Player Matchup

Izanami
Izanami
Evasive_Asian
Izanami
Level 25
God Stats
15W - 14L
1,537 SR
Queue Stats
97W - 91L
1,486 Elo+
Party 2
Merlin
Merlin
MVP_OBITO-
Merlin
Level 18
God Stats
2W - 2L
1,616 SR
Queue Stats
92W - 125L
1,285 Elo+
Party 1
Thor
Thor
MVP_RIKUDO-
Thor
Level 24
God Stats
2W - 3L
1,715 SR
Queue Stats
181W - 223L
1,299 Elo+
Party 1
Tsukuyomi
Tsukuyomi
THEPASTA11
Tsukuyomi
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
103W - 126L
1,382 Elo+
Solo
Ymir
Ymir
stonerrr34
Ymir
Level 8
God Stats
4W - 5L
1,429 SR
Queue Stats
9W - 10L
1,395 Elo+
Party 2
Team Averages
Level 21
1,559 SR
1,370 Elo+

VS

Team Averages
Level 37
1,465 SR
1,503 Elo+
Poseidon
Poseidon
 
Poseidon
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
EnemyReefer
Bakasura
Level 17
God Stats
9W - 6L
1,526 SR
Queue Stats
52W - 68L
1,402 Elo+
Solo
Bastet
Bastet
I ROLSTY I
Bastet
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 20L
1,510 Elo+
Party 3
Xbalanque
Xbalanque
IBig Aza GI
Xbalanque
Level 128
God Stats
4W - 3L
1,300 SR
Queue Stats
53W - 29L
1,605 Elo+
Party 3
Thor
Thor
v7-elmanuu
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
4 / 7 / 6
9,215
485
9,291
21,286
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
MVP_OBITO-
Merlin
5
0 / 2 / 0
5,341
281
326
3,181
818
Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
1 / 2 / 0
5,692
300
391
2,609
608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
THEPASTA11
Tsukuyomi
17
14 / 3 / 1
10,757
566
16,623
16,141
10,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 4 / 1
8,291
436
3,117
12,122
13,313
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 5 / 5
9,418
496
13,127
10,552
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
EnemyReefer
Bakasura
14
7 / 2 / 0
9,656
508
5,547
12,793
4,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
I ROLSTY I
Bastet
16
4 / 6 / 3
10,527
554
7,219
15,458
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
IBig Aza GI
Xbalanque
15
4 / 5 / 0
10,189
536
9,691
14,484
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 3 / 0
8,524
449
3,962
8,751
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
20
Kills
18
18
Deaths
21
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
5
5
0.9
W
Bakasura
EnemyReefer
Bakasura
7
2
0
3.5
L
Izanami
4
7
6
1
W
Bastet
I ROLSTY I
Bastet
4
6
3
0.92
W
Xbalanque
IBig Aza GI
Xbalanque
4
5
0
0.8
L
Merlin
MVP_OBITO-
Merlin
0
2
0
0
L
1
2
0
0.5
L
Tsukuyomi
THEPASTA11
Tsukuyomi
14
3
1
4.83
L
1
4
1
0.38
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,748
Damage
39,546
55,339
Taken
62,038
32,691
Mitigated
20,449
15,605
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,127
2,143
0
1,195
10,552
2,950
1,546
363
10,039
59,031
0
W
Bakasura
EnemyReefer
Bakasura
5,547
4,518
0
2,208
12,793
4,855
272
1,998
10,720
0
40,534
L
Izanami
9,291
6,482
0
8,410
21,286
7,226
730
7,153
13,932
0
62,410
W
Bastet
I ROLSTY I
Bastet
7,219
3,459
0
3,485
15,458
5,267
135
38
15,170
0
53,415
W
Xbalanque
IBig Aza GI
Xbalanque
9,691
6,096
0
7,103
14,484
4,576
4,055
1,228
13,181
0
68,955
L
Merlin
MVP_OBITO-
Merlin
326
112
0
990
3,181
818
0
1,629
1,374
4,150
0
L
391
61
0
690
2,609
608
0
354
2,160
0
7,124
L
Tsukuyomi
THEPASTA11
Tsukuyomi
16,623
4,462
0
4,354
16,141
10,726
94
2,190
13,745
0
55,859
L
3,117
731
0
1,161
12,122
13,313
570
1,060
10,580
40,796
0
W
3,962
769
0
257
8,751
2,801
801
453
8,023
0
30,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,296
Gold Earned
48,314
318
Minions Killed
457
0
Camps Cleared
0
987,398
Distance Traveled
1,737,103
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,418
496
97
5
0
325,611
0
W
Bakasura
9,656
508
87
5
0
373,832
0
L
Izanami
9,215
485
117
6
0
264,070
0
W
Bastet
10,527
554
90
5
0
366,925
0
W
Xbalanque
10,189
536
117
6
0
292,162
0
L
Merlin
5,341
281
7
0
0
77,183
0
L
Thor
5,692
300
17
1
0
95,114
0
L
Tsukuyomi
10,757
566
92
5
0
359,113
5
L
Ymir
8,291
436
85
4
0
191,918
1
W
Thor
8,524
449
66
3
0
378,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role