Player Matchup

Nu Wa
Nu Wa
ArqueiroGaming
Nu Wa
Level 37
God Stats
3W - 2L
2,011 SR
Queue Stats
17W - 9L
1,614 Elo+
Party 1
Anhur
Anhur
Ko0pa66
Anhur
Level 87
God Stats
23W - 25L
1,395 SR
Queue Stats
350W - 282L
1,539 Elo+
Party 1
Ymir
Ymir
Maàr
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
blyden_-
Arachne
Level 59
God Stats
39W - 39L
1,500 SR
Queue Stats
489W - 438L
1,532 Elo+
Party 1
King Arthur
King Arthur
tIaMaTaTa
King Arthur
Level 22
God Stats
9W - 5L
1,374 SR
Queue Stats
134W - 116L
1,501 Elo+
Party 1
Team Averages
Level 65
1,556 SR
1,537 Elo+

VS

Team Averages
Level 40
1,577 SR
1,475 Elo+
Amaterasu
Amaterasu
Firesong
Amaterasu
Level 36
God Stats
0W - 2L
1,402 SR
Queue Stats
6W - 12L
1,474 Elo+
Party 2
Pele
Pele
Floky3858
Pele
Level 26
God Stats
3W - 6L
1,742 SR
Queue Stats
534W - 329L
1,658 Elo+
Party 2
Hercules
Hercules
GeTooK
Hercules
Level 48
God Stats
7W - 8L
1,708 SR
Queue Stats
149W - 140L
1,526 Elo+
Solo
The Morrigan
The Morrigan
MizuLis
The Morrigan
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 47L
1,186 Elo+
Solo
Sol
Sol
WxiNer
Sol
Level 47
God Stats
1W - 5L
1,532 SR
Queue Stats
328W - 310L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 11
11,409
600
12,335
8,794
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Ko0pa66
Anhur
16
4 / 1 / 12
10,472
551
9,370
9,600
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Maàr
Ymir
17
3 / 2 / 12
10,859
572
9,471
12,078
12,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
blyden_-
Arachne
18
5 / 2 / 11
11,121
585
9,039
13,648
5,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
tIaMaTaTa
King Arthur
16
4 / 4 / 14
10,022
527
11,832
20,408
13,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Firesong
Amaterasu
12
0 / 3 / 5
7,943
418
4,870
13,379
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
16
3 / 5 / 4
9,428
496
6,928
16,601
6,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
GeTooK
Hercules
16
6 / 4 / 3
9,823
517
11,652
15,658
7,395
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
MizuLis
The Morrigan
14
3 / 5 / 3
8,711
458
3,932
11,579
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
WxiNer
Sol
14
1 / 6 / 2
8,454
445
4,426
14,774
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
23
Kills
13
14
Deaths
23
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
5
11
2.5
L
Amaterasu
Firesong
Amaterasu
0
3
5
0.83
L
Pele
3
5
4
1
L
Hercules
GeTooK
Hercules
6
4
3
1.88
W
Anhur
Ko0pa66
Anhur
4
1
12
10
W
Ymir
Maàr
Ymir
3
2
12
4.5
L
The Morrigan
MizuLis
The Morrigan
3
5
3
0.9
L
Sol
WxiNer
Sol
1
6
2
0.33
W
Arachne
blyden_-
Arachne
5
2
11
5.25
W
King Arthur
tIaMaTaTa
King Arthur
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,047
Damage
31,808
64,528
Taken
71,991
37,796
Mitigated
27,683
17,835
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,335
1,926
0
1,384
8,794
2,835
772
1,233
7,561
67,309
0
L
Amaterasu
Firesong
Amaterasu
4,870
2,000
0
5,088
13,379
6,577
0
3,003
10,192
0
21,647
L
Pele
6,928
1,257
0
1,164
16,601
6,168
0
7,689
8,754
0
60,370
L
Hercules
GeTooK
Hercules
11,652
3,316
0
1,779
15,658
7,395
0
5,122
10,212
0
61,568
W
Anhur
Ko0pa66
Anhur
9,370
3,844
0
5,600
9,600
3,358
1,887
2,753
6,835
0
59,643
W
Ymir
Maàr
Ymir
9,471
2,375
0
2,948
12,078
12,373
1,093
3,798
8,274
61,585
0
L
The Morrigan
MizuLis
The Morrigan
3,932
392
0
430
11,579
3,745
264
3,330
7,896
50,088
0
L
Sol
WxiNer
Sol
4,426
672
0
5,346
14,774
3,798
0
1,750
12,771
62,173
0
W
Arachne
blyden_-
Arachne
9,039
6,589
0
3,626
13,648
5,681
604
1,103
12,539
0
80,209
W
King Arthur
tIaMaTaTa
King Arthur
11,832
1,427
0
4,277
20,408
13,549
0
3,051
17,345
0
55,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,883
Gold Earned
44,359
507
Minions Killed
509
0
Camps Cleared
0
1,880,376
Distance Traveled
1,716,139
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,409
600
113
6
0
335,066
8
L
Amaterasu
7,943
418
46
2
0
385,936
3
L
Pele
9,428
496
113
6
0
348,076
3
L
Hercules
9,823
517
131
7
0
361,290
2
W
Anhur
10,472
551
106
6
0
344,833
9
W
Ymir
10,859
572
106
6
0
353,755
4
L
The Morrigan
8,711
458
93
5
0
321,022
3
L
Sol
8,454
445
126
7
0
299,815
10
W
Arachne
11,121
585
126
7
0
444,140
2
W
King Arthur
10,022
527
56
3
0
402,582
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role