Player Matchup

Cerberus
Cerberus
DustyAverage
Cerberus
Level 21
God Stats
0W - 1L
1,327 SR
Queue Stats
4W - 15L
1,091 Elo+
Solo
Merlin
Merlin
JANkMF
Merlin
Level 27
God Stats
2W - 1L
1,749 SR
Queue Stats
10W - 11L
1,331 Elo+
Solo
Artemis
Artemis
merlee15
Artemis
Level 14
God Stats
28W - 29L
1,456 SR
Queue Stats
120W - 178L
1,348 Elo+
Solo
Team Averages
Level 21
1,510 SR
1,257 Elo+

VS

Team Averages
Level 44
1,325 SR
1,254 Elo+
Nox
Nox
deadnewday
Nox
Level 89
God Stats
23W - 20L
1,440 SR
Queue Stats
92W - 148L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
galinacio_noobe
Danzaburou
Level 18
God Stats
5W - 6L
1,216 SR
Queue Stats
15W - 18L
1,119 Elo+
Solo
Cthulhu
Cthulhu
khuxky
Cthulhu
Level 26
God Stats
5W - 3L
1,318 SR
Queue Stats
29W - 39L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DustyAverage
Cerberus
9
1 / 7 / 0
5,466
683
1,323
11,181
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
JANkMF
Merlin
9
0 / 2 / 0
5,397
675
3,197
5,348
2,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
merlee15
Artemis
3
0 / 0 / 0
4,680
585
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
7,438
930
5,641
4,317
2,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
galinacio_noobe
Danzaburou
9
3 / 0 / 4
6,618
827
4,763
3,904
1,261
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
khuxky
Cthulhu
8
0 / 1 / 6
5,966
746
2,332
6,569
3,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
9
9
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DustyAverage
Cerberus
1
7
0
0.14
L
Merlin
JANkMF
Merlin
0
2
0
0
W
6
0
3
7.5
W
Danzaburou
galinacio_noobe
Danzaburou
3
0
4
5
W
Cthulhu
khuxky
Cthulhu
0
1
6
3
L
Artemis
merlee15
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,520
Damage
12,736
16,529
Taken
14,790
7,293
Mitigated
6,627
1,559
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DustyAverage
Cerberus
1,323
183
0
1,430
11,181
4,306
184
5,680
5,501
9,319
0
L
Merlin
JANkMF
Merlin
3,197
405
0
129
5,348
2,987
0
2,357
2,991
18,638
0
W
5,641
159
476
813
4,317
2,013
621
1,511
2,806
17,799
0
W
Danzaburou
galinacio_noobe
Danzaburou
4,763
2,669
0
1,022
3,904
1,261
691
915
2,989
0
21,674
W
Cthulhu
khuxky
Cthulhu
2,332
221
472
705
6,569
3,353
230
2,198
4,371
10,648
0
L
Artemis
merlee15
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,543
Gold Earned
20,022
68
Minions Killed
88
0
Camps Cleared
0
259,285
Distance Traveled
438,678
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,466
683
42
5
0
120,100
1
L
Merlin
5,397
675
26
3
0
139,185
1
W
Nox
7,438
930
36
5
0
151,924
0
W
Danzaburou
6,618
827
41
5
0
131,134
2
W
Cthulhu
5,966
746
11
1
0
155,620
2
L
Artemis
4,680
585
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role