Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Elominator
Artemis
Level 159
God Stats
20W - 19L
1,554 SR
Queue Stats
1,159W - 1,102L
1,618 Elo+
Solo
Hun Batz
Hun Batz
Peteto
Hun Batz
Level 128
God Stats
3W - 0L
1,715 SR
Queue Stats
78W - 75L
1,555 Elo+
Party 2
Cernunnos
Cernunnos
Rawayana
Cernunnos
Level 145
God Stats
1W - 1L
1,317 SR
Queue Stats
82W - 79L
1,562 Elo+
Party 2
Yemoja
Yemoja
Vaezyr
Yemoja
Level 160
God Stats
2W - 4L
1,705 SR
Queue Stats
185W - 144L
1,613 Elo+
Party 1
Team Averages
Level 150
1,558 SR
1,570 Elo+

VS

Team Averages
Level 126
1,527 SR
1,604 Elo+
Aphrodite
Aphrodite
Caffеinе
Aphrodite
Level 160
God Stats
11W - 12L
1,805 SR
Queue Stats
364W - 263L
1,563 Elo+
Party 3
Medusa
Medusa
DetJepper
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Xaratom
Bakasura
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
376W - 179L
1,605 Elo+
Party 3
Xing Tian
Xing Tian
Xiaou92
Xing Tian
Level 40
God Stats
0W - 1L
1,332 SR
Queue Stats
2W - 2L
1,853 Elo+
Solo
Hou Yi
Hou Yi
almjek
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 2 / 17
10,467
748
24,790
22,719
26,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Elominator
Artemis
20
14 / 3 / 7
12,580
899
22,127
14,693
7,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Peteto
Hun Batz
17
1 / 2 / 15
9,826
702
16,315
10,068
8,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Rawayana
Cernunnos
16
3 / 4 / 13
9,959
711
15,051
12,108
5,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Vaezyr
Yemoja
18
2 / 2 / 17
11,296
807
3,565
16,260
17,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Caffеinе
Aphrodite
16
1 / 4 / 8
9,386
670
11,791
15,228
13,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
DetJepper
Medusa
19
5 / 5 / 5
10,814
772
24,415
19,152
11,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Xaratom
Bakasura
17
5 / 6 / 5
11,171
798
12,948
19,943
13,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Xiaou92
Xing Tian
15
0 / 5 / 7
8,827
631
6,819
22,075
21,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
almjek
Hou Yi
16
2 / 3 / 9
9,698
693
8,294
15,617
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
47
23
Kills
13
13
Deaths
23
69
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
17
5.75
L
Aphrodite
Caffеinе
Aphrodite
1
4
8
1.25
L
Medusa
DetJepper
Medusa
5
5
5
1.5
W
Artemis
Elominator
Artemis
14
3
7
5.83
W
Hun Batz
Peteto
Hun Batz
1
2
15
4.25
W
Cernunnos
Rawayana
Cernunnos
3
4
13
2.38
W
Yemoja
Vaezyr
Yemoja
2
2
17
5.25
L
Bakasura
Xaratom
Bakasura
5
6
5
1.25
L
Xing Tian
Xiaou92
Xing Tian
0
5
7
0.7
L
Hou Yi
almjek
Hou Yi
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,848
Damage
64,267
75,848
Taken
92,015
65,862
Mitigated
68,979
35,093
Healing
37,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
24,790
1,502
2,502
4,660
22,719
26,969
180
6,250
15,162
38,300
0
L
Aphrodite
Caffеinе
Aphrodite
11,791
1,310
10,865
8,061
15,228
13,065
418
5,184
9,741
25,249
0
L
Medusa
DetJepper
Medusa
24,415
10,285
801
2,689
19,152
11,170
1,579
5,903
13,149
0
54,888
W
Artemis
Elominator
Artemis
22,127
10,839
1,933
4,159
14,693
7,697
2,470
4,471
9,414
0
48,298
W
Hun Batz
Peteto
Hun Batz
16,315
2,185
1,020
296
10,068
8,330
333
2,411
7,057
0
26,388
W
Cernunnos
Rawayana
Cernunnos
15,051
4,926
1,551
1,097
12,108
5,259
2,689
1,095
10,353
0
31,021
W
Yemoja
Vaezyr
Yemoja
3,565
1,566
12,404
5,471
16,260
17,607
643
4,383
11,045
7,512
0
L
Bakasura
Xaratom
Bakasura
12,948
8,888
658
4,874
19,943
13,939
1,446
5,664
14,054
0
12,228
L
Xing Tian
Xiaou92
Xing Tian
6,819
491
1,741
1,754
22,075
21,657
216
6,372
15,528
12,018
0
L
Hou Yi
almjek
Hou Yi
8,294
2,881
2,747
3,132
15,617
9,148
1,302
4,154
11,188
0
17,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,128
Gold Earned
49,896
147
Minions Killed
146
0
Camps Cleared
0
1,149,308
Distance Traveled
1,127,793
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,467
748
29
2
0
252,783
0
L
Aphrodite
9,386
670
24
2
0
227,326
0
L
Medusa
10,814
772
45
3
0
225,479
2
W
Artemis
12,580
899
51
4
0
230,519
1
W
Hun Batz
9,826
702
30
2
0
253,451
0
W
Cernunnos
9,959
711
27
2
0
207,033
3
W
Yemoja
11,296
807
10
1
0
205,522
0
L
Bakasura
11,171
798
37
3
0
212,939
0
L
Xing Tian
8,827
631
11
1
0
248,135
0
L
Hou Yi
9,698
693
29
2
0
213,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role