Player Matchup

Xing Tian
Xing Tian
ArchStatus2
Xing Tian
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 100L
1,306 Elo+
Solo
Kumbhakarna
Kumbhakarna
BlackIronPootis
Kumbhakarna
Level 18
God Stats
47W - 30L
1,434 SR
Queue Stats
103W - 89L
1,300 Elo+
Solo
Izanami
Izanami
J2H xPoizonx
Izanami
Level 14
God Stats
55W - 56L
1,500 SR
Queue Stats
96W - 110L
1,364 Elo+
Solo
Neith
Neith
JHouse1176
Neith
Level 22
God Stats
143W - 178L
1,398 SR
Queue Stats
156W - 206L
1,277 Elo+
Solo
Ah Puch
Ah Puch
LongLiveLaddie
Ah Puch
Level 20
God Stats
6W - 5L
1,488 SR
Queue Stats
53W - 51L
1,312 Elo+
Solo
Team Averages
Level 19
1,464 SR
1,312 Elo+

VS

Team Averages
Level 13
1,320 SR
1,256 Elo+
Merlin
Merlin
Bodytown123
Merlin
Level 18
God Stats
54W - 61L
1,461 SR
Queue Stats
349W - 374L
1,427 Elo+
Party 1
Mercury
Mercury
Ju1c3Th3K1d
Mercury
Level 7
God Stats
8W - 8L
1,398 SR
Queue Stats
46W - 43L
1,272 Elo+
Party 1
Cthulhu
Cthulhu
SlapNugs
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,258 Elo+
Party 1
Chernobog
Chernobog
arcane-bling7
Chernobog
Level 17
God Stats
1W - 2L
1,189 SR
Queue Stats
116W - 165L
1,104 Elo+
Party 2
Fenrir
Fenrir
m1k3_31y
Fenrir
Level 16
God Stats
8W - 22L
1,050 SR
Queue Stats
131W - 296L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArchStatus2
Xing Tian
20
3 / 3 / 20
14,619
1,044
8,517
20,920
25,619
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
BlackIronPootis
Kumbhakarna
20
2 / 1 / 22
15,393
1,100
8,762
25,986
31,609
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
J2H xPoizonx
Izanami
20
20 / 8 / 9
18,179
1,299
50,914
28,257
11,535
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
20
6 / 4 / 12
13,910
994
16,380
12,788
5,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
4 / 10 / 17
13,838
988
23,361
16,423
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
11 / 3 / 10
15,742
1,124
39,433
20,204
8,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Ju1c3Th3K1d
Mercury
20
6 / 12 / 11
13,862
990
18,225
27,630
11,424
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SlapNugs
Cthulhu
20
4 / 9 / 13
13,887
992
23,075
28,456
36,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
arcane-bling7
Chernobog
19
2 / 4 / 9
12,907
922
6,482
17,324
12,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
m1k3_31y
Fenrir
20
3 / 7 / 12
12,963
926
8,001
23,840
17,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
81
35
Kills
26
26
Deaths
35
80
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ArchStatus2
Xing Tian
3
3
20
4.33
W
Kumbhakarna
BlackIronPootis
Kumbhakarna
2
1
22
13
L
Merlin
11
3
10
5.33
W
Izanami
J2H xPoizonx
Izanami
20
8
9
3.06
W
Neith
6
4
12
3
L
Mercury
Ju1c3Th3K1d
Mercury
6
12
11
0.96
W
4
10
17
1.25
L
Cthulhu
SlapNugs
Cthulhu
4
9
13
1.17
L
Chernobog
arcane-bling7
Chernobog
2
4
9
1.63
L
Fenrir
m1k3_31y
Fenrir
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,934
Damage
95,216
104,374
Taken
117,454
81,017
Mitigated
86,720
17,036
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ArchStatus2
Xing Tian
8,517
1,049
813
1,812
20,920
25,619
0
11,679
8,400
25,193
0
W
Kumbhakarna
BlackIronPootis
Kumbhakarna
8,762
1,753
0
2,111
25,986
31,609
0
15,556
10,430
29,782
0
L
Merlin
39,433
1,842
147
1,897
20,204
8,521
0
7,758
12,446
71,191
0
W
Izanami
J2H xPoizonx
Izanami
50,914
45,085
0
9,501
28,257
11,535
0
18,268
9,989
0
86,309
W
Neith
16,380
9,530
0
1,842
12,788
5,313
0
7,309
5,479
0
30,096
L
Mercury
Ju1c3Th3K1d
Mercury
18,225
10,300
0
0
27,630
11,424
0
10,130
17,500
0
28,265
W
23,361
2,165
0
957
16,423
6,941
0
9,982
6,441
48,539
0
L
Cthulhu
SlapNugs
Cthulhu
23,075
1,391
1,364
842
28,456
36,172
0
8,585
19,871
47,195
0
L
Chernobog
arcane-bling7
Chernobog
6,482
3,816
0
2,335
17,324
12,841
0
6,708
10,616
0
31,415
L
Fenrir
m1k3_31y
Fenrir
8,001
3,756
0
2,114
23,840
17,762
0
7,459
16,381
286
14,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,939
Gold Earned
69,361
271
Minions Killed
251
5
Camps Cleared
3
1,213,644
Distance Traveled
1,182,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,619
1,044
37
3
4
244,877
0
W
Kumbhakarna
15,393
1,100
35
3
0
293,478
0
L
Merlin
15,742
1,124
76
5
0
254,132
0
W
Izanami
18,179
1,299
100
7
1
223,916
0
W
Neith
13,910
994
35
3
0
231,957
0
L
Mercury
13,862
990
20
1
0
303,156
0
W
Ah Puch
13,838
988
64
5
0
219,416
0
L
Cthulhu
13,887
992
69
5
1
247,025
0
L
Chernobog
12,907
922
63
5
2
210,406
0
L
Fenrir
12,963
926
23
2
0
167,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role