Player Matchup

Bellona
Bellona
Gold II
Hazzabaz_
Bellona
Gold II
Level 74
God Stats
16W - 16L
1,641 SR
Queue Stats
377W - 371L
1,694 MMR
Party 4
Ganesha
Ganesha
Gold II
KindaParty
Ganesha
Gold II
Level 121
God Stats
9W - 10L
1,855 SR
Queue Stats
556W - 544L
1,572 MMR
Party 2
Chronos
Chronos
Gold V
Ragninkz
Chronos
Gold V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,644 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
XSV o0 chaos 0o
Baba Yaga
Gold I
Level 88
God Stats
42W - 38L
1,611 SR
Queue Stats
276W - 260L
1,728 MMR
Party 2
Arachne
Arachne
Gold II
iBeaFragger
Arachne
Gold II
Level 114
God Stats
24W - 24L
1,525 SR
Queue Stats
696W - 684L
1,610 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 96
1,626 SR
1,650 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,740 SR
1,650 MMR
Apollo
Apollo
Gold II
Emilianoo21
Apollo
Gold II
Level 157
God Stats
31W - 12L
1,852 SR
Queue Stats
251W - 219L
1,709 MMR
Party 3
Hun Batz
Hun Batz
Gold I
PrinceepS
Hun Batz
Gold I
Level 145
God Stats
6W - 3L
1,605 SR
Queue Stats
214W - 218L
1,642 MMR
Solo
Khepri
Khepri
Silver I
SirKanekiPan
Khepri
Silver I
Level 148
God Stats
3W - 2L
1,782 SR
Queue Stats
164W - 144L
1,589 MMR
Party 3
Sun Wukong
Sun Wukong
Silver II
zPerc
Sun Wukong
Silver II
Level 66
God Stats
24W - 16L
1,632 SR
Queue Stats
52W - 43L
1,492 MMR
Party 1
Ra
Ra
Gold III
zTramadol
Ra
Gold III
Level 108
God Stats
11W - 6L
1,829 SR
Queue Stats
59W - 46L
1,818 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hazzabaz_
Bellona
19
2 / 4 / 1
12,002
500
17,583
22,581
20,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
KindaParty
Ganesha
15
0 / 5 / 3
10,019
417
9,793
18,755
16,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Ragninkz
Chronos
18
0 / 9 / 0
11,141
464
16,436
26,945
13,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
XSV o0 chaos 0o
Baba Yaga
17
0 / 6 / 1
10,874
453
14,108
15,805
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
iBeaFragger
Arachne
20
3 / 2 / 0
12,637
527
10,000
19,175
12,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetCu ChulainnDanzaburouScyllaNu Wa

VS

Bans
YemojaHeimdallrKing ArthurCthulhuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
10 / 2 / 9
14,599
608
23,571
24,844
11,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
PrinceepS
Hun Batz
20
7 / 0 / 12
13,745
573
15,820
14,532
8,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
17
1 / 0 / 21
12,706
529
10,162
28,223
37,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
zPerc
Sun Wukong
20
5 / 3 / 6
14,440
602
12,947
26,433
19,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 0 / 14
12,814
534
13,823
11,155
5,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
88
5
Kills
26
26
Deaths
5
5
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Apollo
10
2
9
7.25
L
Bellona
Hazzabaz_
Bellona
2
4
1
0.63
L
Ganesha
KindaParty
Ganesha
0
5
3
0.3
W
Hun Batz
PrinceepS
Hun Batz
7
0
12
13
L
Chronos
Ragninkz
Chronos
0
9
0
0
W
Khepri
1
0
21
11.5
L
Baba Yaga
XSV o0 chaos 0o
Baba Yaga
0
6
1
0.08
L
Arachne
iBeaFragger
Arachne
3
2
0
1.5
W
Sun Wukong
zPerc
Sun Wukong
5
3
6
2.67
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,920
Damage
76,323
103,261
Taken
105,187
70,055
Mitigated
83,086
31,043
Healing
49,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
23,571
16,234
0
15,379
24,844
11,403
4,711
13,887
10,795
0
126,687
L
Bellona
Hazzabaz_
Bellona
17,583
8,779
0
7,691
22,581
20,438
998
4,355
18,096
736
92,292
L
Ganesha
KindaParty
Ganesha
9,793
954
0
4,410
18,755
16,785
0
5,780
12,719
28,483
0
W
Hun Batz
PrinceepS
Hun Batz
15,820
5,111
0
1,949
14,532
8,093
3,227
4,558
9,873
0
109,324
L
Chronos
Ragninkz
Chronos
16,436
5,840
0
9,226
26,945
13,106
2,268
4,014
22,883
99,124
0
W
Khepri
10,162
1,824
0
6,779
28,223
37,728
310
12,222
15,579
32,120
0
L
Baba Yaga
XSV o0 chaos 0o
Baba Yaga
14,108
253
0
3,407
15,805
6,886
770
3,889
11,622
84,830
0
L
Arachne
iBeaFragger
Arachne
10,000
5,684
0
6,309
19,175
12,840
0
5,075
13,956
0
105,021
W
Sun Wukong
zPerc
Sun Wukong
12,947
4,189
0
10,624
26,433
19,880
750
5,827
20,574
0
97,669
W
13,823
1,794
8,328
6,080
11,155
5,982
1,230
6,628
4,385
107,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,673
Gold Earned
68,304
684
Minions Killed
750
0
Camps Cleared
0
2,193,387
Distance Traveled
2,435,660
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,599
608
190
8
0
427,510
2
L
Bellona
12,002
500
179
7
0
442,658
2
L
Ganesha
10,019
417
12
1
0
446,480
4
W
Hun Batz
13,745
573
159
7
0
527,187
9
L
Chronos
11,141
464
152
6
0
383,556
2
W
Khepri
12,706
529
24
1
0
493,455
2
L
Baba Yaga
10,874
453
170
7
0
412,843
4
L
Arachne
12,637
527
171
7
0
507,850
3
W
Sun Wukong
14,440
602
191
8
0
483,488
3
W
Ra
12,814
534
186
8
0
504,020
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role