Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold II
No Homeostasis
Awilix
Gold II
Level 127
God Stats
50W - 45L
1,593 SR
Queue Stats
331W - 334L
1,661 MMR
Party 2
Hades
Hades
Gold V
Ragninkz
Hades
Gold V
Level 83
God Stats
2W - 0L
1,745 SR
Queue Stats
9W - 7L
1,552 MMR
Solo
Guan Yu
Guan Yu
Gold II
willyduby
Guan Yu
Gold II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold IV
xDmvr
Cupid
Gold IV
Level 149
God Stats
8W - 6L
1,500 SR
Queue Stats
315W - 293L
1,442 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,568 SR
1,531 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,569 SR
1,553 MMR
Tyr
Tyr
Silver II
Bauti12RAC
Tyr
Silver II
Level 66
God Stats
46W - 51L
1,556 SR
Queue Stats
171W - 165L
1,557 MMR
Solo
Apollo
Apollo
Gold I
Hebrewer
Apollo
Gold I
Level 132
God Stats
28W - 28L
1,392 SR
Queue Stats
537W - 516L
1,552 MMR
Solo
Ra
Ra
Bronze III
SuperiorAce3883
Ra
Bronze III
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
260W - 268L
1,549 MMR
Solo
Arachne
Arachne
Gold II
Yuurrrrr8462
Arachne
Gold II
Level 126
God Stats
6W - 3L
1,898 SR
Queue Stats
130W - 130L
1,556 MMR
Solo
Ares
Ares
Bronze III
jr_gaming1
Ares
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
6 / 0 / 5
5,841
584
3,396
6,713
2,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
5 / 2 / 4
6,041
604
5,211
5,241
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
Ragninkz
Hades
10
3 / 2 / 5
6,226
623
6,688
7,458
3,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
willyduby
Guan Yu
11
1 / 0 / 2
5,751
575
6,419
6,690
4,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
xDmvr
Cupid
10
3 / 1 / 1
5,872
587
3,177
4,940
1,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
DanzaburouSetNu WaAphroditeKing Arthur

VS

Bans
Cu ChulainnPersephoneCthulhuArtioKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,495
550
4,074
7,980
3,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Hebrewer
Apollo
8
2 / 3 / 0
5,162
516
4,721
7,066
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 4 / 1
5,332
533
4,120
6,709
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Yuurrrrr8462
Arachne
7
1 / 5 / 0
4,839
484
1,458
7,350
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 1
4,621
462
2,201
7,787
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
5
5
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
0
5
8.5
L
0
2
0
0
L
Apollo
Hebrewer
Apollo
2
3
0
0.67
W
5
2
4
3.5
W
Hades
Ragninkz
Hades
3
2
5
2.75
L
2
4
1
0.63
L
Arachne
Yuurrrrr8462
Arachne
1
5
0
0.2
L
0
4
1
0.13
W
Guan Yu
willyduby
Guan Yu
1
0
2
2
W
Cupid
xDmvr
Cupid
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,891
Damage
16,574
31,042
Taken
36,892
14,092
Mitigated
12,614
16,252
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,396
354
270
3,518
6,713
2,812
0
1,094
5,541
21,384
0
L
4,074
629
0
3,329
7,980
3,003
0
329
7,651
0
31,117
L
Apollo
Hebrewer
Apollo
4,721
2,655
0
2,475
7,066
1,817
0
1,793
5,273
0
26,709
W
5,211
2,206
0
2,121
5,241
1,568
0
629
4,538
0
26,835
W
Hades
Ragninkz
Hades
6,688
1,426
406
4,029
7,458
3,667
0
3,089
4,109
33,402
0
L
4,120
1,249
232
1,999
6,709
1,957
0
3,795
2,914
24,786
0
L
Arachne
Yuurrrrr8462
Arachne
1,458
1,251
0
1,945
7,350
1,945
0
1,861
5,489
0
13,229
L
2,201
169
0
1,919
7,787
3,892
0
2,306
5,481
11,888
0
W
Guan Yu
willyduby
Guan Yu
6,419
559
0
4,118
6,690
4,700
0
0
6,690
0
31,663
W
Cupid
xDmvr
Cupid
3,177
1,589
115
1,675
4,940
1,345
546
1,097
3,843
0
31,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
25,449
331
Minions Killed
219
0
Camps Cleared
0
952,908
Distance Traveled
910,428
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,841
584
55
6
0
203,420
4
L
Tyr
5,495
550
65
7
0
196,561
3
L
Apollo
5,162
516
49
5
0
180,950
5
W
Awilix
6,041
604
56
6
0
204,305
3
W
Hades
6,226
623
82
8
0
173,582
1
L
Ra
5,332
533
48
5
0
163,854
1
L
Arachne
4,839
484
39
4
0
181,712
1
L
Ares
4,621
462
18
2
0
187,351
3
W
Guan Yu
5,751
575
68
7
0
206,432
1
W
Cupid
5,872
587
70
7
0
165,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role