Player Matchup

King Arthur
King Arthur
PieriMoti
King Arthur
Level 29
God Stats
1W - 2L
1,277 SR
Queue Stats
9W - 35L
951 Elo+
Solo
Hel
Hel
Redxburner
Hel
Level 27
God Stats
22W - 24L
1,222 SR
Queue Stats
322W - 418L
1,173 Elo+
Solo
Hachiman
Hachiman
The_Last_Pepino
Hachiman
Level 10
God Stats
0W - 1L
1,241 SR
Queue Stats
2W - 6L
1,095 Elo+
Solo
Team Averages
Level 22
1,246 SR
1,073 Elo+

VS

Team Averages
Level 32
1,640 SR
1,287 Elo+
Neith
Neith
MaxDecimus-_-
Neith
Level 23
God Stats
31W - 31L
1,334 SR
Queue Stats
60W - 67L
1,240 Elo+
Solo
Zhong Kui
Zhong Kui
costaricajj
Zhong Kui
Level 47
God Stats
19W - 19L
1,794 SR
Queue Stats
297W - 325L
1,336 Elo+
Party 1
Artio
Artio
ťħįçç
Artio
Level 26
God Stats
6W - 2L
1,791 SR
Queue Stats
171W - 159L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PieriMoti
King Arthur
8
0 / 5 / 2
6,036
604
3,242
11,182
7,619
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 7 / 2
6,186
619
4,015
7,829
2,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
10
3 / 8 / 1
7,208
721
5,442
11,350
5,700
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 10
8,077
808
7,931
3,254
1,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
costaricajj
Zhong Kui
13
9 / 3 / 10
8,927
893
10,812
10,120
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
12
5 / 1 / 11
8,299
830
4,538
12,909
11,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
19
20
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
King Arthur
PieriMoti
King Arthur
0
5
2
0.2
L
0
7
2
0.14
L
Hachiman
3
8
1
0.44
W
Zhong Kui
costaricajj
Zhong Kui
9
3
10
4.67
W
Artio
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,699
Damage
23,281
30,361
Taken
26,283
15,616
Mitigated
21,041
3,991
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,931
3,890
0
761
3,254
1,016
1,069
356
2,873
0
25,311
L
King Arthur
PieriMoti
King Arthur
3,242
359
353
802
11,182
7,619
0
4,580
6,407
0
11,114
L
4,015
349
1,356
916
7,829
2,297
0
4,171
3,533
13,604
0
L
Hachiman
5,442
2,484
0
564
11,350
5,700
46
6,028
5,047
0
17,275
W
Zhong Kui
costaricajj
Zhong Kui
10,812
812
441
4,069
10,120
8,860
134
1,115
9,005
31,390
0
W
Artio
4,538
291
1,287
6,256
12,909
11,165
698
2,628
10,256
17,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,430
Gold Earned
25,303
51
Minions Killed
104
0
Camps Cleared
0
445,853
Distance Traveled
533,444
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,077
808
39
4
0
159,806
0
L
King Arthur
6,036
604
11
1
0
156,648
1
L
Hel
6,186
619
15
2
0
142,878
0
L
Hachiman
7,208
721
25
3
0
146,327
2
W
Zhong Kui
8,927
893
42
4
0
182,933
1
W
Artio
8,299
830
23
2
0
190,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role