Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AncilCedeno
Aphrodite
Level 85
God Stats
12W - 10L
1,663 SR
Queue Stats
12W - 10L
1,610 Elo+
Solo
Nox
Nox
DeadMonkeyZ4467
Nox
Level 60
God Stats
8W - 7L
1,386 SR
Queue Stats
47W - 51L
1,358 Elo+
Solo
Zeus
Zeus
Rube_Slayer
Zeus
Level 96
God Stats
10W - 2L
1,877 SR
Queue Stats
37W - 26L
1,546 Elo+
Solo
Achilles
Achilles
パンパンダ
Achilles
Level 105
God Stats
4W - 5L
1,760 SR
Queue Stats
317W - 350L
1,457 Elo+
Solo
Team Averages
Level 83
1,637 SR
1,494 Elo+

VS

Team Averages
Level 78
1,517 SR
1,460 Elo+
Scylla
Scylla
ASDinosaurus08
Scylla
Level 113
God Stats
0W - 6L
1,500 SR
Queue Stats
73W - 64L
1,608 Elo+
Solo
Aphrodite
Aphrodite
Dionysus420
Aphrodite
Level 56
God Stats
44W - 38L
1,553 SR
Queue Stats
473W - 496L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Ethan467
Danzaburou
Level 46
God Stats
3W - 5L
1,323 SR
Queue Stats
102W - 131L
1,347 Elo+
Solo
Achilles
Achilles
HockeyTJ359
Achilles
Level 91
God Stats
8W - 14L
1,708 SR
Queue Stats
230W - 213L
1,379 Elo+
Solo
Osiris
Osiris
protaganst
Osiris
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 89L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
0 / 6 / 13
13,429
959
9,537
16,547
10,306
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
AncilCedeno
Aphrodite
20
3 / 7 / 19
14,145
1,010
19,087
24,355
11,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 3 / 15
12,462
890
7,250
11,247
4,283
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
20 / 6 / 7
17,339
1,239
34,702
13,187
5,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
20
9 / 1 / 15
15,202
1,086
14,642
18,315
18,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 5
15,390
1,099
29,349
17,595
7,202
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Dionysus420
Aphrodite
20
1 / 4 / 8
12,917
923
7,426
17,136
13,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Ethan467
Danzaburou
16
0 / 2 / 1
10,631
759
415
3,466
1,347
Achilles
HockeyTJ359
Achilles
20
7 / 6 / 11
15,671
1,119
24,069
21,921
12,913
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
protaganst
Osiris
20
4 / 15 / 9
13,916
994
15,562
33,369
15,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
57
32
Kills
23
23
Deaths
32
69
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
6
13
1.08
L
11
5
5
2.7
W
Aphrodite
AncilCedeno
Aphrodite
3
7
19
1.79
W
0
3
15
2.5
L
Aphrodite
Dionysus420
Aphrodite
1
4
8
1.25
L
Danzaburou
Ethan467
Danzaburou
0
2
1
0.25
L
Achilles
HockeyTJ359
Achilles
7
6
11
2.08
W
20
6
7
3.92
L
Osiris
protaganst
Osiris
4
15
9
0.57
W
Achilles
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,218
Damage
76,821
83,651
Taken
93,487
50,182
Mitigated
50,304
28,703
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,537
5,251
0
2,499
16,547
10,306
0
9,720
6,393
0
55,256
L
29,349
2,774
0
874
17,595
7,202
0
10,532
7,063
54,046
0
W
Aphrodite
AncilCedeno
Aphrodite
19,087
536
11,857
12,950
24,355
11,271
0
10,781
12,903
28,126
0
W
7,250
314
0
0
11,247
4,283
0
4,624
6,429
14,360
0
L
Aphrodite
Dionysus420
Aphrodite
7,426
820
6,882
5,263
17,136
13,108
0
9,281
7,855
38,268
0
L
Danzaburou
Ethan467
Danzaburou
415
0
0
91
3,466
1,347
0
2,774
692
0
3,492
L
Achilles
HockeyTJ359
Achilles
24,069
5,928
0
1,969
21,921
12,913
0
17,451
4,470
237
58,556
W
34,702
2,264
0
516
13,187
5,325
0
4,908
7,952
55,328
0
L
Osiris
protaganst
Osiris
15,562
7,816
0
0
33,369
15,734
0
23,008
10,361
0
26,327
W
Achilles
14,642
4,890
0
881
18,315
18,997
0
5,964
11,434
4,298
47,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,577
Gold Earned
68,525
258
Minions Killed
249
9
Camps Cleared
10
1,133,498
Distance Traveled
1,174,067
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,429
959
85
6
2
204,628
1
L
Scylla
15,390
1,099
67
5
3
268,558
0
W
Aphrodite
14,145
1,010
27
2
1
238,655
0
W
Nox
12,462
890
16
1
0
190,517
2
L
Aphrodite
12,917
923
73
5
1
256,671
0
L
Danzaburou
10,631
759
10
1
0
74,681
0
L
Achilles
15,671
1,119
79
6
5
312,003
0
W
Zeus
17,339
1,239
48
3
1
232,450
0
L
Osiris
13,916
994
20
1
1
262,154
0
W
Achilles
15,202
1,086
82
6
5
267,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role