Player Matchup

Anhur
Anhur
Bruuceeee
Anhur
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 23L
1,308 Elo+
Party 2
Bellona
Bellona
FLUK3Y
Bellona
Level 80
God Stats
4W - 19L
1,479 SR
Queue Stats
252W - 351L
1,511 Elo+
Party 3
Kukulkan
Kukulkan
KLesmonade
Kukulkan
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,694 Elo+
Party 2
Cerberus
Cerberus
OTF Data
Cerberus
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 14L
1,500 Elo+
Party 2
He Bo
He Bo
khajli
He Bo
Level 88
God Stats
6W - 9L
1,500 SR
Queue Stats
339W - 490L
1,491 Elo+
Party 3
Team Averages
Level 56
1,496 SR
1,501 Elo+

VS

Team Averages
Level 109
1,397 SR
1,402 Elo+
Bacchus
Bacchus
DReaMZ-_SB
Bacchus
Level 149
God Stats
8W - 5L
1,500 SR
Queue Stats
243W - 252L
1,480 Elo+
Party 1
Tyr
Tyr
JrJackWest
Tyr
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 94L
1,422 Elo+
Solo
Discordia
Discordia
Kemphir
Discordia
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 123L
1,461 Elo+
Party 1
Thanatos
Thanatos
Yoscii
Thanatos
Level 160
God Stats
15W - 26L
1,337 SR
Queue Stats
311W - 298L
1,506 Elo+
Party 1
Cupid
Cupid
trukk96
Cupid
Level 5
God Stats
2W - 4L
1,146 SR
Queue Stats
14W - 17L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bruuceeee
Anhur
9
0 / 9 / 2
5,728
358
3,098
11,524
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
FLUK3Y
Bellona
13
3 / 6 / 2
8,642
540
9,933
15,840
9,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
KLesmonade
Kukulkan
10
1 / 7 / 3
7,059
441
3,240
9,406
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
OTF Data
Cerberus
12
4 / 3 / 1
7,582
474
8,349
14,149
7,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
khajli
He Bo
10
1 / 8 / 3
6,541
409
6,218
12,219
2,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DReaMZ-_SB
Bacchus
13
5 / 1 / 13
8,963
560
11,169
10,563
9,156
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 3 / 2
8,205
513
9,603
14,323
13,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Kemphir
Discordia
16
8 / 1 / 5
9,622
601
9,677
7,061
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Yoscii
Thanatos
14
12 / 2 / 3
9,102
569
13,656
11,942
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
trukk96
Cupid
12
1 / 2 / 6
7,692
481
5,913
9,295
2,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
9
Kills
33
33
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bruuceeee
Anhur
0
9
2
0.11
W
Bacchus
DReaMZ-_SB
Bacchus
5
1
13
11.5
L
Bellona
FLUK3Y
Bellona
3
6
2
0.67
W
7
3
2
2.67
L
Kukulkan
KLesmonade
Kukulkan
1
7
3
0.36
W
Discordia
Kemphir
Discordia
8
1
5
10.5
L
Cerberus
OTF Data
Cerberus
4
3
1
1.5
W
Thanatos
Yoscii
Thanatos
12
2
3
6.75
L
He Bo
khajli
He Bo
1
8
3
0.31
W
Cupid
trukk96
Cupid
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,838
Damage
50,018
63,138
Taken
53,184
23,785
Mitigated
32,701
13,492
Healing
28,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bruuceeee
Anhur
3,098
1,352
0
778
11,524
2,068
0
5,884
5,598
0
13,386
W
Bacchus
DReaMZ-_SB
Bacchus
11,169
1,952
0
4,043
10,563
9,156
74
4,118
6,445
26,499
0
L
Bellona
FLUK3Y
Bellona
9,933
4,930
0
3,335
15,840
9,370
112
1,425
13,849
0
36,207
W
9,603
2,895
0
6,006
14,323
13,818
0
4,634
9,689
0
31,717
L
Kukulkan
KLesmonade
Kukulkan
3,240
497
0
0
9,406
2,574
0
5,683
3,369
27,112
0
W
Discordia
Kemphir
Discordia
9,677
290
0
2,335
7,061
2,732
1,667
2,723
4,338
68,043
0
L
Cerberus
OTF Data
Cerberus
8,349
1,005
514
5,619
14,149
7,292
0
4,904
9,146
34,331
0
W
Thanatos
Yoscii
Thanatos
13,656
4,615
0
11,333
11,942
4,488
0
1,620
10,322
0
55,955
L
He Bo
khajli
He Bo
6,218
656
0
3,246
12,219
2,481
0
2,302
9,680
31,953
0
W
Cupid
trukk96
Cupid
5,913
3,055
534
4,007
9,295
2,507
1,232
4,712
4,583
0
46,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,552
Gold Earned
43,584
259
Minions Killed
379
0
Camps Cleared
0
1,401,119
Distance Traveled
1,555,632
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,728
358
32
2
0
262,944
2
W
Bacchus
8,963
560
27
2
0
327,364
5
L
Bellona
8,642
540
67
4
0
291,408
1
W
Tyr
8,205
513
51
3
0
306,858
2
L
Kukulkan
7,059
441
57
4
0
298,871
0
W
Discordia
9,622
601
127
8
0
306,594
0
L
Cerberus
7,582
474
50
3
0
290,648
6
W
Thanatos
9,102
569
84
5
0
338,898
5
L
He Bo
6,541
409
53
3
0
257,248
3
W
Cupid
7,692
481
90
6
0
275,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role