Player Matchup

Fenrir
Fenrir
GankMyLaneHoe
Fenrir
Level 14
God Stats
5W - 2L
1,678 SR
Queue Stats
94W - 74L
1,584 Elo+
Solo
Thor
Thor
TBC_Tanainas1
Thor
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 89L
1,619 Elo+
Solo
Set
Set
We R GOATs
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 106L
1,605 Elo+
Solo
Zeus
Zeus
japa13milg
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Anubis
Anubis
llAntal2esll
Anubis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 9
1,536 SR
1,597 Elo+

VS

Team Averages
Level 17
1,627 SR
1,643 Elo+
Tiamat
Tiamat
DarknessIsUponUs
Tiamat
Level 7
God Stats
6W - 0L
1,785 SR
Queue Stats
15W - 22L
1,649 Elo+
Solo
Khepri
Khepri
FRoZeMonster
Khepri
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 43L
1,658 Elo+
Solo
Hercules
Hercules
KIDdripp
Hercules
Level 28
God Stats
2W - 5L
1,531 SR
Queue Stats
147W - 170L
1,526 Elo+
Solo
Neith
Neith
SoHowsYourFace
Neith
Level 22
God Stats
7W - 1L
1,571 SR
Queue Stats
46W - 40L
1,760 Elo+
Solo
Bastet
Bastet
XAntiHunterX
Bastet
Level 21
God Stats
4W - 5L
1,746 SR
Queue Stats
74W - 73L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
4,040
577
1,093
5,590
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 2 / 1
3,211
459
259
2,703
549
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

7
2 / 2 / 1
4,462
637
3,466
4,392
2,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 3 / 0
3,219
460
149
1,651
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
7
2 / 1 / 1
4,412
630
1,345
2,882
1,227
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,179
740
2,208
3,212
1,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
7
1 / 2 / 2
4,407
630
1,501
4,624
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
KIDdripp
Hercules
8
0 / 0 / 2
4,634
662
1,575
3,059
1,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 0 / 0
4,509
644
2,755
2,404
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bastet
8
5 / 3 / 0
4,954
708
2,216
4,737
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
10
10
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Khepri
1
2
2
1
L
2
2
0
1
W
Hercules
KIDdripp
Hercules
0
0
2
1
W
2
0
0
2
L
0
2
1
0.25
L
2
2
1
1.25
W
Bastet
5
3
0
1.67
L
0
3
0
0
L
Anubis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,312
Damage
10,255
17,218
Taken
18,036
5,734
Mitigated
7,203
3,535
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,208
269
0
1,087
3,212
1,668
0
891
2,261
20,004
0
W
Khepri
1,501
148
0
1,320
4,624
2,021
0
123
4,501
8,378
0
L
1,093
408
0
1,436
5,590
1,550
0
1,212
4,378
0
9,162
W
Hercules
KIDdripp
Hercules
1,575
655
0
1,313
3,059
1,677
281
447
2,512
0
16,035
W
2,755
1,310
0
1,850
2,404
642
0
0
2,379
0
16,565
L
259
58
0
0
2,703
549
0
256
2,447
0
3,689
L
3,466
1,827
0
920
4,392
2,017
0
236
4,056
0
11,264
W
Bastet
2,216
984
0
344
4,737
1,195
12
33
4,646
0
20,755
L
149
149
0
0
1,651
391
0
766
860
2,981
0
L
Anubis
1,345
187
0
1,179
2,882
1,227
0
1,239
1,643
13,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,344
Gold Earned
23,683
75
Minions Killed
173
0
Camps Cleared
0
588,650
Distance Traveled
709,667
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,179
740
39
6
0
134,477
0
W
Khepri
4,407
630
11
2
0
145,860
3
L
Fenrir
4,040
577
17
2
0
137,231
0
W
Hercules
4,634
662
37
5
0
144,259
5
W
Neith
4,509
644
36
5
0
134,076
0
L
Thor
3,211
459
7
1
0
132,866
1
L
Set
4,462
637
23
3
0
133,970
0
W
Bastet
4,954
708
50
7
0
150,995
1
L
Zeus
3,219
460
11
2
0
55,781
0
L
Anubis
4,412
630
17
2
0
128,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role