Player Matchup

Anubis
Anubis
AJ3991
Anubis
Level 87
God Stats
7W - 6L
1,388 SR
Queue Stats
323W - 344L
1,442 Elo+
Solo
Agni
Agni
Regnar Ymra
Agni
Level 79
God Stats
29W - 34L
1,461 SR
Queue Stats
50W - 55L
1,452 Elo+
Solo
Artemis
Artemis
Thanage
Artemis
Level 37
God Stats
9W - 7L
1,623 SR
Queue Stats
12W - 9L
1,539 Elo+
Solo
Cthulhu
Cthulhu
YoNuggets
Cthulhu
Level 39
God Stats
6W - 3L
1,462 SR
Queue Stats
38W - 49L
1,481 Elo+
Solo
Tiamat
Tiamat
shaotown
Tiamat
Level 138
God Stats
1W - 5L
1,156 SR
Queue Stats
33W - 26L
1,145 Elo+
Solo
Team Averages
Level 76
1,418 SR
1,412 Elo+

VS

Team Averages
Level 85
1,494 SR
1,464 Elo+
Tiamat
Tiamat
Agonik123
Tiamat
Level 89
God Stats
3W - 7L
1,346 SR
Queue Stats
152W - 154L
1,429 Elo+
Solo
Cthulhu
Cthulhu
Brpwnies
Cthulhu
Level 66
God Stats
51W - 36L
1,487 SR
Queue Stats
186W - 191L
1,455 Elo+
Party 1
Fenrir
Fenrir
Rageup85
Fenrir
Level 121
God Stats
59W - 64L
1,498 SR
Queue Stats
777W - 784L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Respiratorr
Tsukuyomi
Level 92
God Stats
2W - 4L
1,731 SR
Queue Stats
46W - 36L
1,557 Elo+
Solo
Hades
Hades
TheWhiteTortilla
Hades
Level 55
God Stats
67W - 96L
1,406 SR
Queue Stats
127W - 175L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AJ3991
Anubis
20
7 / 10 / 26
15,529
1,109
24,276
28,671
17,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 12 / 27
15,523
1,109
18,026
22,576
9,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Thanage
Artemis
20
11 / 14 / 22
16,167
1,155
35,386
31,901
14,458
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
YoNuggets
Cthulhu
20
4 / 3 / 25
14,690
1,049
19,990
26,454
28,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
shaotown
Tiamat
20
14 / 4 / 20
17,409
1,244
23,909
23,431
22,308
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Agonik123
Tiamat
20
12 / 9 / 19
17,239
1,231
42,386
23,844
20,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Brpwnies
Cthulhu
20
6 / 10 / 19
15,159
1,083
18,545
34,433
38,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Rageup85
Fenrir
20
11 / 10 / 12
16,307
1,165
23,090
29,672
18,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Respiratorr
Tsukuyomi
20
12 / 10 / 21
17,673
1,262
38,534
28,882
12,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 4 / 13
13,739
981
5,218
16,669
10,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
127
42
Kills
43
43
Deaths
43
120
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Anubis
AJ3991
Anubis
7
10
26
2
L
Tiamat
Agonik123
Tiamat
12
9
19
2.39
L
Cthulhu
Brpwnies
Cthulhu
6
10
19
1.55
L
Fenrir
Rageup85
Fenrir
11
10
12
1.7
W
6
12
27
1.63
L
Tsukuyomi
Respiratorr
Tsukuyomi
12
10
21
2.25
W
Artemis
Thanage
Artemis
11
14
22
1.57
L
2
4
13
2.13
W
Cthulhu
YoNuggets
Cthulhu
4
3
25
5.5
W
Tiamat
shaotown
Tiamat
14
4
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,587
Damage
127,773
133,033
Taken
133,500
91,606
Mitigated
100,043
21,854
Healing
21,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AJ3991
Anubis
24,276
371
1,804
8,870
28,671
17,323
0
15,121
13,550
61,190
0
L
Tiamat
Agonik123
Tiamat
42,386
438
0
5,798
23,844
20,573
0
16,849
6,995
67,536
0
L
Cthulhu
Brpwnies
Cthulhu
18,545
397
1,828
857
34,433
38,292
0
22,227
12,206
34,370
0
L
Fenrir
Rageup85
Fenrir
23,090
5,202
0
1,073
29,672
18,255
0
17,103
12,569
0
37,234
W
18,026
618
0
1,583
22,576
9,080
0
13,048
9,528
41,463
0
L
Tsukuyomi
Respiratorr
Tsukuyomi
38,534
11,493
0
6,109
28,882
12,126
0
20,352
8,530
0
72,040
W
Artemis
Thanage
Artemis
35,386
27,662
315
1,410
31,901
14,458
0
12,983
18,918
0
54,689
L
5,218
169
908
4,602
16,669
10,797
0
9,670
6,999
28,014
0
W
Cthulhu
YoNuggets
Cthulhu
19,990
1,546
2,558
1,383
26,454
28,437
0
10,619
15,835
39,363
0
W
Tiamat
shaotown
Tiamat
23,909
2,277
0
3,931
23,431
22,308
0
14,378
9,053
38,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,318
Gold Earned
80,117
241
Minions Killed
250
6
Camps Cleared
8
1,246,927
Distance Traveled
1,427,854
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,529
1,109
84
6
1
225,266
1
L
Tiamat
17,239
1,231
56
4
0
288,554
0
L
Cthulhu
15,159
1,083
24
2
0
280,191
0
L
Fenrir
16,307
1,165
18
1
4
316,595
1
W
Agni
15,523
1,109
59
4
3
267,388
1
L
Tsukuyomi
17,673
1,262
96
7
3
279,524
0
W
Artemis
16,167
1,155
32
2
2
196,993
0
L
Hades
13,739
981
56
4
1
262,990
0
W
Cthulhu
14,690
1,049
41
3
0
274,898
0
W
Tiamat
17,409
1,244
25
2
0
282,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role