Player Matchup

Tiamat
Tiamat
ADarkAssasin1
Tiamat
Level 108
God Stats
53W - 56L
1,564 SR
Queue Stats
235W - 228L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fatmonk74
Tsukuyomi
Level 149
God Stats
2W - 1L
1,908 SR
Queue Stats
243W - 255L
1,453 Elo+
Solo
Sol
Sol
kronikon
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
x5SidedFistagon6
Erlang Shen
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 145L
1,479 Elo+
Solo
Thoth
Thoth
xXRub3Rt0Xx
Thoth
Level 66
God Stats
10W - 21L
1,514 SR
Queue Stats
211W - 214L
1,656 Elo+
Solo
Team Averages
Level 112
1,597 SR
1,514 Elo+

VS

Team Averages
Level 124
1,568 SR
1,479 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Aowsum
Cthulhu
Level 89
God Stats
3W - 3L
1,624 SR
Queue Stats
6W - 7L
1,605 Elo+
Solo
Tiamat
Tiamat
PRRobin22
Tiamat
Level 66
God Stats
3W - 0L
1,596 SR
Queue Stats
4W - 4L
1,373 Elo+
Solo
Scylla
Scylla
XxORT3G4xX
Scylla
Level 146
God Stats
5W - 5L
1,567 SR
Queue Stats
71W - 60L
1,456 Elo+
Solo
Cernunnos
Cernunnos
savage DL 29
Cernunnos
Level 159
God Stats
9W - 7L
1,555 SR
Queue Stats
207W - 231L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
9,161
611
5,766
15,694
20,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Fatmonk74
Tsukuyomi
16
2 / 7 / 2
9,195
613
9,753
15,274
5,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 1
10,622
708
9,478
9,974
3,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
x5SidedFistagon6
Erlang Shen
14
1 / 2 / 1
8,048
537
5,085
10,452
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 3 / 0
8,642
576
7,832
8,757
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 1 / 6
10,886
726
12,011
9,010
3,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Aowsum
Cthulhu
18
2 / 1 / 13
10,675
712
9,090
15,058
14,180
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
PRRobin22
Tiamat
19
2 / 0 / 8
11,359
757
8,755
5,724
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
XxORT3G4xX
Scylla
19
10 / 2 / 6
12,702
847
14,112
10,252
3,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
savage DL 29
Cernunnos
15
1 / 3 / 9
9,701
647
7,869
11,417
4,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
7
Kills
19
19
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
6
7
L
0
4
3
0.38
W
Cthulhu
Aowsum
Cthulhu
2
1
13
8.5
L
Tsukuyomi
Fatmonk74
Tsukuyomi
2
7
2
0.43
W
Tiamat
PRRobin22
Tiamat
2
0
8
6
W
Scylla
XxORT3G4xX
Scylla
10
2
6
6.5
L
4
3
1
1.5
W
Cernunnos
savage DL 29
Cernunnos
1
3
9
1.83
L
Erlang Shen
x5SidedFistagon6
Erlang Shen
1
2
1
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,914
Damage
51,837
60,151
Taken
51,461
38,572
Mitigated
30,063
10,864
Healing
16,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,011
4,936
839
3,072
9,010
3,356
2,379
4,526
4,362
0
35,620
L
5,766
573
633
3,364
15,694
20,119
2
9,257
6,205
28,135
0
W
Cthulhu
Aowsum
Cthulhu
9,090
1,169
256
5,009
15,058
14,180
794
5,927
8,927
31,405
0
L
Tsukuyomi
Fatmonk74
Tsukuyomi
9,753
2,616
0
1,085
15,274
5,866
0
6,823
8,353
0
32,644
W
Tiamat
PRRobin22
Tiamat
8,755
1,208
0
3,181
5,724
4,557
874
2,082
3,582
48,871
0
W
Scylla
XxORT3G4xX
Scylla
14,112
1,298
222
2,374
10,252
3,757
1,148
4,679
5,399
42,504
0
L
9,478
2,284
0
3,084
9,974
3,892
0
6,224
3,698
42,359
0
W
Cernunnos
savage DL 29
Cernunnos
7,869
2,803
0
1,575
11,417
4,213
1,731
5,724
5,481
0
33,198
L
Erlang Shen
x5SidedFistagon6
Erlang Shen
5,085
1,759
0
1,935
10,452
6,176
0
4,443
5,949
0
16,425
L
7,832
506
0
763
8,757
2,519
0
4,887
3,778
33,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,668
Gold Earned
55,323
350
Minions Killed
377
6
Camps Cleared
10
1,216,342
Distance Traveled
1,308,915
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,886
726
51
3
3
236,754
1
L
Tiamat
9,161
611
66
4
1
237,828
1
W
Cthulhu
10,675
712
69
5
1
281,966
2
L
Tsukuyomi
9,195
613
63
4
2
243,076
3
W
Tiamat
11,359
757
121
8
6
270,500
2
W
Scylla
12,702
847
71
5
0
282,895
1
L
Sol
10,622
708
101
7
2
236,810
5
W
Cernunnos
9,701
647
65
4
0
236,800
1
L
Erlang Shen
8,048
537
31
2
1
236,150
3
L
Thoth
8,642
576
89
6
0
262,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role