Player Matchup

Cernunnos
Cernunnos
AAE-ign4c1o
Cernunnos
Level 21
God Stats
6W - 7L
1,289 SR
Queue Stats
33W - 64L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
KryptonHT
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,507 Elo+
Party 1
Bacchus
Bacchus
Slunpy
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,471 Elo+
Party 1
Thor
Thor
Thomylee
Thor
Level 15
God Stats
1W - 1L
1,267 SR
Queue Stats
12W - 9L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
Verrart
Amaterasu
Level 18
God Stats
1W - 1L
1,267 SR
Queue Stats
7W - 8L
1,402 Elo+
Solo
Team Averages
Level 16
1,365 SR
1,429 Elo+

VS

Team Averages
Level 16
1,414 SR
1,436 Elo+
Nu Wa
Nu Wa
DarkLF01
Nu Wa
Level 26
God Stats
20W - 16L
1,387 SR
Queue Stats
438W - 398L
1,484 Elo+
Solo
Amaterasu
Amaterasu
Gabriel-Paiva07
Amaterasu
Level 27
God Stats
7W - 25L
1,263 SR
Queue Stats
53W - 82L
1,393 Elo+
Solo
Ymir
Ymir
InsaneStreetDog
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,159 Elo+
Solo
Hou Yi
Hou Yi
IrugaZ
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,599 Elo+
Solo
Mercury
Mercury
KilloKura
Mercury
Level 17
God Stats
1W - 4L
1,419 SR
Queue Stats
15W - 8L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AAE-ign4c1o
Cernunnos
12
2 / 4 / 4
7,778
486
8,373
11,105
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
KryptonHT
Baron Samedi
11
1 / 3 / 3
7,021
439
5,088
7,844
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Slunpy
Bacchus
10
3 / 2 / 4
6,923
433
7,455
9,598
10,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
13
5 / 2 / 1
8,054
503
5,230
11,897
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Verrart
Amaterasu
15
5 / 3 / 1
8,958
560
8,855
11,996
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DarkLF01
Nu Wa
14
2 / 2 / 5
8,365
523
10,006
5,923
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Gabriel-Paiva07
Amaterasu
12
3 / 4 / 0
7,489
468
4,303
10,244
6,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 5 / 3
6,363
398
3,874
9,114
5,939
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
IrugaZ
Hou Yi
11
0 / 4 / 5
6,764
423
6,036
10,700
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
KilloKura
Mercury
16
7 / 1 / 3
9,475
592
8,908
14,250
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
16
Kills
14
14
Deaths
16
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AAE-ign4c1o
Cernunnos
2
4
4
1
L
Nu Wa
DarkLF01
Nu Wa
2
2
5
2.25
L
Amaterasu
Gabriel-Paiva07
Amaterasu
3
4
0
0.75
L
2
5
3
0.7
L
Hou Yi
IrugaZ
Hou Yi
0
4
5
0.63
L
Mercury
KilloKura
Mercury
7
1
3
8.5
W
Baron Samedi
KryptonHT
Baron Samedi
1
3
3
0.83
W
Bacchus
Slunpy
Bacchus
3
2
4
2.5
W
Thor
5
2
1
2.75
W
Amaterasu
Verrart
Amaterasu
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,001
Damage
33,127
52,440
Taken
50,231
32,239
Mitigated
22,499
15,395
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AAE-ign4c1o
Cernunnos
8,373
2,918
637
3,828
11,105
4,159
1,190
2,354
8,715
0
37,092
L
Nu Wa
DarkLF01
Nu Wa
10,006
2,616
170
1,524
5,923
1,967
566
2,225
3,673
40,139
0
L
Amaterasu
Gabriel-Paiva07
Amaterasu
4,303
2,026
0
1,369
10,244
6,292
120
695
9,281
0
25,863
L
3,874
915
0
0
9,114
5,939
0
3,113
6,001
10,889
0
L
Hou Yi
IrugaZ
Hou Yi
6,036
2,529
0
2,742
10,700
3,293
520
2,606
8,069
0
30,500
L
Mercury
KilloKura
Mercury
8,908
4,197
0
6,123
14,250
5,008
976
3,904
10,296
0
67,018
W
Baron Samedi
KryptonHT
Baron Samedi
5,088
399
529
2,458
7,844
5,277
0
2,749
4,971
33,427
0
W
Bacchus
Slunpy
Bacchus
7,455
1,244
723
1,924
9,598
10,827
281
2,953
6,549
16,667
0
W
Thor
5,230
2,198
0
3,796
11,897
3,787
458
2,901
8,860
0
54,129
W
Amaterasu
Verrart
Amaterasu
8,855
4,439
0
1,500
11,996
8,189
980
2,355
9,465
0
52,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
38,456
334
Minions Killed
300
0
Camps Cleared
0
1,504,750
Distance Traveled
1,429,032
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,778
486
63
4
0
279,158
4
L
Nu Wa
8,365
523
76
5
0
293,484
3
L
Amaterasu
7,489
468
52
3
0
262,151
2
L
Ymir
6,363
398
12
1
0
273,520
0
L
Hou Yi
6,764
423
54
3
0
245,769
0
L
Mercury
9,475
592
106
7
0
354,108
3
W
Baron Samedi
7,021
439
55
3
0
303,652
0
W
Bacchus
6,923
433
16
1
0
313,884
3
W
Thor
8,054
503
92
6
0
322,504
2
W
Amaterasu
8,958
560
108
7
0
285,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role