Player Matchup

Neith
Neith
Calamay
Neith
Level 48
God Stats
12W - 11L
1,728 SR
Queue Stats
52W - 58L
1,688 Elo+
Party 1
Nu Wa
Nu Wa
Calgabro
Nu Wa
Level 145
God Stats
65W - 54L
1,584 SR
Queue Stats
606W - 635L
1,532 Elo+
Party 1
Athena
Athena
StarWarrior28
Athena
Level 143
God Stats
9W - 6L
1,521 SR
Queue Stats
230W - 242L
1,471 Elo+
Party 1
Osiris
Osiris
TheWisestSage
Osiris
Level 143
God Stats
12W - 15L
1,539 SR
Queue Stats
564W - 618L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
crookdaddy
Ao Kuang
Level 129
God Stats
44W - 36L
1,589 SR
Queue Stats
438W - 468L
1,467 Elo+
Party 1
Team Averages
Level 122
1,592 SR
1,523 Elo+

VS

Team Averages
Level 47
1,478 SR
1,429 Elo+
Anubis
Anubis
Mausmuncher
Anubis
Level 19
God Stats
0W - 2L
1,430 SR
Queue Stats
83W - 108L
1,496 Elo+
Party 2
Arachne
Arachne
SilentSniper1788
Arachne
Level 86
God Stats
7W - 5L
1,446 SR
Queue Stats
110W - 141L
1,413 Elo+
Party 2
Neith
Neith
cloudy_heading1
Neith
Level 26
God Stats
31W - 34L
1,570 SR
Queue Stats
137W - 213L
1,413 Elo+
Party 2
Achilles
Achilles
misternogo
Achilles
Level 22
God Stats
0W - 2L
1,340 SR
Queue Stats
135W - 179L
1,414 Elo+
Party 2
Cerberus
Cerberus
wolfking5309
Cerberus
Level 82
God Stats
1W - 3L
1,604 SR
Queue Stats
156W - 184L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Calamay
Neith
18
10 / 2 / 20
12,639
527
31,006
19,070
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Calgabro
Nu Wa
20
13 / 0 / 19
13,733
572
35,910
9,841
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 26
11,067
461
9,155
20,578
17,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

18
7 / 3 / 10
11,874
495
14,213
18,523
15,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
crookdaddy
Ao Kuang
20
17 / 1 / 7
13,897
579
15,075
20,903
9,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 11 / 3
9,076
378
6,625
24,107
9,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 9 / 3
10,844
452
14,979
27,277
13,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 10 / 2
10,556
440
11,924
23,911
8,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
misternogo
Achilles
15
3 / 9 / 3
10,411
434
10,168
20,842
8,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
wolfking5309
Cerberus
13
0 / 13 / 2
8,014
334
11,135
31,676
12,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
22
52
Kills
9
9
Deaths
52
82
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Calamay
Neith
10
2
20
10
W
Nu Wa
Calgabro
Nu Wa
13
0
19
22.5
L
Anubis
0
11
3
0.14
L
3
9
3
0.5
W
5
3
26
6
W
7
3
10
4
L
3
10
2
0.4
W
Ao Kuang
crookdaddy
Ao Kuang
17
1
7
20.5
L
Achilles
misternogo
Achilles
3
9
3
0.5
L
Cerberus
wolfking5309
Cerberus
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,359
Damage
54,831
88,915
Taken
127,813
54,358
Mitigated
52,496
23,131
Healing
35,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Calamay
Neith
31,006
15,446
0
10,367
19,070
7,717
3,156
6,364
12,706
0
91,254
W
Nu Wa
Calgabro
Nu Wa
35,910
12,031
546
3,483
9,841
3,917
2,074
2,955
6,886
116,444
0
L
Anubis
6,625
522
0
7,233
24,107
9,368
0
15,668
7,847
51,731
0
L
14,979
9,724
496
8,374
27,277
13,263
0
10,165
16,881
0
60,532
W
9,155
3,880
1,091
1,408
20,578
17,548
647
1,687
18,891
31,940
0
W
14,213
5,367
0
500
18,523
15,305
503
2,160
16,363
0
55,035
L
11,924
5,447
795
6,913
23,911
8,750
287
7,139
16,644
0
60,783
W
Ao Kuang
crookdaddy
Ao Kuang
15,075
3,129
0
5,736
20,903
9,871
794
4,594
16,309
120,274
0
L
Achilles
misternogo
Achilles
10,168
3,163
0
1,830
20,842
8,686
0
8,916
11,653
0
39,363
L
Cerberus
wolfking5309
Cerberus
11,135
295
822
8,909
31,676
12,429
130
16,682
14,648
51,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,210
Gold Earned
48,901
567
Minions Killed
427
0
Camps Cleared
0
2,246,012
Distance Traveled
1,827,660
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,639
527
115
5
0
387,983
2
W
Nu Wa
13,733
572
163
7
0
463,027
5
L
Anubis
9,076
378
91
4
0
290,631
1
L
Arachne
10,844
452
78
3
0
438,447
5
W
Athena
11,067
461
48
2
0
450,980
4
W
Osiris
11,874
495
95
4
0
456,841
2
L
Neith
10,556
440
84
4
0
348,233
0
W
Ao Kuang
13,897
579
146
6
0
487,181
0
L
Achilles
10,411
434
54
2
0
370,086
1
L
Cerberus
8,014
334
120
5
0
380,263
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role