Player Matchup

Fenrir
Fenrir
MLºRIO
Fenrir
Level 27
God Stats
2W - 12L
1,425 SR
Queue Stats
74W - 121L
1,237 Elo+
Party 1
Ymir
Ymir
SilentoGG
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
W7M_Kaneki
Tiamat
Level 29
God Stats
7W - 8L
1,406 SR
Queue Stats
126W - 181L
1,337 Elo+
Party 1
Yemoja
Yemoja
erilke
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,488 Elo+
Party 2
Izanami
Izanami
mouryourei
Izanami
Level 6
God Stats
0W - 1L
1,486 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,463 SR
1,413 Elo+

VS

Team Averages
Level 17
1,445 SR
1,450 Elo+
Anubis
Anubis
CrackKoKayn
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
KazuKazuDesu
Neith
Level 25
God Stats
23W - 21L
1,574 SR
Queue Stats
122W - 134L
1,382 Elo+
Solo
Erlang Shen
Erlang Shen
mohamadzamani
Erlang Shen
Level 29
God Stats
13W - 17L
1,152 SR
Queue Stats
537W - 602L
1,369 Elo+
Solo
Cthulhu
Cthulhu
sinistergeek
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
tommykill02
Danzaburou
Level 2
God Stats
18W - 14L
1,500 SR
Queue Stats
102W - 77L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MLºRIO
Fenrir
7
2 / 10 / 5
5,700
438
4,896
11,197
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
3 / 6 / 0
6,364
490
4,418
11,899
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
W7M_Kaneki
Tiamat
9
3 / 6 / 2
5,993
461
2,423
9,704
4,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Yemoja
erilke
Yemoja
8
0 / 5 / 1
5,384
414
2,389
10,505
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
mouryourei
Izanami
9
2 / 7 / 1
5,614
432
7,303
10,784
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 6 / 12
8,609
662
11,187
9,042
3,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 0 / 2
7,995
615
3,639
6,878
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
mohamadzamani
Erlang Shen
13
4 / 0 / 9
7,894
607
5,126
7,638
2,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
sinistergeek
Cthulhu
10
2 / 4 / 12
7,461
574
3,484
10,611
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
tommykill02
Danzaburou
16
19 / 0 / 2
10,857
835
17,751
6,865
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
10
Kills
34
34
Deaths
10
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
6
12
1.83
W
4
0
2
5
L
Fenrir
MLºRIO
Fenrir
2
10
5
0.45
L
Ymir
3
6
0
0.5
L
Tiamat
W7M_Kaneki
Tiamat
3
6
2
0.67
L
Yemoja
erilke
Yemoja
0
5
1
0.1
W
Erlang Shen
mohamadzamani
Erlang Shen
4
0
9
8.5
L
Izanami
mouryourei
Izanami
2
7
1
0.36
W
Cthulhu
sinistergeek
Cthulhu
2
4
12
2
W
Danzaburou
tommykill02
Danzaburou
19
0
2
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
41,187
54,089
Taken
41,034
21,310
Mitigated
16,980
5,775
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,187
1,843
0
3,705
9,042
3,839
2,202
3,060
5,907
37,259
0
W
3,639
2,122
0
2,196
6,878
2,202
3,432
853
6,025
0
35,687
L
Fenrir
MLºRIO
Fenrir
4,896
1,097
0
1,254
11,197
3,059
0
3,042
8,155
0
14,478
L
Ymir
4,418
1,295
0
400
11,899
6,152
402
4,105
7,794
24,965
0
L
Tiamat
W7M_Kaneki
Tiamat
2,423
134
0
1,096
9,704
4,936
114
2,118
7,586
17,251
0
L
Yemoja
erilke
Yemoja
2,389
537
477
496
10,505
4,100
88
3,980
6,525
15,647
0
W
Erlang Shen
mohamadzamani
Erlang Shen
5,126
2,258
0
1,985
7,638
2,998
740
2,405
5,008
0
32,892
L
Izanami
mouryourei
Izanami
7,303
5,085
0
2,052
10,784
3,063
44
1,426
9,358
0
34,714
W
Cthulhu
sinistergeek
Cthulhu
3,484
435
0
1,754
10,611
5,118
0
961
9,605
15,089
0
W
Danzaburou
tommykill02
Danzaburou
17,751
10,217
0
1,469
6,865
2,823
3,116
1,556
5,259
0
78,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,055
Gold Earned
42,816
167
Minions Killed
355
0
Camps Cleared
0
1,136,744
Distance Traveled
1,198,394
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,609
662
72
6
0
205,783
2
W
Neith
7,995
615
66
5
0
240,622
0
L
Fenrir
5,700
438
20
2
0
247,517
1
L
Ymir
6,364
490
37
3
0
218,115
1
L
Tiamat
5,993
461
29
2
0
225,987
0
L
Yemoja
5,384
414
35
3
0
230,093
1
W
Erlang Shen
7,894
607
62
5
0
256,773
1
L
Izanami
5,614
432
46
4
0
215,032
1
W
Cthulhu
7,461
574
13
1
0
243,260
0
W
Danzaburou
10,857
835
142
11
0
251,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role