Player Matchup

Sun Wukong
Sun Wukong
Celeno
Sun Wukong
Level 88
God Stats
3W - 3L
1,760 SR
Queue Stats
158W - 121L
1,639 Elo+
Party 2
Apollo
Apollo
FierceLycan
Apollo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 49L
1,626 Elo+
Party 2
Baron Samedi
Baron Samedi
TheBananahKing
Baron Samedi
Level 89
God Stats
8W - 4L
1,853 SR
Queue Stats
164W - 128L
1,678 Elo+
Party 3
Sobek
Sobek
TheWaffl3K1ng
Sobek
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 20L
1,695 Elo+
Party 3
Xbalanque
Xbalanque
ToeDaddy
Xbalanque
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,597 Elo+
Solo
Team Averages
Level 56
1,622 SR
1,647 Elo+

VS

Team Averages
Level 67
1,667 SR
1,724 Elo+
Ymir
Ymir
BigDNick21
Ymir
Level 6
God Stats
8W - 4L
1,576 SR
Queue Stats
45W - 35L
1,585 Elo+
Party 1
Cupid
Cupid
GetYoked4
Cupid
Level 123
God Stats
9W - 8L
1,992 SR
Queue Stats
167W - 67L
1,876 Elo+
Party 1
Discordia
Discordia
GriffinTheGoatt
Discordia
Level 47
God Stats
15W - 7L
1,767 SR
Queue Stats
184W - 86L
1,812 Elo+
Party 1
Hou Yi
Hou Yi
McLovinTheGoat1
Hou Yi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 49L
1,788 Elo+
Party 1
Ganesha
Ganesha
Xepheros
Ganesha
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 57L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Celeno
Sun Wukong
14
3 / 3 / 1
9,210
921
9,320
17,294
13,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
14
1 / 8 / 3
8,755
876
7,560
15,046
7,726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TheBananahKing
Baron Samedi
14
1 / 3 / 1
8,527
853
8,843
10,995
5,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 4
8,811
881
5,032
18,040
21,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
ToeDaddy
Xbalanque
14
0 / 2 / 2
8,203
820
6,560
8,147
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

161

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
10,344
1,034
4,600
8,309
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
GetYoked4
Cupid
17
11 / 0 / 5
11,705
1,171
27,131
10,321
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
GriffinTheGoatt
Discordia
16
4 / 2 / 9
9,706
971
15,713
5,266
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 9
9,401
940
8,211
6,054
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Xepheros
Ganesha
17
0 / 2 / 15
10,573
1,057
10,589
10,858
11,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
5
Kills
20
20
Deaths
5
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Sun Wukong
Celeno
Sun Wukong
3
3
1
1.17
L
Apollo
1
8
3
0.31
W
Cupid
GetYoked4
Cupid
11
0
5
13.5
W
Discordia
GriffinTheGoatt
Discordia
4
2
9
4.25
W
2
0
9
6.5
L
Baron Samedi
TheBananahKing
Baron Samedi
1
3
1
0.5
L
0
4
4
0.5
L
Xbalanque
ToeDaddy
Xbalanque
0
2
2
0.5
W
Ganesha
Xepheros
Ganesha
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,315
Damage
66,244
69,522
Taken
40,808
51,333
Mitigated
27,443
11,737
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,600
1,464
0
1,211
8,309
6,795
0
2,929
5,205
22,789
0
L
Sun Wukong
Celeno
Sun Wukong
9,320
2,143
243
3,005
17,294
13,747
0
8,746
8,548
0
26,079
L
Apollo
7,560
3,341
0
892
15,046
7,726
0
6,366
8,680
0
22,123
W
Cupid
GetYoked4
Cupid
27,131
17,101
127
4,704
10,321
4,708
0
3,100
7,121
0
57,153
W
Discordia
GriffinTheGoatt
Discordia
15,713
0
0
250
5,266
2,227
0
1,946
3,245
25,348
0
W
8,211
3,181
0
1,377
6,054
2,553
0
2,118
3,861
0
20,953
L
Baron Samedi
TheBananahKing
Baron Samedi
8,843
482
2,127
1,614
10,995
5,293
0
5,286
5,709
24,493
0
L
5,032
189
0
1,910
18,040
21,606
0
5,359
12,681
13,744
0
L
Xbalanque
ToeDaddy
Xbalanque
6,560
3,375
0
1,946
8,147
2,961
0
5,145
3,002
0
23,269
W
Ganesha
Xepheros
Ganesha
10,589
478
0
1,610
10,858
11,160
0
3,782
6,926
18,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,506
Gold Earned
51,729
171
Minions Killed
188
4
Camps Cleared
7
838,861
Distance Traveled
922,661
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,344
1,034
56
6
1
173,687
0
L
Sun Wukong
9,210
921
46
5
0
201,081
0
L
Apollo
8,755
876
34
3
4
144,085
0
W
Cupid
11,705
1,171
81
8
5
183,227
0
W
Discordia
9,706
971
22
2
1
186,712
0
W
Hou Yi
9,401
940
29
3
0
184,779
0
L
Baron Samedi
8,527
853
25
3
0
181,136
0
L
Sobek
8,811
881
16
2
0
193,522
0
L
Xbalanque
8,203
820
50
5
0
119,037
1
W
Ganesha
10,573
1,057
0
0
0
194,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role