Player Matchup

Bellona
Bellona
BIoodfalIen
Bellona
Level 26
God Stats
7W - 6L
1,608 SR
Queue Stats
92W - 89L
1,604 Elo+
Solo
Bakasura
Bakasura
DJ234
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,602 Elo+
Solo
Kukulkan
Kukulkan
NF SPADE
Kukulkan
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 176L
1,536 Elo+
Solo
Heimdallr
Heimdallr
xEddy_MalcreadoX
Heimdallr
Level 25
God Stats
25W - 34L
1,483 SR
Queue Stats
36W - 48L
1,454 Elo+
Solo
Guan Yu
Guan Yu
マムーメイジ
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,430 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,525 Elo+

VS

Team Averages
Level 19
1,546 SR
1,492 Elo+
Scylla
Scylla
AliPNL
Scylla
Level 28
God Stats
2W - 1L
1,340 SR
Queue Stats
29W - 23L
1,659 Elo+
Solo
Bellona
Bellona
Average_Member
Bellona
Level 6
God Stats
5W - 5L
1,428 SR
Queue Stats
11W - 7L
1,383 Elo+
Solo
Artemis
Artemis
KeegxnTF
Artemis
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 263L
1,386 Elo+
Party 1
Olorun
Olorun
XxJump69xX
Olorun
Level 26
God Stats
4W - 2L
1,752 SR
Queue Stats
108W - 93L
1,580 Elo+
Solo
Ymir
Ymir
jxrddean
Ymir
Level 28
God Stats
17W - 8L
1,708 SR
Queue Stats
422W - 434L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIoodfalIen
Bellona
19
6 / 3 / 4
12,658
527
18,402
21,924
20,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
DJ234
Bakasura
9
0 / 3 / 2
7,615
317
1,076
8,146
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
NF SPADE
Kukulkan
19
7 / 9 / 2
12,871
536
18,723
22,339
10,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
16
2 / 9 / 3
10,221
426
14,322
23,081
9,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 15 / 2
7,666
319
1,563
18,265
13,066
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AliPNL
Scylla
20
19 / 3 / 5
14,722
613
26,300
14,129
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 5 / 6
11,474
478
7,344
24,879
18,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
KeegxnTF
Artemis
18
8 / 3 / 13
12,766
532
17,036
16,007
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
XxJump69xX
Olorun
18
2 / 2 / 8
11,959
498
9,799
16,176
7,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
17
9 / 2 / 14
13,219
551
11,930
24,283
30,791
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
15
Kills
39
39
Deaths
15
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Scylla
AliPNL
Scylla
19
3
5
7.17
W
1
5
6
0.8
L
Bellona
BIoodfalIen
Bellona
6
3
4
2.67
L
Bakasura
DJ234
Bakasura
0
3
2
0.33
W
Artemis
KeegxnTF
Artemis
8
3
13
4.83
L
Kukulkan
NF SPADE
Kukulkan
7
9
2
0.89
W
Olorun
XxJump69xX
Olorun
2
2
8
3
W
Ymir
9
2
14
8
L
Heimdallr
2
9
3
0.39
L
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,086
Damage
72,409
93,755
Taken
95,474
55,583
Mitigated
70,337
16,044
Healing
37,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AliPNL
Scylla
26,300
3,759
0
4,673
14,129
6,038
2,420
5,225
8,802
102,850
0
W
7,344
3,089
0
8,841
24,879
18,183
2,884
4,136
20,668
0
66,304
L
Bellona
BIoodfalIen
Bellona
18,402
5,511
0
4,327
21,924
20,722
633
7,865
14,059
0
71,215
L
Bakasura
DJ234
Bakasura
1,076
794
0
1,818
8,146
2,564
0
5,277
2,869
0
13,256
W
Artemis
KeegxnTF
Artemis
17,036
9,126
0
7,482
16,007
7,693
2,086
2,896
13,111
0
69,402
L
Kukulkan
NF SPADE
Kukulkan
18,723
3,328
0
4,835
22,339
10,180
645
15,727
6,612
82,400
0
W
Olorun
XxJump69xX
Olorun
9,799
5,170
1,348
10,314
16,176
7,632
2,158
3,306
12,870
77,892
0
W
Ymir
11,930
2,418
306
4,627
24,283
30,791
1,342
3,160
21,123
44,560
0
L
Heimdallr
14,322
7,454
0
3,256
23,081
9,051
105
11,029
12,052
0
56,032
L
1,563
397
70
1,738
18,265
13,066
169
8,131
10,134
0
15,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,031
Gold Earned
64,140
385
Minions Killed
579
0
Camps Cleared
0
1,674,094
Distance Traveled
2,218,906
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,722
613
160
7
0
430,898
2
W
Bellona
11,474
478
116
5
0
491,165
1
L
Bellona
12,658
527
120
5
0
431,892
0
L
Bakasura
7,615
317
44
2
0
164,579
1
W
Artemis
12,766
532
113
5
0
407,667
0
L
Kukulkan
12,871
536
131
5
0
337,038
6
W
Olorun
11,959
498
134
6
0
448,053
1
W
Ymir
13,219
551
56
2
0
441,123
3
L
Heimdallr
10,221
426
76
3
0
376,157
0
L
Guan Yu
7,666
319
14
1
0
364,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role