Player Matchup

Anubis
Anubis
Silver V
ARIEL22
Anubis
Silver V
Level 104
God Stats
0W - 4L
1,119 SR
Queue Stats
8W - 26L
951 MMR
Solo
Xbalanque
Xbalanque
Silver IV
Daniezh
Xbalanque
Silver IV
Level 108
God Stats
7W - 10L
1,369 SR
Queue Stats
124W - 141L
876 MMR
Solo
Yemoja
Yemoja
Silver V
Davidxiyo123
Yemoja
Silver V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver III
DeViiLzz97
Hun Batz
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver V
Ksmoothg
Mulan
Silver V
Level 69
God Stats
87W - 101L
1,434 SR
Queue Stats
381W - 424L
802 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,385 SR
1,126 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,479 SR
819 MMR
Osiris
Osiris
Silver II
DarknessVisible
Osiris
Silver II
Level 152
God Stats
4W - 6L
1,263 SR
Queue Stats
742W - 758L
1,040 MMR
Party 1
Heimdallr
Heimdallr
Silver III
DuqueDePilsener
Heimdallr
Silver III
Level 102
God Stats
28W - 23L
1,604 SR
Queue Stats
779W - 796L
833 MMR
Party 1
Scylla
Scylla
Silver V
ReD3y3
Scylla
Silver V
Level 84
God Stats
1W - 4L
1,373 SR
Queue Stats
32W - 46L
667 MMR
Solo
Nemesis
Nemesis
Silver II
TingusMyPingus
Nemesis
Silver II
Level 101
God Stats
47W - 32L
1,620 SR
Queue Stats
419W - 418L
960 MMR
Party 2
Ymir
Ymir
Silver V
blockedbyjames
Ymir
Silver V
Level 46
God Stats
38W - 24L
1,534 SR
Queue Stats
591W - 583L
597 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ARIEL22
Anubis
18
2 / 4 / 2
11,403
475
14,565
13,851
7,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Daniezh
Xbalanque
8
0 / 3 / 0
7,397
308
4,608
7,068
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
17
0 / 1 / 2
10,421
434
5,866
11,841
11,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
DeViiLzz97
Hun Batz
19
3 / 7 / 1
11,253
469
10,805
21,338
8,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Ksmoothg
Mulan
19
3 / 4 / 1
11,270
470
16,003
22,789
27,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
DanzaburouCu ChulainnCthulhuApolloSet

VS

Bans
TsukuyomiKumbhakarnaChaacGaneshaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 7
12,955
540
13,066
25,092
20,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
DuqueDePilsener
Heimdallr
19
4 / 0 / 5
12,956
540
11,062
13,322
6,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
ReD3y3
Scylla
20
4 / 2 / 8
13,231
551
15,088
10,973
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 2 / 8
13,484
562
13,232
17,196
8,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 9
12,021
501
5,911
18,743
19,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
8
Kills
19
19
Deaths
8
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
ARIEL22
Anubis
2
4
2
0.75
L
Xbalanque
Daniezh
Xbalanque
0
3
0
0
W
2
2
7
2.75
L
Yemoja
0
1
2
1
L
Hun Batz
DeViiLzz97
Hun Batz
3
7
1
0.5
W
Heimdallr
DuqueDePilsener
Heimdallr
4
0
5
6.5
L
Mulan
Ksmoothg
Mulan
3
4
1
0.88
W
Scylla
ReD3y3
Scylla
4
2
8
4
W
7
2
8
5.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,847
Damage
58,359
76,887
Taken
85,326
56,941
Mitigated
58,658
29,937
Healing
24,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ARIEL22
Anubis
14,565
331
0
4,798
13,851
7,583
984
4,091
9,564
88,538
0
L
Xbalanque
Daniezh
Xbalanque
4,608
1,501
0
2,345
7,068
1,817
64
1,073
5,955
0
27,846
W
13,066
4,510
0
11,814
25,092
20,637
1,795
4,625
19,779
0
84,342
L
Yemoja
5,866
1,079
4,756
5,005
11,841
11,804
0
4,449
7,220
39,301
0
L
Hun Batz
DeViiLzz97
Hun Batz
10,805
2,105
0
5,425
21,338
8,652
0
5,027
16,166
0
99,166
W
Heimdallr
DuqueDePilsener
Heimdallr
11,062
5,725
0
4,713
13,322
6,389
3,415
3,856
9,416
0
106,242
L
Mulan
Ksmoothg
Mulan
16,003
2,205
0
7,608
22,789
27,085
388
5,565
16,982
0
74,865
W
Scylla
ReD3y3
Scylla
15,088
1,471
0
3,299
10,973
3,818
2,009
3,615
7,333
102,594
0
W
13,232
6,788
0
2,256
17,196
8,125
2,130
2,748
14,348
0
104,117
W
5,911
977
0
2,026
18,743
19,689
180
5,587
13,106
28,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,744
Gold Earned
64,647
557
Minions Killed
639
0
Camps Cleared
0
1,989,845
Distance Traveled
2,327,632
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,403
475
154
6
0
423,448
1
L
Xbalanque
7,397
308
52
2
0
219,329
2
W
Osiris
12,955
540
132
6
0
455,835
2
L
Yemoja
10,421
434
76
3
0
464,755
11
L
Hun Batz
11,253
469
141
6
0
455,310
4
W
Heimdallr
12,956
540
158
7
0
447,113
8
L
Mulan
11,270
470
134
6
0
427,003
3
W
Scylla
13,231
551
171
7
0
470,985
7
W
Nemesis
13,484
562
133
6
0
501,613
7
W
Ymir
12,021
501
45
2
0
452,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role