Player Matchup

Olorun
Olorun
Chaacals
Olorun
Level 27
God Stats
3W - 3L
1,743 SR
Queue Stats
269W - 274L
1,469 Elo+
Party 1
Ymir
Ymir
Lukasninn
Ymir
Level 8
God Stats
2W - 0L
1,750 SR
Queue Stats
6W - 0L
1,918 Elo+
Party 3
Raijin
Raijin
UbBimbiride
Raijin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,563 Elo+
Party 3
Loki
Loki
Venagon
Loki
Level 10
God Stats
9W - 8L
1,466 SR
Queue Stats
12W - 10L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
septicflex7
Guan Yu
Level 21
God Stats
230W - 159L
1,777 SR
Queue Stats
245W - 172L
1,745 Elo+
Solo
Team Averages
Level 25
1,647 SR
1,638 Elo+

VS

Team Averages
Level 21
1,561 SR
1,572 Elo+
Camazotz
Camazotz
Echo3z
Camazotz
Level 10
God Stats
5W - 3L
1,676 SR
Queue Stats
9W - 10L
1,478 Elo+
Solo
The Morrigan
The Morrigan
Fowells
The Morrigan
Level 26
God Stats
3W - 5L
1,621 SR
Queue Stats
84W - 80L
1,594 Elo+
Party 2
Cupid
Cupid
HealthStorm
Cupid
Level 12
God Stats
0W - 2L
1,505 SR
Queue Stats
15W - 14L
1,645 Elo+
Solo
Ymir
Ymir
Sm0k5
Ymir
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
348W - 397L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
kartonski
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 85L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chaacals
Olorun
16
3 / 5 / 12
11,063
481
9,411
16,889
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
15
1 / 5 / 11
10,488
456
4,171
17,308
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
19
10 / 3 / 8
13,537
589
16,960
16,161
6,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Venagon
Loki
20
11 / 4 / 13
13,723
597
16,799
20,177
9,153
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
septicflex7
Guan Yu
20
8 / 1 / 10
13,651
594
21,065
27,791
37,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Echo3z
Camazotz
17
4 / 8 / 6
11,243
489
7,331
23,064
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Fowells
The Morrigan
16
3 / 11 / 4
10,259
446
20,384
14,936
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 6 / 8
11,329
493
24,058
20,385
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Sm0k5
Ymir
14
3 / 7 / 7
8,830
384
9,338
21,706
19,011
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
kartonski
Sun Wukong
19
1 / 1 / 1
10,495
456
6,554
17,306
12,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
33
Kills
18
18
Deaths
33
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Olorun
Chaacals
Olorun
3
5
12
1.8
L
Camazotz
Echo3z
Camazotz
4
8
6
0.88
L
The Morrigan
Fowells
The Morrigan
3
11
4
0.45
L
7
6
8
1.83
W
Ymir
1
5
11
1.3
L
Ymir
Sm0k5
Ymir
3
7
7
0.93
W
Raijin
10
3
8
4.67
W
Loki
Venagon
Loki
11
4
13
4.38
L
Sun Wukong
kartonski
Sun Wukong
1
1
1
1.5
W
Guan Yu
septicflex7
Guan Yu
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,406
Damage
67,665
98,326
Taken
97,397
73,580
Mitigated
51,408
46,377
Healing
29,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Chaacals
Olorun
9,411
5,087
1,529
8,154
16,889
6,721
1,265
3,118
13,688
67,100
0
L
Camazotz
Echo3z
Camazotz
7,331
1,666
0
9,253
23,064
7,420
1,054
5,595
17,144
0
61,948
L
The Morrigan
Fowells
The Morrigan
20,384
2,181
0
1,445
14,936
5,465
0
4,706
9,858
72,691
1,883
L
24,058
12,767
745
8,742
20,385
6,775
1,001
7,320
12,930
0
77,452
W
Ymir
4,171
1,064
0
2,129
17,308
13,811
224
8,070
9,095
26,192
0
L
Ymir
Sm0k5
Ymir
9,338
2,378
555
1,773
21,706
19,011
105
10,344
11,249
30,075
0
W
Raijin
16,960
1,542
870
6,258
16,161
6,481
998
6,574
9,174
89,937
0
W
Loki
Venagon
Loki
16,799
6,149
0
5,937
20,177
9,153
0
6,641
13,338
0
104,316
L
Sun Wukong
kartonski
Sun Wukong
6,554
1,126
0
7,446
17,306
12,737
101
2,345
14,906
0
75,629
W
Guan Yu
septicflex7
Guan Yu
21,065
1,947
6,042
15,458
27,791
37,414
877
8,268
18,800
848
103,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,462
Gold Earned
52,156
540
Minions Killed
513
0
Camps Cleared
0
2,114,686
Distance Traveled
1,921,465
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,063
481
74
3
0
387,047
1
L
Camazotz
11,243
489
114
5
0
422,746
1
L
The Morrigan
10,259
446
118
5
0
328,331
0
L
Cupid
11,329
493
122
5
0
369,255
4
W
Ymir
10,488
456
45
2
0
410,974
1
L
Ymir
8,830
384
28
1
0
349,797
2
W
Raijin
13,537
589
151
7
0
426,436
2
W
Loki
13,723
597
119
5
0
455,848
0
L
Sun Wukong
10,495
456
131
6
0
451,336
1
W
Guan Yu
13,651
594
151
7
0
434,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role