Player Matchup

Sobek
Sobek
Aowsum
Sobek
Level 89
God Stats
7W - 4L
1,756 SR
Queue Stats
38W - 33L
1,586 Elo+
Party 2
Loki
Loki
LofiMal
Loki
Level 149
God Stats
23W - 18L
1,677 SR
Queue Stats
235W - 191L
1,599 Elo+
Solo
Apollo
Apollo
Matthodical
Apollo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 88L
1,638 Elo+
Party 2
Ne Zha
Ne Zha
TFCSX
Ne Zha
Level 108
God Stats
3W - 3L
1,246 SR
Queue Stats
202W - 202L
1,500 Elo+
Solo
Nu Wa
Nu Wa
carlos_luna1994
Nu Wa
Level 160
God Stats
1W - 0L
1,604 SR
Queue Stats
8W - 6L
1,576 Elo+
Solo
Team Averages
Level 125
1,557 SR
1,580 Elo+

VS

Team Averages
Level 120
1,538 SR
1,580 Elo+
Ares
Ares
Brownyie
Ares
Level 122
God Stats
3W - 8L
1,390 SR
Queue Stats
153W - 147L
1,538 Elo+
Party 1
Achilles
Achilles
InfiniteSpark13
Achilles
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
430W - 399L
1,604 Elo+
Solo
Tiamat
Tiamat
WhisperingAcorn
Tiamat
Level 133
God Stats
105W - 91L
1,537 SR
Queue Stats
382W - 398L
1,665 Elo+
Solo
Heimdallr
Heimdallr
lts Rafik
Heimdallr
Level 157
God Stats
17W - 12L
1,685 SR
Queue Stats
128W - 119L
1,518 Elo+
Party 1
Kali
Kali
tsunamiback
Kali
Level 120
God Stats
7W - 6L
1,576 SR
Queue Stats
554W - 512L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aowsum
Sobek
17
4 / 1 / 5
10,521
501
8,924
15,493
14,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
LofiMal
Loki
19
5 / 1 / 6
11,803
562
12,032
12,538
5,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
19
2 / 1 / 2
11,201
533
7,953
13,083
5,082
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
TFCSX
Ne Zha
20
5 / 1 / 5
11,978
570
12,427
18,820
11,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 3 / 7
10,268
489
16,223
6,369
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 4 / 1
8,699
414
7,593
15,729
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
16
2 / 3 / 0
10,018
477
7,962
20,840
22,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 2 / 3
9,721
463
7,760
13,326
10,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
lts Rafik
Heimdallr
18
2 / 3 / 0
11,001
524
10,336
15,450
6,680
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 1
9,934
473
10,258
17,560
9,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
7
7
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aowsum
Sobek
4
1
5
6.5
L
Ares
1
4
1
0.38
L
Achilles
2
3
0
0.67
W
Loki
LofiMal
Loki
5
1
6
8
W
Apollo
2
1
2
3
W
Ne Zha
TFCSX
Ne Zha
5
1
5
7.5
L
0
2
3
0.75
W
0
3
7
1.17
L
Heimdallr
lts Rafik
Heimdallr
2
3
0
0.67
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,559
Damage
43,909
66,303
Taken
82,905
38,991
Mitigated
61,870
25,467
Healing
26,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aowsum
Sobek
8,924
1,282
0
6,231
15,493
14,547
484
7,643
7,775
25,775
0
L
Ares
7,593
156
0
2,265
15,729
13,360
0
8,395
7,334
25,769
0
L
Achilles
7,962
1,397
0
8,466
20,840
22,101
0
4,438
16,402
0
55,243
W
Loki
LofiMal
Loki
12,032
4,082
0
2,482
12,538
5,999
1,338
974
11,197
0
68,483
W
Apollo
7,953
5,676
0
7,331
13,083
5,082
0
700
12,383
0
93,728
W
Ne Zha
TFCSX
Ne Zha
12,427
3,742
0
7,951
18,820
11,454
316
3,734
14,919
0
98,861
L
7,760
1,066
0
6,796
13,326
10,142
305
6,732
6,594
92,796
0
W
16,223
4,937
139
1,333
6,369
1,909
130
2,302
4,067
89,432
0
L
Heimdallr
lts Rafik
Heimdallr
10,336
5,777
0
4,908
15,450
6,680
83
2,474
12,976
0
100,570
L
10,258
6,179
0
4,113
17,560
9,587
0
3,108
14,452
0
79,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,771
Gold Earned
49,373
687
Minions Killed
634
0
Camps Cleared
0
2,094,397
Distance Traveled
1,934,144
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,521
501
39
2
0
432,831
6
L
Ares
8,699
414
27
1
0
360,651
7
L
Achilles
10,018
477
126
6
0
376,609
7
W
Loki
11,803
562
118
6
0
408,289
1
W
Apollo
11,201
533
181
9
0
413,649
10
W
Ne Zha
11,978
570
163
8
0
464,790
3
L
Tiamat
9,721
463
177
8
0
387,536
8
W
Nu Wa
10,268
489
186
9
0
374,838
0
L
Heimdallr
11,001
524
169
8
0
382,919
4
L
Kali
9,934
473
135
6
0
426,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role