Player Matchup

Medusa
Medusa
Cryo-Bane
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,558 Elo+
Party 3
Guan Yu
Guan Yu
GoldenCenturiom
Guan Yu
Level 99
God Stats
32W - 25L
1,666 SR
Queue Stats
454W - 459L
1,494 Elo+
Party 1
Baba Yaga
Baba Yaga
MrClem
Baba Yaga
Level 40
God Stats
12W - 12L
1,600 SR
Queue Stats
471W - 446L
1,521 Elo+
Party 1
Pele
Pele
Orckiller92
Pele
Level 45
God Stats
1W - 3L
1,489 SR
Queue Stats
29W - 38L
1,474 Elo+
Party 3
Ares
Ares
thestfav
Ares
Level 124
God Stats
5W - 8L
1,666 SR
Queue Stats
368W - 365L
1,474 Elo+
Party 1
Team Averages
Level 67
1,584 SR
1,504 Elo+

VS

Team Averages
Level 63
1,592 SR
1,501 Elo+
Fenrir
Fenrir
Mushu Fresh
Fenrir
Level 101
God Stats
3W - 1L
1,779 SR
Queue Stats
63W - 51L
1,477 Elo+
Party 2
Scylla
Scylla
NightTuna647081
Scylla
Level 26
God Stats
1W - 0L
1,396 SR
Queue Stats
53W - 49L
1,501 Elo+
Party 2
Tiamat
Tiamat
Ras x Hinata
Tiamat
Level 62
God Stats
18W - 18L
1,599 SR
Queue Stats
265W - 257L
1,508 Elo+
Party 4
Cthulhu
Cthulhu
TTV ExtrandZ123
Cthulhu
Level 7
God Stats
4W - 3L
1,393 SR
Queue Stats
21W - 20L
1,508 Elo+
Party 4
Artemis
Artemis
fourscoremango
Artemis
Level 121
God Stats
5W - 4L
1,792 SR
Queue Stats
384W - 342L
1,512 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cryo-Bane
Medusa
15
4 / 7 / 2
9,532
454
9,367
18,589
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 5 / 2
10,475
499
13,265
19,519
19,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
MrClem
Baba Yaga
17
12 / 5 / 2
11,688
557
18,532
17,007
8,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 7 / 1
9,264
441
5,368
14,433
4,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
13
1 / 10 / 6
9,008
429
8,254
21,154
17,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 5 / 12
11,496
547
19,577
19,443
12,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 5 / 6
9,679
461
5,209
10,317
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
17
4 / 2 / 4
10,368
494
9,841
9,641
6,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 5 / 13
9,564
455
7,249
14,009
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
13 / 5 / 8
11,553
550
21,499
14,765
5,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
22
Kills
33
34
Deaths
22
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cryo-Bane
Medusa
4
7
2
0.71
L
3
5
2
0.8
L
Baba Yaga
MrClem
Baba Yaga
12
5
2
2.6
W
Fenrir
8
5
12
2.8
W
4
5
6
1.4
L
2
7
1
0.36
W
Tiamat
4
2
4
3
W
4
5
13
2.1
W
13
5
8
3.4
L
Ares
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,786
Damage
63,375
90,702
Taken
68,175
57,476
Mitigated
38,746
18,270
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cryo-Bane
Medusa
9,367
3,001
0
6,670
18,589
6,864
1,162
3,113
15,476
0
65,724
L
13,265
1,505
562
6,292
19,519
19,863
20
6,264
12,725
3,629
65,640
L
Baba Yaga
MrClem
Baba Yaga
18,532
570
0
2,929
17,007
8,217
1,010
4,028
12,915
72,529
0
W
Fenrir
19,577
4,840
0
6,357
19,443
12,407
195
6,229
12,718
0
75,842
W
5,209
868
0
394
10,317
3,426
68
6,791
3,075
35,098
0
L
5,368
905
0
346
14,433
4,956
156
2,596
11,791
0
58,205
W
Tiamat
9,841
1,956
0
3,292
9,641
6,989
492
2,773
6,443
57,783
0
W
7,249
1,036
0
1,140
14,009
10,684
68
6,315
7,462
24,660
0
W
21,499
12,206
0
3,979
14,765
5,240
691
4,652
9,966
0
73,272
L
Ares
8,254
991
0
1,471
21,154
17,576
19
5,588
15,496
30,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
52,660
516
Minions Killed
429
0
Camps Cleared
0
1,709,376
Distance Traveled
1,886,572
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,532
454
105
5
0
303,577
0
L
Guan Yu
10,475
499
159
8
0
369,554
2
L
Baba Yaga
11,688
557
120
6
0
373,074
3
W
Fenrir
11,496
547
95
5
0
456,238
6
W
Scylla
9,679
461
69
3
0
361,003
3
L
Pele
9,264
441
93
4
0
307,045
5
W
Tiamat
10,368
494
122
6
0
328,620
2
W
Cthulhu
9,564
455
29
1
0
383,885
2
W
Artemis
11,553
550
114
5
0
356,826
3
L
Ares
9,008
429
39
2
0
356,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role