Player Matchup

Tiamat
Tiamat
Boffles
Tiamat
Level 121
God Stats
4W - 3L
1,614 SR
Queue Stats
31W - 20L
1,569 Elo+
Party 2
Cernunnos
Cernunnos
KatzeMaximale
Cernunnos
Level 116
God Stats
9W - 1L
1,665 SR
Queue Stats
105W - 97L
1,520 Elo+
Solo
Mulan
Mulan
SmoteLUL
Mulan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,605 Elo+
Party 2
Team Averages
Level 102
1,593 SR
1,565 Elo+

VS

Team Averages
Level 75
1,605 SR
1,561 Elo+
Neith
Neith
EpicGamesReturn
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
TheBroof
Sun Wukong
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 106L
1,581 Elo+
Party 1
Ra
Ra
TheMirdon
Ra
Level 74
God Stats
20W - 9L
1,815 SR
Queue Stats
98W - 72L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Boffles
Tiamat
14
7 / 2 / 5
9,556
796
8,373
7,132
8,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
KatzeMaximale
Cernunnos
14
6 / 0 / 6
9,511
793
10,537
8,122
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
SmoteLUL
Mulan
11
1 / 5 / 10
8,556
713
7,488
10,991
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,940
662
6,807
8,931
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TheBroof
Sun Wukong
10
2 / 5 / 3
7,768
647
6,486
12,685
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
3 / 5 / 3
8,205
684
6,124
8,284
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
7
7
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Boffles
Tiamat
7
2
5
4.75
L
2
4
3
0.88
W
Cernunnos
KatzeMaximale
Cernunnos
6
0
6
9
W
Mulan
SmoteLUL
Mulan
1
5
10
1.2
L
Sun Wukong
TheBroof
Sun Wukong
2
5
3
0.7
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,398
Damage
19,417
26,245
Taken
29,900
19,036
Mitigated
15,461
9,413
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Boffles
Tiamat
8,373
823
0
2,738
7,132
8,870
105
1,585
5,272
34,993
0
L
6,807
2,484
0
1,542
8,931
4,348
218
3,709
5,200
0
30,216
W
Cernunnos
KatzeMaximale
Cernunnos
10,537
5,311
0
3,955
8,122
2,831
2,318
910
6,968
0
49,619
W
Mulan
SmoteLUL
Mulan
7,488
834
0
2,720
10,991
7,335
580
3,048
7,412
0
26,720
L
Sun Wukong
TheBroof
Sun Wukong
6,486
1,633
0
1,883
12,685
8,260
46
3,455
8,930
0
19,408
L
6,124
783
1,415
1,926
8,284
2,853
136
1,239
6,920
30,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,623
Gold Earned
23,913
155
Minions Killed
143
0
Camps Cleared
0
693,115
Distance Traveled
616,996
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,556
796
52
4
0
244,462
3
L
Neith
7,940
662
49
4
0
209,389
1
W
Cernunnos
9,511
793
74
6
0
223,089
4
W
Mulan
8,556
713
29
2
0
225,564
0
L
Sun Wukong
7,768
647
36
3
0
217,052
3
L
Ra
8,205
684
58
5
0
190,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role