Player Matchup

Anubis
Anubis
Quetzalcoatl960
Anubis
Level 11
God Stats
3W - 5L
1,767 SR
Queue Stats
3W - 5L
1,202 Elo+
Solo
Ymir
Ymir
Vestilian
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 71L
1,419 Elo+
Solo
Amaterasu
Amaterasu
carlando
Amaterasu
Level 29
God Stats
7W - 7L
1,436 SR
Queue Stats
172W - 203L
1,424 Elo+
Solo
Team Averages
Level 18
1,568 SR
1,348 Elo+

VS

Team Averages
Level 37
1,364 SR
1,535 Elo+
Fenrir
Fenrir
arealbaddad
Fenrir
Level 67
God Stats
49W - 34L
1,137 SR
Queue Stats
270W - 221L
1,622 Elo+
Party 1
Cernunnos
Cernunnos
skeithcobernikk
Cernunnos
Level 18
God Stats
1W - 1L
1,315 SR
Queue Stats
25W - 20L
1,335 Elo+
Solo
Kukulkan
Kukulkan
yurblindumpire
Kukulkan
Level 27
God Stats
17W - 9L
1,638 SR
Queue Stats
385W - 206L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 0
8,545
777
6,719
10,935
5,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
10
0 / 8 / 5
7,531
685
2,355
12,985
6,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amaterasu
carlando
Amaterasu
11
1 / 7 / 2
7,565
688
4,549
11,698
7,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
6 / 3 / 12
9,490
863
9,288
9,066
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cernunnos
skeithcobernikk
Cernunnos
12
4 / 2 / 15
8,779
798
6,702
5,078
1,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
14
11 / 1 / 10
9,943
904
14,174
6,850
2,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
6
Kills
21
21
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
6
0
0.83
L
Ymir
0
8
5
0.31
W
Fenrir
6
3
12
4
L
Amaterasu
carlando
Amaterasu
1
7
2
0.29
W
Cernunnos
skeithcobernikk
Cernunnos
4
2
15
5.75
W
Kukulkan
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,623
Damage
30,164
35,618
Taken
20,994
19,476
Mitigated
8,707
4,105
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,719
173
302
2,991
10,935
5,507
0
4,410
6,425
41,835
0
L
Ymir
2,355
0
0
216
12,985
6,557
0
4,543
8,213
12,701
0
W
Fenrir
9,288
2,652
0
1,838
9,066
4,655
387
3,685
5,381
0
25,098
L
Amaterasu
carlando
Amaterasu
4,549
1,185
0
596
11,698
7,412
0
5,290
6,262
0
14,779
W
Cernunnos
skeithcobernikk
Cernunnos
6,702
3,702
0
798
5,078
1,535
1,442
3,384
1,694
0
31,575
W
Kukulkan
14,174
1,661
376
2,646
6,850
2,517
588
2,113
4,737
45,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,641
Gold Earned
28,212
109
Minions Killed
146
0
Camps Cleared
0
490,766
Distance Traveled
577,036
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,545
777
64
6
0
144,928
3
L
Ymir
7,531
685
21
2
0
156,532
0
W
Fenrir
9,490
863
21
2
0
205,372
2
L
Amaterasu
7,565
688
24
2
0
189,306
0
W
Cernunnos
8,779
798
53
5
0
165,677
1
W
Kukulkan
9,943
904
72
7
0
205,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role