Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
Crush1230
Kumbhakarna
Silver I
Level 100
God Stats
24W - 26L
1,512 SR
Queue Stats
888W - 879L
1,190 MMR
Party 2
Chaac
Chaac
Silver V
Easy117
Chaac
Silver V
Level 90
God Stats
7W - 4L
1,500 SR
Queue Stats
35W - 37L
1,229 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
GhostoftheJungle
Ao Kuang
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
JöhnTheBaptist
Merlin
Gold V
Level 115
God Stats
60W - 67L
1,472 SR
Queue Stats
239W - 248L
1,290 MMR
Solo
Izanami
Izanami
Gold III
SforSimple
Izanami
Gold III
Level 103
God Stats
15W - 9L
1,598 SR
Queue Stats
381W - 379L
1,341 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,516 SR
1,310 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,596 SR
1,291 MMR
Baba Yaga
Baba Yaga
Silver I
Fswag
Baba Yaga
Silver I
Level 159
God Stats
8W - 8L
1,395 SR
Queue Stats
393W - 396L
1,049 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
PhantomRight
Tsukuyomi
Silver I
Level 103
God Stats
19W - 13L
1,541 SR
Queue Stats
152W - 168L
1,161 MMR
Party 3
King Arthur
King Arthur
Silver III
Phón
King Arthur
Silver III
Level 109
God Stats
4W - 2L
1,738 SR
Queue Stats
40W - 52L
1,285 MMR
Party 1
Sylvanus
Sylvanus
Gold III
ULose22
Sylvanus
Gold III
Level 108
God Stats
1W - 1L
1,804 SR
Queue Stats
229W - 215L
1,458 MMR
Party 3
Heimdallr
Heimdallr
Gold III
oddgeorge11
Heimdallr
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crush1230
Kumbhakarna
16
4 / 2 / 13
12,167
529
6,352
22,690
22,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Easy117
Chaac
18
4 / 2 / 11
12,804
557
10,579
18,441
21,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 0 / 11
14,206
618
17,329
24,796
11,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

19
11 / 2 / 5
13,390
582
14,984
9,350
4,171
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SforSimple
Izanami
20
2 / 2 / 11
13,739
597
14,388
14,491
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetNemesisScyllaCu ChulainnDanzaburou

VS

Bans
Guan YuJanusPersephoneNu WaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Fswag
Baba Yaga
16
1 / 5 / 2
10,448
454
11,106
14,072
6,484
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
PhantomRight
Tsukuyomi
18
3 / 6 / 1
11,030
480
12,837
16,935
7,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Phón
King Arthur
14
0 / 8 / 1
9,359
407
11,338
15,709
13,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
ULose22
Sylvanus
14
3 / 6 / 3
9,533
414
10,407
23,464
22,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
oddgeorge11
Heimdallr
18
1 / 5 / 2
11,231
488
9,798
15,875
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
30
Kills
8
8
Deaths
30
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Crush1230
Kumbhakarna
4
2
13
5.25
W
Chaac
Easy117
Chaac
4
2
11
4.75
L
Baba Yaga
Fswag
Baba Yaga
1
5
2
0.4
W
9
0
11
14.5
W
11
2
5
6.75
L
Tsukuyomi
PhantomRight
Tsukuyomi
3
6
1
0.58
L
King Arthur
Phón
King Arthur
0
8
1
0.06
W
Izanami
SforSimple
Izanami
2
2
11
3.75
L
Sylvanus
ULose22
Sylvanus
3
6
3
0.75
L
Heimdallr
oddgeorge11
Heimdallr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,632
Damage
55,486
89,768
Taken
86,055
67,351
Mitigated
56,880
36,504
Healing
23,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Crush1230
Kumbhakarna
6,352
448
0
5,100
22,690
22,947
152
5,576
17,114
23,240
0
W
Chaac
Easy117
Chaac
10,579
1,232
0
8,089
18,441
21,521
1,382
5,053
13,388
0
60,857
L
Baba Yaga
Fswag
Baba Yaga
11,106
387
0
4,609
14,072
6,484
72
6,685
7,362
80,717
0
W
17,329
3,391
0
14,861
24,796
11,608
2,378
4,315
20,481
117,682
0
W
14,984
797
0
985
9,350
4,171
2,188
4,074
5,276
73,785
0
L
Tsukuyomi
PhantomRight
Tsukuyomi
12,837
3,359
0
4,012
16,935
7,023
164
9,014
7,853
0
90,465
L
King Arthur
Phón
King Arthur
11,338
2,543
0
890
15,709
13,162
139
5,846
9,452
636
51,855
W
Izanami
SforSimple
Izanami
14,388
9,410
0
7,469
14,491
7,104
7,055
4,678
9,813
0
136,014
L
Sylvanus
ULose22
Sylvanus
10,407
2,400
2,129
8,037
23,464
22,880
165
11,567
11,672
26,413
0
L
Heimdallr
oddgeorge11
Heimdallr
9,798
4,661
0
3,994
15,875
7,331
2,703
5,453
10,422
0
88,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,306
Gold Earned
51,601
614
Minions Killed
582
0
Camps Cleared
0
2,277,467
Distance Traveled
1,930,658
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,167
529
17
1
0
500,778
7
W
Chaac
12,804
557
120
5
0
415,855
11
L
Baba Yaga
10,448
454
145
6
0
409,475
6
W
Ao Kuang
14,206
618
148
6
0
507,858
2
W
Merlin
13,390
582
124
5
0
418,074
1
L
Tsukuyomi
11,030
480
145
6
0
430,283
3
L
King Arthur
9,359
407
116
5
0
407,982
0
W
Izanami
13,739
597
205
9
0
434,902
8
L
Sylvanus
9,533
414
24
1
0
349,191
12
L
Heimdallr
11,231
488
152
7
0
333,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role