Player Matchup

Cupid
Cupid
Gold IV
JsOro
Cupid
Gold IV
Level 145
God Stats
24W - 17L
1,643 SR
Queue Stats
411W - 405L
865 MMR
Party 1
Ymir
Ymir
Gold V
LyricVI
Ymir
Gold V
Level 56
God Stats
169W - 133L
1,603 SR
Queue Stats
578W - 565L
1,212 MMR
Party 1
Cabrakan
Cabrakan
Silver I
OneofaKindji
Cabrakan
Silver I
Level 117
God Stats
10W - 4L
1,691 SR
Queue Stats
69W - 83L
1,036 MMR
Solo
Thanatos
Thanatos
Silver V
Sosa6
Thanatos
Silver V
Level 63
God Stats
3W - 1L
1,504 SR
Queue Stats
125W - 149L
993 MMR
Solo
Aphrodite
Aphrodite
Silver II
chillself
Aphrodite
Silver II
Level 106
God Stats
4W - 9L
1,404 SR
Queue Stats
66W - 67L
997 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,569 SR
1,021 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,480 SR
1,212 MMR
Kali
Kali
Silver III
Hizardy
Kali
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver V
KGStrike
Horus
Silver V
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 232L
995 MMR
Solo
Rama
Rama
Silver II
KUNLAW
Rama
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze I
Ozkiro
Cerberus
Bronze I
Level 103
God Stats
0W - 1L
1,331 SR
Queue Stats
54W - 72L
1,006 MMR
Solo
Nu Wa
Nu Wa
Silver II
Scyll1234567
Nu Wa
Silver II
Level 89
God Stats
3W - 4L
1,570 SR
Queue Stats
427W - 431L
1,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JsOro
Cupid
16
4 / 0 / 9
10,481
582
12,389
12,048
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
LyricVI
Ymir
14
5 / 2 / 12
9,689
538
7,202
14,822
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
OneofaKindji
Cabrakan
16
2 / 1 / 4
10,179
566
8,754
9,697
12,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Sosa6
Thanatos
16
10 / 3 / 5
10,582
588
10,189
14,251
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
chillself
Aphrodite
17
3 / 1 / 8
10,442
580
6,423
12,751
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
DanzaburouSetTsukuyomiCthulhu

VS

Bans
ScyllaApolloCu ChulainnNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Hizardy
Kali
12
2 / 6 / 1
8,060
448
5,038
13,205
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
KGStrike
Horus
11
0 / 7 / 2
7,185
399
4,336
17,861
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
KUNLAW
Rama
12
0 / 7 / 0
7,170
398
6,219
16,699
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Ozkiro
Cerberus
13
1 / 0 / 0
8,053
447
2,697
10,359
5,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 4 / 1
9,279
516
15,726
8,746
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
24
Kills
7
7
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
Hizardy
Kali
2
6
1
0.42
W
Cupid
JsOro
Cupid
4
0
9
8.5
L
Horus
KGStrike
Horus
0
7
2
0.14
L
Rama
KUNLAW
Rama
0
7
0
0
W
Ymir
LyricVI
Ymir
5
2
12
5.5
W
Cabrakan
OneofaKindji
Cabrakan
2
1
4
4
L
Cerberus
Ozkiro
Cerberus
1
0
0
1
L
4
4
1
1.13
W
Thanatos
Sosa6
Thanatos
10
3
5
4.17
W
Aphrodite
chillself
Aphrodite
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,957
Damage
34,016
63,569
Taken
66,870
42,283
Mitigated
24,639
40,011
Healing
18,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Hizardy
Kali
5,038
2,331
0
1,708
13,205
4,083
0
3,299
9,841
0
45,913
W
Cupid
JsOro
Cupid
12,389
8,144
511
6,832
12,048
5,432
4,608
1,269
10,709
0
79,382
L
Horus
KGStrike
Horus
4,336
1,982
1,092
4,612
17,861
8,231
0
7,740
9,955
0
19,925
L
Rama
KUNLAW
Rama
6,219
5,192
0
5,484
16,699
4,259
0
2,293
14,381
0
51,915
W
Ymir
LyricVI
Ymir
7,202
1,022
0
1,775
14,822
14,502
0
2,462
12,172
26,147
0
W
Cabrakan
OneofaKindji
Cabrakan
8,754
1,154
0
2,896
9,697
12,374
306
3,485
6,110
56,250
0
L
Cerberus
Ozkiro
Cerberus
2,697
362
0
4,512
10,359
5,364
0
4,093
5,941
40,292
0
L
15,726
4,387
0
1,096
8,746
2,702
0
4,161
4,373
68,482
0
W
Thanatos
Sosa6
Thanatos
10,189
3,433
0
12,651
14,251
5,021
562
6,174
7,831
0
62,232
W
Aphrodite
chillself
Aphrodite
6,423
1,162
5,847
9,499
12,751
4,954
689
4,249
8,324
73,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,373
Gold Earned
39,747
527
Minions Killed
441
0
Camps Cleared
0
1,688,732
Distance Traveled
1,500,600
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,060
448
80
4
0
326,602
4
W
Cupid
10,481
582
135
8
0
304,007
4
L
Horus
7,185
399
25
1
0
315,601
9
L
Rama
7,170
398
95
5
0
283,134
7
W
Ymir
9,689
538
27
2
0
364,752
3
W
Cabrakan
10,179
566
115
6
0
278,831
2
L
Cerberus
8,053
447
119
7
0
264,274
0
L
Nu Wa
9,279
516
122
7
0
310,989
7
W
Thanatos
10,582
588
96
5
0
391,408
7
W
Aphrodite
10,442
580
154
9
0
349,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role