Player Matchup

Chaac
Chaac
AHowman12
Chaac
Level 86
God Stats
13W - 8L
1,639 SR
Queue Stats
237W - 217L
1,549 Elo+
Party 1
Khepri
Khepri
Assault_Toaster
Khepri
Level 89
God Stats
24W - 36L
1,461 SR
Queue Stats
234W - 216L
1,561 Elo+
Party 1
Janus
Janus
The_Boy1982
Janus
Level 126
God Stats
25W - 35L
1,422 SR
Queue Stats
274W - 257L
1,500 Elo+
Solo
Hun Batz
Hun Batz
VL_eray
Hun Batz
Level 99
God Stats
1W - 1L
1,743 SR
Queue Stats
141W - 133L
1,675 Elo+
Solo
Hachiman
Hachiman
beams20
Hachiman
Level 105
God Stats
12W - 18L
1,496 SR
Queue Stats
335W - 323L
1,544 Elo+
Party 1
Team Averages
Level 101
1,552 SR
1,566 Elo+

VS

Team Averages
Level 80
1,574 SR
1,576 Elo+
Nu Wa
Nu Wa
Cristian_TV96
Nu Wa
Level 108
God Stats
10W - 9L
1,637 SR
Queue Stats
341W - 349L
1,515 Elo+
Party 2
Apollo
Apollo
Guti1497
Apollo
Level 102
God Stats
6W - 3L
1,561 SR
Queue Stats
390W - 415L
1,604 Elo+
Party 2
Agni
Agni
HoldTheWave
Agni
Level 17
God Stats
4W - 1L
1,700 SR
Queue Stats
64W - 23L
1,674 Elo+
Party 3
Terra
Terra
LH115
Terra
Level 47
God Stats
11W - 6L
1,554 SR
Queue Stats
44W - 35L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
yassumi
Cu Chulainn
Level 124
God Stats
8W - 9L
1,418 SR
Queue Stats
494W - 396L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AHowman12
Chaac
10
0 / 1 / 0
5,274
527
1,829
6,971
4,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 1
4,835
484
2,167
6,638
2,125
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 3 / 0
5,877
588
3,438
3,955
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
VL_eray
Hun Batz
9
0 / 3 / 0
4,953
495
1,908
6,752
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
beams20
Hachiman
9
1 / 2 / 2
5,054
505
3,764
6,308
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
5,768
577
7,178
4,182
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Guti1497
Apollo
12
6 / 0 / 3
6,715
672
2,112
5,710
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 3
6,472
647
2,590
3,743
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
LH115
Terra
9
1 / 1 / 5
5,285
529
3,784
5,943
2,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
yassumi
Cu Chulainn
12
1 / 0 / 0
6,366
637
4,805
4,962
3,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
12
12
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
AHowman12
Chaac
0
1
0
0
L
0
3
1
0.17
W
2
2
5
2.25
W
Apollo
Guti1497
Apollo
6
0
3
7.5
W
2
1
3
3.5
W
Terra
LH115
Terra
1
1
5
3.5
L
3
3
0
1
L
Hun Batz
VL_eray
Hun Batz
0
3
0
0
L
Hachiman
beams20
Hachiman
1
2
2
1
W
Cu Chulainn
yassumi
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,106
Damage
20,469
30,624
Taken
24,540
10,949
Mitigated
9,974
10,640
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AHowman12
Chaac
1,829
55
0
3,918
6,971
4,048
0
498
6,411
0
27,999
L
2,167
155
0
1,402
6,638
2,125
0
4,414
1,970
16,156
0
W
7,178
2,043
0
491
4,182
1,227
490
1,203
2,979
30,988
0
W
Apollo
Guti1497
Apollo
2,112
955
0
3,058
5,710
1,780
1,061
690
5,020
0
28,025
W
2,590
516
0
1,240
3,743
1,131
736
1,975
1,768
34,136
0
W
Terra
LH115
Terra
3,784
1,158
378
1,952
5,943
2,569
0
1,461
4,482
18,643
0
L
3,438
124
0
250
3,955
1,214
0
1,514
2,267
31,643
0
L
Hun Batz
VL_eray
Hun Batz
1,908
376
0
2,013
6,752
2,073
0
1,973
4,611
0
23,594
L
Hachiman
beams20
Hachiman
3,764
1,722
0
3,057
6,308
1,489
0
4,568
1,424
0
25,917
W
Cu Chulainn
yassumi
Cu Chulainn
4,805
712
0
2,842
4,962
3,267
0
276
4,447
2,802
39,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,993
Gold Earned
30,606
263
Minions Killed
325
0
Camps Cleared
0
880,422
Distance Traveled
960,166
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,274
527
65
7
0
168,991
1
L
Khepri
4,835
484
16
2
0
185,013
2
W
Nu Wa
5,768
577
69
7
0
176,239
1
W
Apollo
6,715
672
67
7
0
215,889
2
W
Agni
6,472
647
77
8
0
180,331
3
W
Terra
5,285
529
31
3
0
195,761
4
L
Janus
5,877
588
58
6
0
172,513
3
L
Hun Batz
4,953
495
62
6
0
194,698
0
L
Hachiman
5,054
505
62
6
0
159,207
2
W
Cu Chulainn
6,366
637
81
8
0
191,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role