Player Matchup

Aphrodite
Aphrodite
King Donkey x
Aphrodite
Level 84
God Stats
5W - 7L
1,633 SR
Queue Stats
12W - 18L
1,360 Elo+
Party 1
Ymir
Ymir
Sakrezius
Ymir
Level 5
God Stats
2W - 0L
1,716 SR
Queue Stats
26W - 21L
1,446 Elo+
Party 2
Set
Set
TxRxUxSnakes24
Set
Level 102
God Stats
3W - 2L
1,170 SR
Queue Stats
19W - 20L
1,465 Elo+
Party 2
Neith
Neith
a_bald_baby
Neith
Level 4
God Stats
3W - 0L
1,929 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Hel
Hel
kqww123
Hel
Level 26
God Stats
1W - 1L
1,247 SR
Queue Stats
6W - 11L
1,063 Elo+
Solo
Team Averages
Level 44
1,539 SR
1,367 Elo+

VS

Team Averages
Level 11
1,472 SR
1,299 Elo+
Ravana
Ravana
BabyJohan
Ravana
Level 13
God Stats
5W - 2L
1,635 SR
Queue Stats
45W - 49L
1,253 Elo+
Solo
Tiamat
Tiamat
Dreadking17
Tiamat
Level 18
God Stats
16W - 16L
1,315 SR
Queue Stats
76W - 80L
1,341 Elo+
Solo
Thanatos
Thanatos
MAXOUT35
Thanatos
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 36L
1,320 Elo+
Solo
Artemis
Artemis
WellMercury8757
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,343 Elo+
Solo
Cu Chulainn
Cu Chulainn
neon_Landonsoup1
Cu Chulainn
Level 17
God Stats
10W - 9L
1,411 SR
Queue Stats
30W - 39L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
King Donkey x
Aphrodite
11
3 / 2 / 7
6,772
616
4,693
8,211
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
12
7 / 0 / 6
7,774
707
3,893
5,606
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 1 / 4
7,502
682
5,971
5,313
3,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
7 / 0 / 5
7,019
638
6,978
5,689
1,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
7
1 / 1 / 2
5,139
467
2,263
3,628
1,173
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BabyJohan
Ravana
8
0 / 2 / 1
5,039
458
1,402
4,250
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
9
1 / 5 / 2
5,330
485
4,096
7,326
3,612
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MAXOUT35
Thanatos
8
1 / 9 / 1
5,365
488
2,711
8,593
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 4 / 0
3,966
361
242
2,475
783
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
neon_Landonsoup1
Cu Chulainn
10
2 / 6 / 0
5,432
494
4,211
9,017
3,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
26
Kills
4
4
Deaths
26
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
BabyJohan
Ravana
0
2
1
0.25
L
Tiamat
1
5
2
0.4
W
Aphrodite
King Donkey x
Aphrodite
3
2
7
3.25
L
Thanatos
MAXOUT35
Thanatos
1
9
1
0.17
W
Ymir
7
0
6
10
W
8
1
4
10
L
0
4
0
0
W
7
0
5
9.5
W
Hel
1
1
2
2
L
Cu Chulainn
neon_Landonsoup1
Cu Chulainn
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,798
Damage
12,662
28,447
Taken
31,661
11,905
Mitigated
13,348
12,109
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BabyJohan
Ravana
1,402
531
0
1,113
4,250
2,432
0
1,815
2,435
0
24,651
L
Tiamat
4,096
419
246
1,546
7,326
3,612
0
3,217
4,109
24,957
0
W
Aphrodite
King Donkey x
Aphrodite
4,693
292
2,670
5,202
8,211
2,915
514
557
7,654
34,500
0
L
Thanatos
MAXOUT35
Thanatos
2,711
1,118
0
2,170
8,593
2,616
773
2,045
6,548
0
11,407
W
Ymir
3,893
1,149
0
503
5,606
2,991
792
1,111
4,495
29,339
0
W
5,971
3,227
0
1,123
5,313
3,010
2,303
199
5,114
0
34,958
L
242
242
0
0
2,475
783
0
920
1,555
0
2,063
W
6,978
2,482
195
1,453
5,689
1,816
1,467
1,192
4,497
0
24,322
W
Hel
2,263
608
94
869
3,628
1,173
204
1,037
2,591
7,097
0
L
Cu Chulainn
neon_Landonsoup1
Cu Chulainn
4,211
631
123
705
9,017
3,905
0
2,852
6,165
0
18,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
25,132
238
Minions Killed
119
0
Camps Cleared
0
1,025,097
Distance Traveled
858,061
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,039
458
47
4
0
184,941
2
L
Tiamat
5,330
485
36
3
0
188,216
1
W
Aphrodite
6,772
616
60
5
0
195,961
1
L
Thanatos
5,365
488
19
2
0
205,387
0
W
Ymir
7,774
707
54
5
0
245,640
4
W
Set
7,502
682
76
7
0
209,862
0
L
Artemis
3,966
361
4
0
0
88,161
2
W
Neith
7,019
638
42
4
0
193,261
0
W
Hel
5,139
467
6
1
0
180,373
0
L
Cu Chulainn
5,432
494
13
1
0
191,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role