Player Matchup

Horus
Horus
Luke The Force
Horus
Level 36
God Stats
27W - 15L
1,644 SR
Queue Stats
351W - 319L
1,467 Elo+
Party 2
Osiris
Osiris
Milliewho
Osiris
Level 126
God Stats
8W - 7L
1,856 SR
Queue Stats
142W - 127L
1,556 Elo+
Party 2
Ra
Ra
Saucy6422
Ra
Level 59
God Stats
37W - 21L
1,596 SR
Queue Stats
98W - 93L
1,483 Elo+
Party 2
Neith
Neith
Toxic Raven 73
Neith
Level 106
God Stats
4W - 5L
1,343 SR
Queue Stats
234W - 200L
1,512 Elo+
Party 2
Medusa
Medusa
zito1981
Medusa
Level 55
God Stats
21W - 25L
1,575 SR
Queue Stats
385W - 367L
1,480 Elo+
Party 2
Team Averages
Level 76
1,603 SR
1,500 Elo+

VS

Team Averages
Level 47
1,520 SR
1,417 Elo+
Heimdallr
Heimdallr
Mausmuncher
Heimdallr
Level 20
God Stats
7W - 7L
1,404 SR
Queue Stats
83W - 108L
1,480 Elo+
Party 1
Tiamat
Tiamat
SilentSniper1788
Tiamat
Level 86
God Stats
2W - 2L
1,750 SR
Queue Stats
110W - 141L
1,403 Elo+
Party 1
Fenrir
Fenrir
cloudy_heading1
Fenrir
Level 26
God Stats
0W - 11L
1,431 SR
Queue Stats
137W - 213L
1,400 Elo+
Party 1
Kumbhakarna
Kumbhakarna
misternogo
Kumbhakarna
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 179L
1,401 Elo+
Party 1
Tyr
Tyr
wolfking5309
Tyr
Level 82
God Stats
5W - 14L
1,515 SR
Queue Stats
156W - 184L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 22
13,766
529
7,818
23,396
25,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
Milliewho
Osiris
20
16 / 3 / 20
15,232
586
29,318
24,904
21,557
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
12 / 5 / 13
15,383
592
17,518
20,811
9,523
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
14 / 1 / 15
16,087
619
20,485
18,387
9,175
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
zito1981
Medusa
19
8 / 2 / 14
13,315
512
20,841
17,114
7,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mausmuncher
Heimdallr
15
1 / 9 / 1
10,192
392
12,660
19,697
8,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 14 / 6
11,382
438
22,354
24,101
16,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 12 / 3
11,796
454
7,419
24,415
11,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
misternogo
Kumbhakarna
13
0 / 8 / 3
8,771
337
5,172
22,293
13,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 11 / 3
11,298
435
18,609
30,338
20,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
28
54
Kills
12
12
Deaths
54
84
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
22
15
L
Heimdallr
Mausmuncher
Heimdallr
1
9
1
0.17
W
Osiris
Milliewho
Osiris
16
3
20
8.67
W
12
5
13
3.7
L
2
14
6
0.36
W
14
1
15
21.5
L
5
12
3
0.54
L
Kumbhakarna
misternogo
Kumbhakarna
0
8
3
0.19
L
4
11
3
0.5
W
Medusa
zito1981
Medusa
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,980
Damage
66,214
104,612
Taken
120,844
72,911
Mitigated
70,452
59,803
Healing
21,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,818
4,615
7,056
13,754
23,396
25,118
1,019
6,538
16,562
0
28,936
L
Heimdallr
Mausmuncher
Heimdallr
12,660
6,117
465
3,458
19,697
8,220
925
2,812
16,805
0
51,585
W
Osiris
Milliewho
Osiris
29,318
14,798
0
10,043
24,904
21,557
3,331
5,413
19,232
0
103,954
W
17,518
2,719
3,133
10,175
20,811
9,523
2,385
8,884
11,497
97,818
0
L
22,354
799
0
4,540
24,101
16,524
652
5,660
18,441
70,823
0
W
20,485
12,201
0
8,940
18,387
9,175
2,373
3,058
15,203
0
121,343
L
7,419
885
461
3,892
24,415
11,376
1,068
2,880
21,535
0
49,408
L
Kumbhakarna
misternogo
Kumbhakarna
5,172
947
0
649
22,293
13,492
552
2,440
19,853
31,712
0
L
18,609
1,085
477
7,180
30,338
20,840
27
3,726
26,452
0
65,482
W
Medusa
zito1981
Medusa
20,841
14,168
0
6,702
17,114
7,538
3,067
4,455
12,541
0
94,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,783
Gold Earned
53,439
582
Minions Killed
385
0
Camps Cleared
0
2,594,403
Distance Traveled
2,135,875
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,766
529
34
1
0
552,869
1
L
Heimdallr
10,192
392
84
3
0
383,923
0
W
Osiris
15,232
586
112
4
0
508,187
3
W
Ra
15,383
592
164
6
0
494,583
3
L
Tiamat
11,382
438
91
4
0
407,880
4
W
Neith
16,087
619
181
7
0
489,995
0
L
Fenrir
11,796
454
87
3
0
424,214
0
L
Kumbhakarna
8,771
337
38
1
0
465,217
0
L
Tyr
11,298
435
85
3
0
454,641
6
W
Medusa
13,315
512
91
4
0
548,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role