Player Matchup

Osiris
Osiris
Branarius
Osiris
Level 28
God Stats
4W - 4L
1,739 SR
Queue Stats
104W - 59L
1,686 Elo+
Party 1
Scylla
Scylla
Maddie
Scylla
Level 135
God Stats
5W - 5L
1,514 SR
Queue Stats
130W - 75L
1,641 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MissBowers11
Kumbhakarna
Level 36
God Stats
2W - 4L
1,623 SR
Queue Stats
115W - 75L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
Pemberto
Danzaburou
Level 26
God Stats
3W - 1L
1,776 SR
Queue Stats
66W - 43L
1,715 Elo+
Party 1
Tiamat
Tiamat
marinacc
Tiamat
Level 49
God Stats
3W - 4L
1,726 SR
Queue Stats
123W - 75L
1,629 Elo+
Party 1
Team Averages
Level 55
1,676 SR
1,666 Elo+

VS

Team Averages
Level 79
1,724 SR
1,615 Elo+
Tiamat
Tiamat
BaronVonLanky
Tiamat
Level 108
God Stats
8W - 1L
1,862 SR
Queue Stats
49W - 31L
1,669 Elo+
Party 2
Danzaburou
Danzaburou
Lilvision
Danzaburou
Level 16
God Stats
3W - 2L
1,557 SR
Queue Stats
23W - 17L
1,642 Elo+
Solo
Ymir
Ymir
RAVENSxFAN165
Ymir
Level 134
God Stats
16W - 8L
1,667 SR
Queue Stats
126W - 110L
1,637 Elo+
Party 2
Tyr
Tyr
theGreatBellyyyy
Tyr
Level 116
God Stats
5W - 5L
1,669 SR
Queue Stats
113W - 101L
1,625 Elo+
Party 2
Bakasura
Bakasura
wegjwgi
Bakasura
Level 21
God Stats
1W - 0L
1,865 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Branarius
Osiris
16
1 / 3 / 10
10,407
650
10,820
20,356
18,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
Maddie
Scylla
19
3 / 3 / 6
11,112
695
11,382
12,858
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
MissBowers11
Kumbhakarna
14
0 / 6 / 5
9,090
568
3,170
17,318
18,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Pemberto
Danzaburou
17
3 / 2 / 9
10,665
667
13,310
14,799
6,573
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
marinacc
Tiamat
18
7 / 6 / 3
11,952
747
13,534
15,244
11,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 9
12,611
788
19,500
11,943
14,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Lilvision
Danzaburou
19
5 / 0 / 9
12,737
796
17,230
12,291
6,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 7
10,204
638
9,405
17,449
17,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 3 / 10
12,682
793
14,078
15,667
14,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
wegjwgi
Bakasura
18
1 / 4 / 12
11,131
696
12,688
14,377
7,946
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
14
Kills
20
20
Deaths
14
33
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
Osiris
Branarius
Osiris
1
3
10
2
W
Danzaburou
Lilvision
Danzaburou
5
0
9
9.5
L
Scylla
Maddie
Scylla
3
3
6
2
L
Kumbhakarna
MissBowers11
Kumbhakarna
0
6
5
0.42
L
Danzaburou
Pemberto
Danzaburou
3
2
9
3.75
W
2
5
7
1.1
L
Tiamat
marinacc
Tiamat
7
6
3
1.42
W
7
3
10
4
W
Bakasura
wegjwgi
Bakasura
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,216
Damage
72,901
80,575
Taken
71,727
60,068
Mitigated
60,610
17,572
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,500
1,145
566
4,244
11,943
14,079
114
5,828
5,908
66,721
0
L
Osiris
Branarius
Osiris
10,820
4,353
1,038
2,070
20,356
18,273
0
5,110
14,187
0
23,400
W
Danzaburou
Lilvision
Danzaburou
17,230
8,697
0
5,120
12,291
6,569
4,040
4,897
7,126
0
56,838
L
Scylla
Maddie
Scylla
11,382
1,007
0
2,164
12,858
5,067
300
3,996
8,660
60,289
0
L
Kumbhakarna
MissBowers11
Kumbhakarna
3,170
377
633
1,652
17,318
18,935
0
7,836
8,785
11,522
0
L
Danzaburou
Pemberto
Danzaburou
13,310
6,009
1,398
6,050
14,799
6,573
312
4,348
10,298
0
44,561
W
9,405
1,585
0
607
17,449
17,399
40
7,114
9,857
26,568
0
L
Tiamat
marinacc
Tiamat
13,534
1,382
0
2,567
15,244
11,220
0
6,733
8,094
36,658
0
W
14,078
1,790
0
3,360
15,667
14,617
860
4,780
10,523
0
29,432
W
Bakasura
wegjwgi
Bakasura
12,688
8,465
0
4,567
14,377
7,946
950
5,034
9,131
0
33,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,226
Gold Earned
59,365
367
Minions Killed
379
3
Camps Cleared
13
1,302,894
Distance Traveled
1,459,461
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,611
788
130
8
6
294,062
0
L
Osiris
10,407
650
33
2
0
302,475
3
W
Danzaburou
12,737
796
97
6
2
283,687
2
L
Scylla
11,112
695
150
9
2
279,730
2
L
Kumbhakarna
9,090
568
12
1
0
202,632
2
L
Danzaburou
10,665
667
104
7
0
263,539
1
W
Ymir
10,204
638
29
2
1
259,249
1
L
Tiamat
11,952
747
68
4
1
254,518
1
W
Tyr
12,682
793
40
3
0
314,617
1
W
Bakasura
11,131
696
83
5
4
307,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role