Player Matchup

Neith
Neith
Diego morais27
Neith
Level 96
God Stats
76W - 77L
1,441 SR
Queue Stats
446W - 581L
1,320 Elo+
Solo
Merlin
Merlin
Shedlow
Merlin
Level 129
God Stats
13W - 12L
1,529 SR
Queue Stats
54W - 45L
1,384 Elo+
Solo
Ra
Ra
SpaceCoyote2112
Ra
Level 129
God Stats
2W - 11L
1,251 SR
Queue Stats
669W - 621L
1,424 Elo+
Solo
Team Averages
Level 118
1,407 SR
1,376 Elo+

VS

Team Averages
Level 62
1,380 SR
1,349 Elo+
Tiamat
Tiamat
RelentlesShake
Tiamat
Level 64
God Stats
1W - 1L
1,266 SR
Queue Stats
10W - 11L
1,512 Elo+
Party 1
Zeus
Zeus
WiLkThUgGaMeR20
Zeus
Level 87
God Stats
58W - 80L
1,373 SR
Queue Stats
194W - 274L
1,402 Elo+
Party 1
Bastet
Bastet
utilitisteam
Bastet
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
6,301
630
2,989
3,721
1,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Shedlow
Merlin
9
3 / 4 / 1
6,841
684
5,136
6,352
2,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 2
6,891
689
2,582
8,105
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
6,692
669
4,498
5,694
2,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 2 / 3
7,092
709
5,244
5,927
1,397
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bastet
11
5 / 1 / 1
7,553
755
6,326
6,430
1,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
8
8
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
0
1
7
3.5
L
Merlin
Shedlow
Merlin
3
4
1
0.88
L
1
3
2
0.67
W
3
2
3
2.25
W
Bastet
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,707
Damage
16,068
18,178
Taken
18,051
5,984
Mitigated
6,215
5,452
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,989
660
588
784
3,721
1,252
0
2,211
1,510
0
10,795
W
4,498
474
625
2,548
5,694
2,918
466
2,335
3,220
21,223
0
L
Merlin
Shedlow
Merlin
5,136
0
306
612
6,352
2,012
0
3,117
3,235
19,188
0
L
2,582
0
683
2,479
8,105
2,720
0
4,477
3,628
24,717
0
W
5,244
191
757
702
5,927
1,397
213
2,688
3,123
29,594
0
W
Bastet
6,326
2,681
292
2,403
6,430
1,900
158
2,206
3,990
0
17,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,033
Gold Earned
21,337
107
Minions Killed
109
0
Camps Cleared
0
488,696
Distance Traveled
529,321
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,301
630
14
1
0
154,448
0
W
Tiamat
6,692
669
36
4
0
160,306
2
L
Merlin
6,841
684
32
3
0
141,504
2
L
Ra
6,891
689
61
6
0
192,744
3
W
Zeus
7,092
709
55
6
0
157,650
0
W
Bastet
7,553
755
18
2
0
211,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role