Player Matchup

Hercules
Hercules
KrakenDeCarne
Hercules
Level 17
God Stats
2W - 0L
1,419 SR
Queue Stats
9W - 14L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Lardani
Nu Wa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
NOVAKV2
Pele
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 39L
1,822 Elo+
Party 2
Bakasura
Bakasura
S0RC3RER
Bakasura
Level 29
God Stats
3W - 2L
1,550 SR
Queue Stats
216W - 202L
1,590 Elo+
Solo
Medusa
Medusa
druidaoftime
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,485 Elo+
Solo
Team Averages
Level 22
1,494 SR
1,570 Elo+

VS

Team Averages
Level 12
1,585 SR
1,693 Elo+
Ares
Ares
FlorsSD
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,637 Elo+
Solo
Vamana
Vamana
MingBR
Vamana
Level 16
God Stats
4W - 5L
1,578 SR
Queue Stats
13W - 16L
1,496 Elo+
Party 1
Arachne
Arachne
Pimpolhoo
Arachne
Level 16
God Stats
3W - 2L
1,928 SR
Queue Stats
17W - 13L
1,590 Elo+
Party 1
Nemesis
Nemesis
Tonikz
Nemesis
Level 6
God Stats
1W - 1L
1,417 SR
Queue Stats
4W - 3L
1,863 Elo+
Party 1
Kukulkan
Kukulkan
j0uls
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KrakenDeCarne
Hercules
9
2 / 3 / 1
5,269
527
3,175
7,490
3,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Lardani
Nu Wa
11
2 / 1 / 3
6,207
621
6,025
3,357
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
NOVAKV2
Pele
12
6 / 1 / 1
6,858
686
5,882
7,160
2,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
S0RC3RER
Bakasura
11
3 / 1 / 0
6,186
619
3,228
7,468
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
9
2 / 0 / 4
5,713
571
3,943
3,600
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FlorsSD
Ares
6
1 / 3 / 1
4,548
455
2,818
7,145
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
MingBR
Vamana
7
0 / 3 / 1
4,675
468
1,874
6,780
2,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Pimpolhoo
Arachne
8
3 / 3 / 2
5,388
539
3,726
7,430
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Tonikz
Nemesis
7
1 / 2 / 2
4,350
435
1,547
4,544
1,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
j0uls
Kukulkan
9
1 / 4 / 2
5,004
500
2,675
6,255
1,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
15
Kills
6
6
Deaths
15
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
FlorsSD
Ares
1
3
1
0.5
W
Hercules
KrakenDeCarne
Hercules
2
3
1
0.83
W
Nu Wa
Lardani
Nu Wa
2
1
3
3.5
L
Vamana
MingBR
Vamana
0
3
1
0.17
W
Pele
NOVAKV2
Pele
6
1
1
6.5
L
Arachne
Pimpolhoo
Arachne
3
3
2
1.33
W
Bakasura
S0RC3RER
Bakasura
3
1
0
3
L
Nemesis
Tonikz
Nemesis
1
2
2
1
W
Medusa
2
0
4
4
L
Kukulkan
j0uls
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,253
Damage
12,640
29,075
Taken
32,154
10,840
Mitigated
10,468
11,925
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
FlorsSD
Ares
2,818
431
0
2,158
7,145
2,801
0
345
6,349
11,917
0
W
Hercules
KrakenDeCarne
Hercules
3,175
1,513
108
3,384
7,490
3,823
271
1,750
5,740
0
16,833
W
Nu Wa
Lardani
Nu Wa
6,025
1,338
0
1,000
3,357
987
0
1,990
1,367
29,760
0
L
Vamana
MingBR
Vamana
1,874
996
0
1,714
6,780
2,848
0
249
6,383
0
16,086
W
Pele
NOVAKV2
Pele
5,882
1,487
0
3,167
7,160
2,370
198
125
7,035
0
36,938
L
Arachne
Pimpolhoo
Arachne
3,726
2,422
0
2,503
7,430
2,115
0
867
6,493
0
16,502
W
Bakasura
S0RC3RER
Bakasura
3,228
2,283
0
1,880
7,468
2,706
13
1,078
6,390
0
34,454
L
Nemesis
Tonikz
Nemesis
1,547
806
0
179
4,544
1,013
0
281
4,155
0
3,854
W
Medusa
3,943
1,468
0
2,386
3,600
954
9
550
3,050
0
29,021
L
Kukulkan
j0uls
Kukulkan
2,675
410
0
1,638
6,255
1,691
0
3,709
2,160
22,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
23,965
310
Minions Killed
139
0
Camps Cleared
0
904,422
Distance Traveled
1,008,723
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,548
455
15
2
0
195,185
1
W
Hercules
5,269
527
29
3
0
174,542
2
W
Nu Wa
6,207
621
65
7
0
188,421
2
L
Vamana
4,675
468
36
4
0
219,732
1
W
Pele
6,858
686
78
8
0
177,510
3
L
Arachne
5,388
539
34
3
0
185,309
0
W
Bakasura
6,186
619
86
9
0
193,454
3
L
Nemesis
4,350
435
10
1
0
229,220
0
W
Medusa
5,713
571
52
5
0
170,495
1
L
Kukulkan
5,004
500
44
4
0
179,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role