Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Botosaurus5060
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,857 Elo+
Solo
Arachne
Arachne
Cerdoburgues270
Arachne
Level 26
God Stats
4W - 1L
1,867 SR
Queue Stats
15W - 6L
1,836 Elo+
Solo
Cthulhu
Cthulhu
blackbikesmatter
Cthulhu
Level 5
God Stats
3W - 1L
1,588 SR
Queue Stats
10W - 5L
1,562 Elo+
Solo
Neith
Neith
soggytaco666
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,591 SR
1,651 Elo+

VS

Team Averages
Level 17
1,636 SR
1,663 Elo+
Cu Chulainn
Cu Chulainn
Cre8tion
Cu Chulainn
Level 26
God Stats
13W - 11L
1,881 SR
Queue Stats
582W - 508L
1,701 Elo+
Solo
Zeus
Zeus
Liama6
Zeus
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
128W - 105L
1,619 Elo+
Solo
Neith
Neith
LuisRagnark
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,720 Elo+
Solo
Cerberus
Cerberus
WGCB87
Cerberus
Level 14
God Stats
1W - 6L
1,513 SR
Queue Stats
100W - 71L
1,759 Elo+
Solo
Sun Wukong
Sun Wukong
XxSwoleCityxX
Sun Wukong
Level 25
God Stats
7W - 10L
1,787 SR
Queue Stats
138W - 173L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
1 / 0 / 0
9,311
621
5,074
12,510
7,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 1 / 2
7,575
505
2,163
6,003
2,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 1
7,784
519
4,791
9,327
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 0 / 11
8,677
578
7,940
11,991
6,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
14 / 1 / 3
9,038
603
11,251
6,038
2,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cre8tion
Cu Chulainn
14
0 / 0 / 0
8,010
534
7,297
7,517
4,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Liama6
Zeus
14
2 / 2 / 0
8,086
539
8,402
7,152
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 0
5,250
350
2,389
7,689
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
WGCB87
Cerberus
9
0 / 9 / 0
5,718
381
3,252
13,972
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
XxSwoleCityxX
Sun Wukong
9
0 / 3 / 0
5,895
393
2,557
12,767
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
20
Kills
2
2
Deaths
20
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
0
1
W
0
1
2
1
W
2
0
1
2.5
L
Cu Chulainn
Cre8tion
Cu Chulainn
0
0
0
0
L
Zeus
Liama6
Zeus
2
2
0
1
L
0
6
0
0
L
Cerberus
WGCB87
Cerberus
0
9
0
0
L
Sun Wukong
XxSwoleCityxX
Sun Wukong
0
3
0
0
W
3
0
11
8.5
W
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,219
Damage
23,897
45,869
Taken
49,097
24,371
Mitigated
21,543
23,618
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,074
2,349
0
9,392
12,510
7,392
0
0
12,129
0
66,825
W
2,163
878
0
2,363
6,003
2,931
756
3,284
2,584
41,067
2,208
W
4,791
2,661
0
3,502
9,327
5,482
0
709
8,511
0
54,356
L
Cu Chulainn
Cre8tion
Cu Chulainn
7,297
2,392
0
3,354
7,517
4,922
0
0
7,517
0
68,826
L
Zeus
Liama6
Zeus
8,402
1,089
0
2,072
7,152
2,649
0
2,240
4,912
52,793
0
L
2,389
1,261
0
1,022
7,689
2,395
0
1,424
6,265
0
12,700
L
Cerberus
WGCB87
Cerberus
3,252
545
0
2,547
13,972
6,385
0
4,700
9,272
22,268
0
L
Sun Wukong
XxSwoleCityxX
Sun Wukong
2,557
608
282
5,475
12,767
5,192
85
1,598
11,169
0
30,231
W
7,940
662
110
6,213
11,991
6,375
443
4,910
6,944
46,050
0
W
11,251
5,883
0
2,038
6,038
2,191
2,195
2,386
3,578
0
38,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,385
Gold Earned
32,959
470
Minions Killed
406
0
Camps Cleared
0
1,448,713
Distance Traveled
1,280,847
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,311
621
140
9
0
304,164
2
W
Chronos
7,575
505
98
7
0
263,109
3
W
Arachne
7,784
519
89
6
0
323,665
0
L
Cu Chulainn
8,010
534
152
10
0
307,767
2
L
Zeus
8,086
539
123
8
0
256,450
5
L
Neith
5,250
350
27
2
0
230,784
0
L
Cerberus
5,718
381
56
4
0
238,248
0
L
Sun Wukong
5,895
393
48
3
0
247,598
0
W
Cthulhu
8,677
578
82
5
0
304,101
1
W
Neith
9,038
603
61
4
0
253,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role