Player Matchup

Ymir
Ymir
DEFINITELYHUGO
Ymir
Level 16
God Stats
13W - 4L
1,693 SR
Queue Stats
130W - 105L
1,584 Elo+
Solo
Cu Chulainn
Cu Chulainn
Devcode
Cu Chulainn
Level 16
God Stats
3W - 0L
1,737 SR
Queue Stats
39W - 26L
1,631 Elo+
Solo
Tiamat
Tiamat
Najorssl
Tiamat
Level 17
God Stats
5W - 7L
1,388 SR
Queue Stats
141W - 173L
1,474 Elo+
Solo
Neith
Neith
perko
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,672 Elo+
Solo
Arachne
Arachne
xN7co
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 150L
1,580 Elo+
Solo
Team Averages
Level 19
1,564 SR
1,588 Elo+

VS

Team Averages
Level 35
1,590 SR
1,578 Elo+
Kali
Kali
Leon001Bros
Kali
Level 28
God Stats
12W - 10L
1,690 SR
Queue Stats
45W - 51L
1,547 Elo+
Solo
Rama
Rama
Lwillo121
Rama
Level 11
God Stats
8W - 3L
1,771 SR
Queue Stats
64W - 27L
1,769 Elo+
Party 1
Achilles
Achilles
TheWilloBros
Achilles
Level 122
God Stats
2W - 7L
1,490 SR
Queue Stats
202W - 157L
1,713 Elo+
Party 1
Agni
Agni
lolmike7
Agni
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,431 Elo+
Party 2
Ares
Ares
xOrthaon
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,389
581
4,371
5,678
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Devcode
Cu Chulainn
13
8 / 0 / 4
7,641
695
9,197
6,119
3,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Najorssl
Tiamat
11
1 / 0 / 4
6,367
579
2,699
2,038
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
perko
Neith
8
0 / 3 / 1
5,162
469
2,869
5,207
1,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
xN7co
Arachne
11
2 / 1 / 3
6,487
590
3,739
5,721
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,969
543
2,842
9,267
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
12
1 / 1 / 1
6,542
595
3,735
5,829
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
TheWilloBros
Achilles
10
2 / 1 / 1
6,023
548
3,786
9,126
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
8
0 / 4 / 0
5,060
460
1,683
4,977
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
8
0 / 5 / 1
4,829
439
1,533
8,639
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Cu Chulainn
Devcode
Cu Chulainn
8
0
4
10
L
1
3
0
0.33
L
Rama
1
1
1
1.5
W
Tiamat
Najorssl
Tiamat
1
0
4
3
L
Achilles
TheWilloBros
Achilles
2
1
1
2.5
L
Agni
0
4
0
0
W
Neith
perko
Neith
0
3
1
0.17
W
Arachne
xN7co
Arachne
2
1
3
3.5
L
Ares
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,875
Damage
13,579
24,763
Taken
37,838
11,729
Mitigated
17,740
7,196
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,371
734
0
1,215
5,678
3,077
0
978
4,700
28,173
0
W
Cu Chulainn
Devcode
Cu Chulainn
9,197
1,266
0
889
6,119
3,386
0
1,080
5,039
3,021
38,741
L
2,842
1,124
0
4,385
9,267
3,124
0
427
8,818
0
34,196
L
Rama
3,735
3,299
0
3,874
5,829
1,759
294
773
5,056
0
45,521
W
Tiamat
Najorssl
Tiamat
2,699
399
0
790
2,038
707
478
616
1,422
29,542
0
L
Achilles
TheWilloBros
Achilles
3,786
1,212
0
4,194
9,126
6,523
0
2,654
6,406
0
23,844
L
Agni
1,683
67
0
65
4,977
1,610
66
2,365
2,454
20,981
0
W
Neith
perko
Neith
2,869
1,531
0
1,720
5,207
1,056
0
0
5,207
0
16,849
W
Arachne
xN7co
Arachne
3,739
3,078
0
2,582
5,721
3,503
510
542
5,179
0
31,827
L
Ares
1,533
386
0
807
8,639
4,724
0
1,363
7,254
9,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,046
Gold Earned
28,423
304
Minions Killed
283
0
Camps Cleared
0
1,086,630
Distance Traveled
989,434
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,389
581
50
5
0
231,333
3
W
Cu Chulainn
7,641
695
77
7
0
229,783
2
L
Kali
5,969
543
79
7
0
211,975
0
L
Rama
6,542
595
106
10
0
179,909
0
W
Tiamat
6,367
579
70
6
0
213,715
0
L
Achilles
6,023
548
36
3
0
232,387
4
L
Agni
5,060
460
47
4
0
182,178
0
W
Neith
5,162
469
35
3
0
218,350
0
W
Arachne
6,487
590
72
7
0
193,449
1
L
Ares
4,829
439
15
1
0
182,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role