Player Matchup

Sol
Sol
Cjrah
Sol
Level 21
God Stats
102W - 101L
1,550 SR
Queue Stats
115W - 127L
1,469 Elo+
Solo
Yemoja
Yemoja
ManeOso
Yemoja
Level 20
God Stats
5W - 5L
1,744 SR
Queue Stats
186W - 192L
1,494 Elo+
Solo
Cupid
Cupid
TicTak88
Cupid
Level 22
God Stats
39W - 49L
1,352 SR
Queue Stats
229W - 235L
1,426 Elo+
Solo
Fenrir
Fenrir
briancejas12345
Fenrir
Level 4
God Stats
0W - 2L
1,396 SR
Queue Stats
0W - 2L
1,152 Elo+
Solo
Kukulkan
Kukulkan
v7one2
Kukulkan
Level 18
God Stats
1W - 3L
1,528 SR
Queue Stats
44W - 41L
1,542 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,416 Elo+

VS

Team Averages
Level 18
1,464 SR
1,360 Elo+
Medusa
Medusa
CalliopeDalia
Medusa
Level 29
God Stats
12W - 7L
1,814 SR
Queue Stats
446W - 455L
1,552 Elo+
Party 1
Ymir
Ymir
Panic4Me
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SquidFishly
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,224 Elo+
Solo
Aphrodite
Aphrodite
Vorthax
Aphrodite
Level 16
God Stats
3W - 10L
1,190 SR
Queue Stats
687W - 776L
1,382 Elo+
Solo
Neith
Neith
Темпест
Neith
Level 5
God Stats
2W - 4L
1,314 SR
Queue Stats
7W - 9L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cjrah
Sol
14
1 / 4 / 0
8,017
891
10,548
12,714
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
ManeOso
Yemoja
14
0 / 0 / 1
8,815
979
6,221
4,547
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
TicTak88
Cupid
14
0 / 5 / 1
7,835
871
8,306
9,667
4,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
7,117
791
548
1,195
353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
v7one2
Kukulkan
14
0 / 3 / 1
8,433
937
12,149
6,650
3,151
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

217

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 5
10,322
1,147
16,163
8,662
3,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
16
3 / 0 / 10
9,691
1,077
11,706
14,483
14,342
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
SquidFishly
Guan Yu
14
0 / 1 / 7
8,048
894
1,227
9,472
7,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Boots

Boots

+6%
Movement Speed

Aphrodite
Vorthax
Aphrodite
14
0 / 0 / 9
8,152
906
1,272
6,457
3,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 0 / 2
7,989
888
1,770
1,891
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
1
Kills
13
13
Deaths
1
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Sol
Cjrah
Sol
1
4
0
0.25
L
Yemoja
ManeOso
Yemoja
0
0
1
0.5
W
Ymir
3
0
10
8
W
Guan Yu
SquidFishly
Guan Yu
0
1
7
3.5
L
Cupid
TicTak88
Cupid
0
5
1
0.1
W
Aphrodite
Vorthax
Aphrodite
0
0
9
4.5
L
0
1
1
0.5
L
Kukulkan
v7one2
Kukulkan
0
3
1
0.17
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,772
Damage
32,138
34,773
Taken
40,965
19,960
Mitigated
29,494
6,928
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,163
7,789
0
120
8,662
3,541
0
6,551
2,111
0
57,941
L
Sol
Cjrah
Sol
10,548
3,681
254
2,434
12,714
7,694
0
4,240
8,374
18,536
0
L
Yemoja
ManeOso
Yemoja
6,221
1,546
930
723
4,547
4,459
0
1,506
3,041
16,127
0
W
Ymir
11,706
2,070
592
620
14,483
14,342
0
9,209
5,274
26,858
0
W
Guan Yu
SquidFishly
Guan Yu
1,227
327
355
980
9,472
7,731
0
6,510
2,962
0
8,925
L
Cupid
TicTak88
Cupid
8,306
4,255
1,647
729
9,667
4,303
0
4,849
4,768
0
20,769
W
Aphrodite
Vorthax
Aphrodite
1,272
226
5,754
3,519
6,457
3,286
0
5,415
1,042
2,440
0
L
548
82
0
211
1,195
353
0
150
1,020
0
1,277
L
Kukulkan
v7one2
Kukulkan
12,149
1,006
0
0
6,650
3,151
0
2,233
4,417
51,988
0
W
1,770
627
0
639
1,891
594
0
1,233
658
0
4,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,217
Gold Earned
44,202
170
Minions Killed
179
5
Camps Cleared
3
617,948
Distance Traveled
721,169
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,322
1,147
107
12
2
178,588
0
L
Sol
8,017
891
18
2
2
130,341
0
L
Yemoja
8,815
979
21
2
2
145,367
1
W
Ymir
9,691
1,077
42
5
0
179,462
0
W
Guan Yu
8,048
894
18
2
1
140,829
0
L
Cupid
7,835
871
24
3
0
163,786
1
W
Aphrodite
8,152
906
2
0
0
174,050
0
L
Fenrir
7,117
791
0
0
0
21,138
1
L
Kukulkan
8,433
937
107
12
1
157,316
0
W
Neith
7,989
888
10
1
0
48,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role