Player Matchup

Cerberus
Cerberus
DisownedDemon9
Cerberus
Level 10
God Stats
8W - 9L
1,411 SR
Queue Stats
14W - 18L
1,389 Elo+
Party 1
Hun Batz
Hun Batz
HighNative
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,369 Elo+
Party 1
Jormungandr
Jormungandr
Slushh1
Jormungandr
Level 15
God Stats
15W - 12L
1,526 SR
Queue Stats
19W - 21L
1,384 Elo+
Party 1
Xing Tian
Xing Tian
nameP
Xing Tian
Level 24
God Stats
1W - 4L
1,259 SR
Queue Stats
329W - 361L
1,368 Elo+
Solo
Danzaburou
Danzaburou
xmontage23
Danzaburou
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,411 Elo+
Party 1
Team Averages
Level 16
1,439 SR
1,384 Elo+

VS

Team Averages
Level 21
1,503 SR
1,380 Elo+
Danzaburou
Danzaburou
Balline
Danzaburou
Level 29
God Stats
8W - 21L
1,314 SR
Queue Stats
65W - 101L
1,282 Elo+
Solo
Aphrodite
Aphrodite
IcedWrath
Aphrodite
Level 25
God Stats
4W - 8L
1,469 SR
Queue Stats
10W - 17L
1,240 Elo+
Solo
Scylla
Scylla
SnowTemps
Scylla
Level 27
God Stats
10W - 19L
1,515 SR
Queue Stats
224W - 282L
1,428 Elo+
Solo
Yemoja
Yemoja
TheCloudsDude
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,477 Elo+
Solo
Bakasura
Bakasura
mikael0202
Bakasura
Level 14
God Stats
1W - 3L
1,719 SR
Queue Stats
34W - 34L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
1 / 1 / 19
11,096
925
11,039
15,476
9,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
HighNative
Hun Batz
16
1 / 5 / 9
10,108
842
10,125
12,693
5,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Slushh1
Jormungandr
19
5 / 0 / 20
12,574
1,048
24,470
16,667
12,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
nameP
Xing Tian
18
2 / 1 / 19
11,388
949
9,061
17,310
17,229
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
xmontage23
Danzaburou
20
20 / 1 / 7
15,115
1,260
33,228
19,149
9,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Balline
Danzaburou
16
2 / 3 / 4
10,546
879
22,970
26,861
9,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
IcedWrath
Aphrodite
16
4 / 9 / 3
11,063
922
19,496
25,746
12,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
SnowTemps
Scylla
15
1 / 11 / 4
10,188
849
8,269
20,205
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 6 / 5
10,984
915
11,341
18,318
17,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
mikael0202
Bakasura
13
0 / 0 / 0
8,874
740
0
104
24
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
29
Kills
8
8
Deaths
29
74
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Balline
Danzaburou
2
3
4
1.33
W
Cerberus
1
1
19
10.5
W
Hun Batz
HighNative
Hun Batz
1
5
9
1.1
L
Aphrodite
IcedWrath
Aphrodite
4
9
3
0.61
W
Jormungandr
Slushh1
Jormungandr
5
0
20
15
L
Scylla
SnowTemps
Scylla
1
11
4
0.27
L
1
6
5
0.58
L
Bakasura
mikael0202
Bakasura
0
0
0
0
W
Xing Tian
nameP
Xing Tian
2
1
19
11.5
W
Danzaburou
xmontage23
Danzaburou
20
1
7
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,923
Damage
62,076
81,295
Taken
91,234
54,787
Mitigated
46,184
27,036
Healing
21,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Balline
Danzaburou
22,970
14,359
0
4,552
26,861
9,939
0
10,342
16,369
0
41,737
W
Cerberus
11,039
691
255
6,784
15,476
9,340
0
10,801
4,675
30,552
0
W
Hun Batz
HighNative
Hun Batz
10,125
3,057
0
239
12,693
5,436
0
4,917
7,776
0
16,090
L
Aphrodite
IcedWrath
Aphrodite
19,496
3,200
6,968
8,040
25,746
12,569
0
11,742
13,837
35,677
0
W
Jormungandr
Slushh1
Jormungandr
24,470
4,154
1,846
4,423
16,667
12,976
0
6,174
10,493
55,155
0
L
Scylla
SnowTemps
Scylla
8,269
1,115
0
384
20,205
5,924
0
9,752
10,228
12,322
0
L
11,341
1,382
768
645
18,318
17,728
0
11,867
6,126
22,453
0
L
Bakasura
mikael0202
Bakasura
0
0
0
31
104
24
0
0
104
0
315
W
Xing Tian
nameP
Xing Tian
9,061
2,000
0
4,250
17,310
17,229
0
9,198
8,112
16,659
0
W
Danzaburou
xmontage23
Danzaburou
33,228
23,239
0
9,239
19,149
9,806
0
8,016
11,133
0
59,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,281
Gold Earned
51,655
225
Minions Killed
125
7
Camps Cleared
3
1,102,811
Distance Traveled
677,496
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,546
879
38
3
1
171,320
0
W
Cerberus
11,096
925
58
5
0
224,648
0
W
Hun Batz
10,108
842
19
2
1
198,603
1
L
Aphrodite
11,063
922
52
4
2
182,547
0
W
Jormungandr
12,574
1,048
75
6
2
231,191
2
L
Scylla
10,188
849
7
1
0
141,747
0
L
Yemoja
10,984
915
28
2
0
163,420
0
L
Bakasura
8,874
740
0
0
0
18,462
1
W
Xing Tian
11,388
949
9
1
2
264,940
2
W
Danzaburou
15,115
1,260
64
5
2
183,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role