Player Matchup

He Bo
He Bo
Alexiisiismael
He Bo
Level 140
God Stats
12W - 4L
1,500 SR
Queue Stats
619W - 383L
1,741 Elo+
Party 3
Rama
Rama
Schrudel
Rama
Level 45
God Stats
8W - 9L
1,669 SR
Queue Stats
280W - 275L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
VallekaStrolling
Sun Wukong
Level 28
God Stats
19W - 11L
1,646 SR
Queue Stats
269W - 128L
1,692 Elo+
Party 3
Tiamat
Tiamat
galex_63
Tiamat
Level 48
God Stats
1W - 2L
1,270 SR
Queue Stats
7W - 10L
1,400 Elo+
Solo
Artio
Artio
lemagnum97211
Artio
Level 47
God Stats
37W - 45L
1,468 SR
Queue Stats
205W - 245L
1,511 Elo+
Solo
Team Averages
Level 62
1,510 SR
1,566 Elo+

VS

Team Averages
Level 72
1,645 SR
1,690 Elo+
Agni
Agni
HoldTheWave
Agni
Level 18
God Stats
4W - 1L
1,801 SR
Queue Stats
64W - 23L
1,741 Elo+
Party 1
Sol
Sol
Paltan2a
Sol
Level 84
God Stats
22W - 9L
1,665 SR
Queue Stats
70W - 31L
1,674 Elo+
Party 2
Ravana
Ravana
Wizz-Samu
Ravana
Level 105
God Stats
13W - 5L
1,601 SR
Queue Stats
196W - 141L
1,702 Elo+
Party 2
Horus
Horus
paleng
Horus
Level 27
God Stats
4W - 2L
1,657 SR
Queue Stats
115W - 59L
1,673 Elo+
Party 2
Cerberus
Cerberus
yassumi
Cerberus
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
494W - 396L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,001
500
3,986
6,797
1,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
6
0 / 3 / 0
4,076
408
3,311
5,831
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sun Wukong
VallekaStrolling
Sun Wukong
9
3 / 2 / 0
5,413
541
3,746
6,674
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
galex_63
Tiamat
7
0 / 6 / 0
4,235
424
2,322
6,256
2,511
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 2
4,674
467
1,034
8,009
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,597
660
4,938
4,219
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 1
5,663
566
6,962
4,836
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
Wizz-Samu
Ravana
10
3 / 0 / 2
5,999
600
2,544
4,369
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
paleng
Horus
8
1 / 2 / 4
5,240
524
2,890
6,245
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
yassumi
Cerberus
12
4 / 0 / 0
6,881
688
5,499
7,675
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
15
15
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
0
2
5
W
3
1
1
3.5
L
Rama
0
3
0
0
L
Sun Wukong
VallekaStrolling
Sun Wukong
3
2
0
1.5
W
Ravana
Wizz-Samu
Ravana
3
0
2
4
L
Tiamat
galex_63
Tiamat
0
6
0
0
L
0
1
2
1
W
Horus
paleng
Horus
1
2
4
1.5
W
Cerberus
yassumi
Cerberus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,399
Damage
22,833
33,567
Taken
27,344
11,651
Mitigated
11,598
11,565
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,986
373
0
3,414
6,797
1,905
0
4,690
1,757
23,939
0
W
4,938
850
0
1,733
4,219
1,246
0
1,553
2,358
35,529
0
W
6,962
2,457
0
1,900
4,836
1,243
200
566
4,270
34,738
0
L
Rama
3,311
2,682
0
2,238
5,831
1,417
961
3,026
2,805
0
17,227
L
Sun Wukong
VallekaStrolling
Sun Wukong
3,746
1,314
0
1,962
6,674
2,263
10
2,623
3,909
0
25,402
W
Ravana
Wizz-Samu
Ravana
2,544
979
0
950
4,369
1,526
0
765
3,512
0
37,158
L
Tiamat
galex_63
Tiamat
2,322
125
0
804
6,256
2,511
0
3,158
2,912
12,115
0
L
1,034
54
417
2,730
8,009
3,555
78
3,224
4,785
8,600
0
W
Horus
paleng
Horus
2,890
1,561
477
2,187
6,245
2,711
27
468
5,777
0
10,242
W
Cerberus
yassumi
Cerberus
5,499
431
0
4,498
7,675
4,872
0
3,590
4,085
36,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,399
Gold Earned
30,380
175
Minions Killed
329
0
Camps Cleared
0
887,594
Distance Traveled
928,505
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,001
500
41
4
0
178,492
3
W
Agni
6,597
660
76
8
0
178,009
3
W
Sol
5,663
566
63
6
0
173,745
1
L
Rama
4,076
408
38
4
0
160,224
0
L
Sun Wukong
5,413
541
61
6
0
216,162
1
W
Ravana
5,999
600
75
8
0
198,358
2
L
Tiamat
4,235
424
27
3
0
153,060
2
L
Artio
4,674
467
8
1
0
179,656
0
W
Horus
5,240
524
8
1
0
195,787
5
W
Cerberus
6,881
688
107
11
0
182,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role