Player Matchup

Danzaburou
Danzaburou
CallMeChaotic
Danzaburou
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
71W - 75L
1,628 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Chiko1324
Cu Chulainn
Level 121
God Stats
8W - 8L
1,616 SR
Queue Stats
376W - 344L
1,583 Elo+
Solo
Yemoja
Yemoja
DamLust
Yemoja
Level 104
God Stats
8W - 10L
1,482 SR
Queue Stats
76W - 87L
1,527 Elo+
Party 4
Ratatoskr
Ratatoskr
Shizzedon
Ratatoskr
Level 147
God Stats
1W - 3L
1,290 SR
Queue Stats
80W - 77L
1,630 Elo+
Party 3
Hera
Hera
Tclrk
Hera
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,578 Elo+
Party 3
Team Averages
Level 115
1,478 SR
1,589 Elo+

VS

Team Averages
Level 114
1,490 SR
1,626 Elo+
Sobek
Sobek
Aowsum
Sobek
Level 89
God Stats
7W - 4L
1,795 SR
Queue Stats
38W - 33L
1,602 Elo+
Party 2
Jing Wei
Jing Wei
Matthodical
Jing Wei
Level 119
God Stats
1W - 2L
1,311 SR
Queue Stats
120W - 88L
1,647 Elo+
Party 2
Tiamat
Tiamat
WhisperingAcorn
Tiamat
Level 133
God Stats
105W - 91L
1,469 SR
Queue Stats
382W - 398L
1,650 Elo+
Solo
Osiris
Osiris
Yami Gado
Osiris
Level 128
God Stats
10W - 10L
1,523 SR
Queue Stats
272W - 253L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
Yokai Gado
Baron Samedi
Level 103
God Stats
2W - 3L
1,351 SR
Queue Stats
282W - 256L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CallMeChaotic
Danzaburou
20
0 / 3 / 2
12,259
490
8,043
16,256
5,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Chiko1324
Cu Chulainn
17
5 / 11 / 0
12,433
497
22,697
29,440
27,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
DamLust
Yemoja
16
2 / 7 / 4
10,604
424
6,266
21,246
20,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Shizzedon
Ratatoskr
16
4 / 9 / 5
10,609
424
10,247
23,784
8,867
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Tclrk
Hera
15
1 / 11 / 4
10,422
417
14,085
16,168
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aowsum
Sobek
18
6 / 3 / 20
12,958
518
7,712
23,328
28,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Matthodical
Jing Wei
20
6 / 1 / 15
14,264
571
16,000
16,038
6,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 16
13,352
534
15,009
13,164
11,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
Yami Gado
Osiris
20
9 / 3 / 9
14,000
560
20,927
32,241
27,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Yokai Gado
Baron Samedi
20
13 / 3 / 9
15,502
620
24,068
17,427
11,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
110
12
Kills
41
41
Deaths
12
15
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aowsum
Sobek
6
3
20
5.33
L
Danzaburou
CallMeChaotic
Danzaburou
0
3
2
0.33
L
Cu Chulainn
Chiko1324
Cu Chulainn
5
11
0
0.45
L
Yemoja
DamLust
Yemoja
2
7
4
0.57
W
Jing Wei
Matthodical
Jing Wei
6
1
15
13.5
L
Ratatoskr
Shizzedon
Ratatoskr
4
9
5
0.72
L
Hera
Tclrk
Hera
1
11
4
0.27
W
7
2
16
7.5
W
Osiris
Yami Gado
Osiris
9
3
9
4.5
W
Baron Samedi
Yokai Gado
Baron Samedi
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,338
Damage
83,716
106,894
Taken
102,198
68,879
Mitigated
86,491
23,473
Healing
49,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aowsum
Sobek
7,712
780
0
5,269
23,328
28,798
549
5,278
18,050
23,777
0
L
Danzaburou
CallMeChaotic
Danzaburou
8,043
2,040
0
6,604
16,256
5,870
720
6,724
9,532
0
114,100
L
Cu Chulainn
Chiko1324
Cu Chulainn
22,697
6,786
0
4,572
29,440
27,275
1,112
10,069
19,371
8,641
64,661
L
Yemoja
DamLust
Yemoja
6,266
620
3,739
3,125
21,246
20,727
102
9,550
11,696
32,432
0
W
Jing Wei
Matthodical
Jing Wei
16,000
14,852
0
9,382
16,038
6,747
7,604
4,512
11,526
0
123,622
L
Ratatoskr
Shizzedon
Ratatoskr
10,247
3,785
0
4,628
23,784
8,867
0
10,882
12,902
0
66,771
L
Hera
Tclrk
Hera
14,085
3,694
0
805
16,168
6,140
1,130
9,564
6,604
71,125
0
W
15,009
2,157
0
6,286
13,164
11,896
1,098
2,903
10,261
90,818
0
W
Osiris
Yami Gado
Osiris
20,927
11,971
0
17,497
32,241
27,464
2,362
5,003
27,238
0
88,446
W
Baron Samedi
Yokai Gado
Baron Samedi
24,068
2,578
3,070
7,600
17,427
11,586
2,233
5,765
11,662
127,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,327
Gold Earned
70,076
618
Minions Killed
638
0
Camps Cleared
0
2,131,474
Distance Traveled
2,343,557
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,958
518
17
1
0
508,296
8
L
Danzaburou
12,259
490
205
8
0
493,724
4
L
Cu Chulainn
12,433
497
112
4
0
415,138
2
L
Yemoja
10,604
424
66
3
0
416,706
0
W
Jing Wei
14,264
571
171
7
0
475,703
7
L
Ratatoskr
10,609
424
96
4
0
448,693
3
L
Hera
10,422
417
139
6
0
357,213
3
W
Tiamat
13,352
534
129
5
0
484,260
4
W
Osiris
14,000
560
139
6
0
448,620
0
W
Baron Samedi
15,502
620
182
7
0
426,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role