
33,594
W
Cernunnos
CallMeSick
Cernunnos
29,457
11,338
997
4,502
20,001
10,894
1,343
3,584
16,316
0
50,202
W
10,773
1,046
2,446
1,708
24,729
38,533
322
3,509
20,794
17,096
0
L
Hercules
Elirain
Hercules
12,653
2,087
4,092
19,645
39,895
38,594
189
21,909
17,986
20
22,685
W
Thoth
MrRescue
Thoth
16,384
339
2,429
1,737
10,862
4,776
1,128
752
9,959
36,647
0
W
Ah Puch
SebCza
Ah Puch
36,757
1,746
4,002
2,984
13,145
6,877
1,267
2,343
10,702
58,767
0
L
Artemis
Tsenamu
Artemis
18,183
6,479
3,118
4,456
23,362
11,580
396
16,398
6,964
0
35,435
L
Terra
13,214
985
23,964
12,692
29,877
24,639
0
16,789
13,088
23,096
0
L
Osiris
Yuunkai
Osiris
21,207
5,719
3,611
2,588
21,786
22,416
151
12,914
8,872
476
40,197
W
Ra
14,095
651
20,671
10,146
16,446
9,932
929
3,502
12,894
35,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,791
Gold Earned
57,984
196
Minions Killed
180
0
Camps Cleared
0
1,481,030
Distance Traveled
1,479,524
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,402
612
35
2
0
305,328
1
W
Cernunnos
11,942
702
49
3
0
274,320
0
W
Ganesha
10,785
634
1
0
0
289,300
0
L
Hercules
11,688
688
29
2
0
291,338
5
W
Thoth
10,937
643
32
2
0
294,307
3
W
Ah Puch
12,356
727
48
3
0
300,738
3
L
Artemis
10,365
610
65
4
0
252,550
0
L
Terra
9,946
585
19
1
0
290,163
4
L
Osiris
11,390
670
48
3
0
341,651
2
W
Ra
11,964
704
50
3
0
320,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role