Player Matchup

Vulcan
Vulcan
Caroor
Vulcan
Level 100
God Stats
0W - 1L
1,774 SR
Queue Stats
41W - 52L
1,540 Elo+
Solo
Cthulhu
Cthulhu
OTROPAISA_23
Cthulhu
Level 114
God Stats
3W - 2L
1,877 SR
Queue Stats
138W - 146L
1,552 Elo+
Solo
Thor
Thor
PoPoso
Thor
Level 128
God Stats
1W - 2L
1,334 SR
Queue Stats
57W - 66L
1,578 Elo+
Solo
Apollo
Apollo
Theodoreann
Apollo
Level 146
God Stats
0W - 1L
1,765 SR
Queue Stats
6W - 7L
1,751 Elo+
Solo
Raijin
Raijin
UnLethal
Raijin
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 120L
1,540 Elo+
Solo
Team Averages
Level 127
1,650 SR
1,592 Elo+

VS

Team Averages
Level 148
1,413 SR
1,586 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Claiborne
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
HRnSN
Agni
Level 157
God Stats
1W - 0L
1,267 SR
Queue Stats
44W - 33L
1,622 Elo+
Solo
Cupid
Cupid
TGI General Ray
Cupid
Level 160
God Stats
3W - 4L
1,298 SR
Queue Stats
1,063W - 1,052L
1,587 Elo+
Solo
Zeus
Zeus
WhiffTooOften
Zeus
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 114L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Caroor
Vulcan
9
0 / 6 / 1
7,091
545
2,437
6,978
2,958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
OTROPAISA_23
Cthulhu
17
4 / 5 / 8
10,129
779
15,892
21,411
23,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
PoPoso
Thor
15
6 / 4 / 7
9,288
714
8,528
14,705
12,395
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
16
3 / 5 / 5
9,533
733
8,913
16,529
8,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
UnLethal
Raijin
15
0 / 4 / 7
8,653
666
9,451
11,725
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
4 / 2 / 14
11,217
863
8,823
14,889
15,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Claiborne
Discordia
17
4 / 3 / 14
10,249
788
12,044
9,181
4,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
HRnSN
Agni
19
8 / 4 / 10
11,502
885
12,512
10,987
5,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 4 / 9
9,651
742
11,279
10,491
5,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 3 / 14
10,709
824
21,028
11,833
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
13
Kills
23
24
Deaths
16
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
14
5.5
L
Vulcan
Caroor
Vulcan
0
6
1
0.08
W
Discordia
Claiborne
Discordia
4
3
14
3.67
W
Agni
HRnSN
Agni
8
4
10
3.25
L
Cthulhu
OTROPAISA_23
Cthulhu
4
5
8
1.6
L
Thor
PoPoso
Thor
6
4
7
2.38
W
4
4
9
2.13
L
Apollo
3
5
5
1.1
L
Raijin
UnLethal
Raijin
0
4
7
0.88
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,221
Damage
65,686
71,348
Taken
57,381
52,986
Mitigated
37,203
22,776
Healing
23,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,823
1,144
2,841
4,484
14,889
15,957
649
6,492
8,333
0
18,036
L
Vulcan
Caroor
Vulcan
2,437
1,071
489
464
6,978
2,958
0
4,337
2,641
6,228
0
W
Discordia
Claiborne
Discordia
12,044
1,492
1,807
1,303
9,181
4,452
208
4,363
4,818
27,230
0
W
Agni
HRnSN
Agni
12,512
591
115
295
10,987
5,475
1,401
4,394
6,553
22,985
0
L
Cthulhu
OTROPAISA_23
Cthulhu
15,892
383
2,184
4,293
21,411
23,957
0
13,268
8,143
27,768
0
L
Thor
PoPoso
Thor
8,528
256
2,756
1,338
14,705
12,395
0
9,101
5,604
0
13,639
W
11,279
4,512
6,279
2,815
10,491
5,328
1,780
5,522
4,939
0
23,425
L
Apollo
8,913
4,598
2,741
4,914
16,529
8,192
240
10,810
5,719
0
25,219
L
Raijin
UnLethal
Raijin
9,451
808
1,435
2,162
11,725
5,484
0
8,068
3,657
24,639
0
W
21,028
1,305
1,850
1,684
11,833
5,991
816
6,795
4,958
49,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,694
Gold Earned
53,328
119
Minions Killed
151
0
Camps Cleared
0
997,100
Distance Traveled
1,206,664
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,217
863
14
1
0
278,781
4
L
Vulcan
7,091
545
5
0
0
136,157
1
W
Discordia
10,249
788
35
3
0
225,490
3
W
Agni
11,502
885
21
2
0
247,399
0
L
Cthulhu
10,129
779
33
3
0
212,742
0
L
Thor
9,288
714
5
0
0
224,559
4
W
Cupid
9,651
742
21
2
0
213,244
1
L
Apollo
9,533
733
40
3
0
214,528
2
L
Raijin
8,653
666
36
3
0
209,114
0
W
Zeus
10,709
824
60
5
0
241,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role